| 2010 | ChainMail: a configurable multimodal lining to enable sensate surfaces and interactive objects. | Behram F. T. Mistree, Joseph A. Paradiso |
| 2010 | A general education course in tangible interaction design. | Fred G. Martin, Karen E. Roehr |
| 2010 | Culturally sensible digital place-making: design of the mediated xicanindio resolana. | Christopher Martinez, Randy Kemp, David Birchfield, Ellen Campana, Todd Ingalls, Gkisedtanamoogk |
| 2010 | Tangibles in the balance: a discovery learning task with physical or graphical materials. | Paul Marshall, Peter C.-H. Cheng, Rosemary Luckin |
| 2010 | Revealing the invisible: visualizing the location and event flow of distributed physical devices. | Nicolai Marquardt, Tom Gross, Sheelagh Carpendale, Saul Greenberg |
| 2010 | BodyHack workshop. | Daito Manabe, Motoi Ishibashi, Seiichi Saito |
| 2010 | An empirical evaluation of touch and tangible interfaces for tabletop displays. | Aurlien Lucchi, Patrick Jermann, Guillaume Zufferey, Pierre Dillenbourg |
| 2010 | valeo: alienation gesture-enhanced tactile pain logging. | Matthias Lwe, Omer Yosha, Alexander Krause, Reto Wettach, Nils Krger |
| 2010 | Relief: a scalable actuated shape display. | Daniel Leithinger, Hiroshi Ishii |
| 2010 | Advanced prototyping with fritzing. | Andr Knrig, Brendan Howell |
| 2010 | How to draw yourself with text (abstract only). | Travis Kirton, Hideaki Ogawa, Eva Schindling |
| 2010 | TextDraw: a prototype for gestural typesetting. | Travis Kirton, Pamela Jennings, Hideaki Ogawa |
| 2010 | WearAir: expressive t-shirts for air quality sensing. | Sunyoung Kim, Eric Paulos, Mark D. Gross |
| 2010 | Designing interactive kinetic surfaces for everyday objects and environments. | Hyunjung Kim |
| 2010 | Input devices and mapping techniques for the intuitive control of composition and editing for digital music. | Chris Kiefer |
| 2010 | Hands and fingers: a mobile platform for a person-centric network of computational objects. | John Kestner, Henry Holtzman |
| 2010 | Jamming gear: research on gearwheeled timing playback devices. | So Kanno |
| 2010 | SKIN: designing aesthetic interactive surfaces. | Heekyoung Jung, Youngsuk L. Altieri, Jeffrey Bardzell |
| 2010 | Expressive surfaces: a designerly approach for computational objects. | Heekyoung Jung |
| 2010 | Development strategies for tangible interaction on horizontal surfaces. | Sergi Jord, Seth E. Hunter, Pol Pla i Conesa, Daniel Gallardo, Daniel Leithinger, Henry Kaufman, Carles Fernandes Juli, Martin Kaltenbrunner |
| 2010 | Presenting the cyclotactor project. | Staas de Jong |
| 2010 | SOPHYA: a system for digital management of ordered physical document collections. | Matthew Jervis, Masood Masoodian |
| 2010 | Traditional games meet ICT: a case study on go game augmentation. | Takahiro Iwata, Tetsuo Yamabe, Mikko Polojrvi, Tatsuo Nakajima |
| 2010 | Myglobe: a navigation service based on cognitive maps. | Takuo Imbe, Fumitaka Ozaki, Shin Kiyasu, Yusuke Mizukami, Shuichi Ishibashi, Masa Inakage, Naohito Okude, Adrian David Cheok, Masahiko Inami, Maki Sugimoto |
| 2010 | Art-lab-bio-studio (abstract only). | Christina Nguyen Hung |