| 2010 | TessalTable: tile-based creation of patterns and images. | Abel Allison, Sean Follmer, Hayes Raffle |
| 2010 | DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models. | Eric Akaoka, Tim Ginn, Roel Vertegaal |
| 2009 | TinkerSheets: using paper forms to control and visualize tangible simulations. | Guillaume Zufferey, Patrick Jermann, Aurlien Lucchi, Pierre Dillenbourg |
| 2009 | Carnivorous domestic entertainment robots. | Aleksandar Zivanovic, James Auger, Jimmy Loizeau |
| 2009 | Steering actors through a virtual set employing vibro-tactile feedback. | Bjrn Wldecke, Tom Vierjahn, Matthias Flasko, Jens Herder, Christian Geiger |
| 2009 | HandSense: discriminating different ways of grasping and holding a tangible user interface. | Raphael Wimmer, Sebastian Boring |
| 2009 | SLAPbook: tangible widgets on multi-touch tables in groupware environments. | Malte Weiss, Julie Wagner, Roger Jennings, Yvonne Jansen, Ramsin Khoshabeh, James D. Hollan, Jan O. Borchers |
| 2009 | Asimov's first law/alarm clocks. | Alice Wang |
| 2009 | Kurio: a museum guide for families. | Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tanenbaum, Greg J. Corness, Bardia Mohabbati, Jim Budd |
| 2009 | xtel: a development environment to support rapid prototyping of "ubiquitous content". | Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa, Kenji Kasuya, Atsuro Ueki, Sho Hashimoto, Kazuhiko Koriyama, Masa Inakage |
| 2009 | Living interfaces: the thrifty faucet. | Jonas Togler, Fabian Hemmert, Reto Wettach |
| 2009 | Designing pen-and-paper user interfaces for interaction with documents. | Jrgen Steimle |
| 2009 | Visual perception skills testing: preliminary results. | Andrew Cyrus Smith |
| 2009 | A tangible construction kit for exploring graph theory. | Eric Schweikardt, Nwanua Elumeze, Michael Eisenberg, Mark D. Gross |
| 2009 | Tangible interaction with real and virtual products: designing a shopping assistant for rural communities. | Michael Schmitz, Homeira Quraischy |
| 2009 | Plywood punk: a holistic approach to designing animated artifacts. | Peter Schmitt, Susanne Seitinger |
| 2009 | Decoupling interaction hardware design using libraries of reusable electronics. | Rajesh Sankaran, Brygg Ullmer, Jagannathan Ramanujam, Karun Kallakuri, Srikanth Jandhyala, Cornelius Toole, Christopher Laan |
| 2009 | Living interfaces: the intimate door lock. | Miriam Roy, Fabian Hemmert, Reto Wettach |
| 2009 | Prototyping digital clay as an active material. | Michael Reed |
| 2009 | The effect of representation location on interaction in a tangible learning environment. | Sara Price, Taciana Pontual Falco, Jennifer G. Sheridan, George Roussos |
| 2009 | Hangsters: tangible peripheral interactive avatars for instant messaging. | Nadya Peek, David Pitman, Richard The |
| 2009 | mixiTUI: a tangible sequencer for electronic live performances. | Esben Warming Pedersen, Kasper Hornbk |
| 2009 | Tangible user interface for increasing social interaction among rural women. | Vikram Parmar, Gert Groeneveld, Ashis Jalote-Parmar, David V. Keyson |
| 2009 | Piezing: a garment harvesting energy from the natural motion of the human body. | Amanda J. Parkes, Adam Kumpf, Hiroshi Ishii |
| 2009 | Kinetic sketchup: motion prototyping in the tangible design process. | Amanda J. Parkes, Hiroshi Ishii |