| 2025 | Demonstration of EarPressure VR: Ear Canal Pressure Feedback for Enhancing Environmental Presence in Virtual Reality. | Seongjun Kang, Gwangbin Kim, Bocheon Gim, Jeongju Park, Semoo Shin, Seungjun Kim |
| 2025 | EarPressure VR: Ear Canal Pressure Feedback for Enhancing Environmental Presence in Virtual Reality. | Seongjun Kang, Gwangbin Kim, Bocheon Gim, Jeongju Park, Semoo Shin, Seungjun Kim |
| 2025 | Digital Nudging in Mobile App Onboarding: Field Evidence on User Engagement. | Jinwoo Kang, Daegon Cho |
| 2025 | Hands-On Magnetic Head Illusion: Sound Appears Inside the Head - But Only While Being Touched. | Kaho Kagami, Kenri Kodaka |
| 2025 | Copylight Hemispheres Illusion: Touch-Gated Teleportation of Colored Light from a Physical Bulb to the Perceived Brain Hemispheres. | Kaho Kagami, Kenri Kodaka |
| 2025 | Predictive Thermal Feedback via an Encountered-Type Haptic Display. | Hoseok Jung, Jiyoon Lee, Sungmo Lee |
| 2025 | DESAMO: A Device for Elder-Friendly Smart Homes Powered by Embedded LLM with Audio Modality. | Donghyuk Jung, Youngwon Choi, Hwayeon Kim |
| 2025 | deciCARE: A Task-Driven Interface Design for Personalized Patient Education. | Hyein Jo, Jaeeun Baek, Jiwon Kim, Hyunggu Jung |
| 2025 | HAGI: Head-Assisted Gaze Imputation for Mobile Eye Trackers. | Chuhan Jiao, Zhiming Hu, Andreas Bulling |
| 2025 | Electrotactile Assistive Tools to Support Blind and Low Vision People's Data Comprehension. | Chutian Jiang |
| 2025 | Shape n' Swarm: Hands-on, Shape-aware Generative Authoring with Swarm UI and LLMs. | Matthew Jeung, Anup Sathya, Wanli Qian, Steven Arellano, Luke Jimenez, Ken Nakagaki |
| 2025 | Thumb Force Estimation with Egocentric Vision. | Hanseok Jeong, Junghoon Seo, Sang Ho Yoon |
| 2025 | VisMorph: A Live Programming Environment for Shape-Adaptive Computers. | Yusuke Izawa, Junichiro Kadomoto, Hidetsugu Irie |
| 2025 | SorToio: Learning Support System for Algorithm using a Small Swarm Robot. | Tomoya Itagaki, Koji Tsukada |
| 2025 | LightLink: Enhancing Smartwatch Sensing and Actuation Through Visible Light Communication. | Antony Albert Raj Irudayaraj, Aditya Shekhar Nittala |
| 2025 | TriForce Band: Leveraging Triaxial Tactile Sensing for Wrist Force-Myography Gesture Recognition. | Tai Inui, Tamon Miyake, Yushi Wang, Shigeki Sugano |
| 2025 | Passive Attachments for Back-of-Device Interaction via Binary Touch Sequences. | Kaori Ikematsu, Kunihiro Kato |
| 2025 | Easy and fast? Rethinking The future of content creation tools. | Takeo Igarashi |
| 2025 | Thing2Reality: Enabling Spontaneous Creation of 3D Objects from 2D Content using Generative AI in XR Meetings. | Erzhen Hu, Mingyi Li, Jungtaek Hong, Xun Qian, Alex Olwal, David Kim, Seongkook Heo, Ruofei Du |
| 2025 | Vid2Coach: Transforming How-To Videos into Task Assistants. | Mina Huh, Zihui Xue, Ujjaini Das, Kumar Ashutosh, Kristen Grauman, Amy Pavel |
| 2025 | DialogLab: Authoring, Simulating, and Testing Dynamic Human-AI Group Conversations. | Erzhen Hu, Yanhe Chen, Mingyi Li, Vrushank Phadnis, Pingmei Xu, Xun Qian, Alex Olwal, David Kim, Seongkook Heo, Ruofei Du |
| 2025 | Beyond the Page: Enriching Academic Paper Reading with Social Media Discussions. | Run Huang, Anna Katherine Zhao, Zeinabsadat Saghi, Sadra Sabouri, Souti Chattopadhyay |
| 2025 | Augmenting Intra-Class Difference Limb Diversity for Variety 3D Human Motions Generation. | Lingtao Huang, Chengshuo Xia |
| 2025 | Accessibility Scout: Personalized Accessibility Scans of Built Environments. | William Huang, Xia Su, Jon E. Froehlich, Yang Zhang |
| 2025 | SketchGPT: A Sketch-based Multimodal Interface for Application-Agnostic LLM Interaction. | Zeyuan Huang, Cangjun Gao, Yaxian Shan, Haoxiang Hu, Qingkun Li, Xiaoming Deng, Cuixia Ma, Yu-Kun Lai, Yong-Jin Liu, Feng Tian, Guozhong Dai, Hongan Wang |