| 2020 | Taste Display that Reproduces Tastes Measured by a Taste Sensor. | Homei Miyashita |
| 2020 | Iteratively Adapting Avatars using Task-Integrated Optimisation. | Jess McIntosh, Hubert Dariusz Zajac, Andreea Nicoleta Stefan, Joanna Bergstrm, Kasper Hornbk |
| 2020 | E-seed: Shape-Changing Interfaces that Self Drill. | Danli Luo, Jianzhe Gu, Fang Qin, Guanyun Wang, Lining Yao |
| 2020 | GyroSuite: General-Purpose Interactions for Handheld Perspective Corrected Displays. | Thibault Louis, Jocelyne Troccaz, Amlie Rochet-Capellan, Franois Brard |
| 2020 | PoseTween: Pose-driven Tween Animation. | Jingyuan Liu, Hongbo Fu, Chiew-Lan Tai |
| 2020 | Polymorphic Blocks: Unifying High-level Specification and Low-level Control for Circuit Board Design. | Richard Lin, Rohit Ramesh, Connie Chi, Nikhil Jain, Ryan Nuqui, Prabal Dutta, Bjrn Hartmann |
| 2020 | HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage Mechanism. | Nianlong Li, Han-Jong Kim, Luyao Shen, Feng Tian, Teng Han, Xing-Dong Yang, Tek-Jin Nam |
| 2020 | Multi-Modal Repairs of Conversational Breakdowns in Task-Oriented Dialogs. | Toby Jia-Jun Li, Jingya Chen, Haijun Xia, Tom M. Mitchell, Brad A. Myers |
| 2020 | Romeo: A Design Tool for Embedding Transformable Parts in 3D Models to Robotically Augment Default Functionalities. | Jiahao Li, Meilin Cui, Jeeeun Kim, Xiang 'Anthony' Chen |
| 2020 | Multi-Modal Interactive Task Learning from Demonstrations and Natural Language Instructions. | Toby Jia-Jun Li |
| 2020 | Focused Live Programming with Loop Seeds. | Sorin Lerner |
| 2020 | Newspaper Navigator: Open Faceted Search for 1.5 Million Images. | Benjamin Charles Germain Lee, Daniel S. Weld |
| 2020 | LamiFold: Fabricating Objects with Integrated Mechanisms Using a Laser cutter Lamination Workflow. | Danny Leen, Nadya Peek, Raf Ramakers |
| 2020 | Tsugite: Interactive Design and Fabrication of Wood Joints. | Maria Larsson, Hironori Yoshida, Nobuyuki Umetani, Takeo Igarashi |
| 2020 | Optimal Control for Electromagnetic Haptic Guidance Systems. | Thomas Langerak, Juan Jos Zarate, Velko Vechev, David Lindlbauer, Daniele Panozzo, Otmar Hilliges |
| 2020 | Omni: Volumetric Sensing and Actuation of Passive Magnetic Tools for Dynamic Haptic Feedback. | Thomas Langerak, Juan Jos Zarate, David Lindlbauer, Christian Holz, Otmar Hilliges |
| 2020 | Adapting Usability Heuristics to the Context of Mobile Augmented Reality. | Audrey Labrie, Jinghui Cheng |
| 2020 | IBUKI: Gesture Input Method Based on Breathing. | Takahiro Kusabuka, Takuya Indo |
| 2020 | Swipe&Switch: Text Entry Using Gaze Paths and Context Switching. | Andrew T. N. Kurauchi, Wenxin Feng, Ajjen Joshi, Carlos H. Morimoto, Margrit Betke |
| 2020 | Let It Rip! Using Velcro for Acoustic Labeling. | Tzu-Sheng Kuo, Eric Rawn |
| 2020 | TransceiVR: Bridging Asymmetrical Communication Between VR Users and External Collaborators. | Balasaravanan Thoravi Kumaravel, Cuong Nguyen, Stephen DiVerdi, Bjoern Hartmann |
| 2020 | Modeling Two Dimensional Touch Pointing. | Yu-Jung Ko, Hang Zhao, Yoonsang Kim, I. V. Ramakrishnan, Shumin Zhai, Xiaojun Bi |
| 2020 | Haptic PIVOT: On-Demand Handhelds in VR. | Robert Kovacs, Eyal Ofek, Mar Gonzlez-Franco, Alexa Fay Siu, Sebastian Marwecki, Christian Holz, Mike Sinclair |
| 2020 | Janus Screen: A Screen with Switchable Projection Surfaces Using Polarizers. | Sawa Korogi, Takuya Kitade, Wataru Yamada |
| 2020 | ARcheoBox: Engaging with Historical Artefacts Through Augmented Reality and Tangible Interactions. | Suzanne Kobeisse, Lars Erik Holmquist |