| 2016 | Watch Commander: A Gesture-based Invocation System for Rectangular Smartwatches using B2B-Swipe. | Yuki Kubo, Buntarou Shizuki, Shin Takahashi |
| 2016 | Computational Design Driven by Aesthetic Preference. | Yuki Koyama |
| 2016 | Synesthesia Suit. | Yukari Konishi, Nobuhisa Hanamitsu, Benjamin I. Outram, Kouta Minamizawa, Ayahiko Sato, Tetsuya Mizuguchi |
| 2016 | Histogram: Spatiotemporal Photo-Displaying Interface. | Soomin Kim, JongHwan Oh, Joonhwan Lee |
| 2016 | M.Sketch: Prototyping Tool for Linkage-Based Mechanism Design. | Han-Jong Kim, Yunwoo Jeong, Ju-Whan Kim, Tek-Jin Nam |
| 2016 | MagTacS: Delivering Tactile Sensation over an Object. | Hyung-Sik Kim, Seong-Young Gim, Woo-Ram Kim, Mi-Hyun Choi, Seungmoon Choi, Soon-Cheol Chung |
| 2016 | SketchingWithHands: 3D Sketching Handheld Products with First-Person Hand Posture. | Yongkwan Kim, Seok-Hyung Bae |
| 2016 | Music Composition with Recommendation. | Junki Kikuchi, Hidekatsu Yanagi, Yoshiaki Mima |
| 2016 | Interaction Technique Using Acoustic Sensing for Different Squeak Sounds Caused by Number of Rubbing Fingers. | Ryosuke Kawakatsu, Shigeyuki Hirai |
| 2016 | 3D Printed Physical Interfaces that can Extend Touch Devices. | Kunihiro Kato, Homei Miyashita |
| 2016 | Uniformity Based Haptic Alert Network. | Salem Karani, Chaitanya Varanasi |
| 2016 | Smart Headlight: An Application of Projector-Camera Vision. | Takeo Kanade |
| 2016 | SkyAnchor: Optical Design for Anchoring Mid-air Images onto Physical Objects. | Hajime Kajita, Naoya Koizumi, Takeshi Naemura |
| 2016 | Immersive Scuba Diving Simulator Using Virtual Reality. | Dhruv Jain, Misha Sra, Jingru Guo, Rodrigo Marques, Raymond Wu, Justin Chiu, Chris Schmandt |
| 2016 | Optical Marionette: Graphical Manipulation of Human's Walking Direction. | Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, Yoichi Ochiai |
| 2016 | Metamaterial Mechanisms. | Alexandra Ion, Johannes Frohnhofen, Ludwig Wall, Robert Kovacs, Mirela Alistar, Jack Lindsay, Pedro Lopes, Hsiang-Ting Chen, Patrick Baudisch |
| 2016 | 2.5 Dimensional Panoramic Viewing Technique utilizing a Cylindrical Mirror Widget. | Kaori Ikematsu, Mana Sasagawa, Itiro Siio |
| 2016 | An Input Switching Interface Using Carbon Copy Metaphor. | Kaori Ikematsu, Itiro Siio |
| 2016 | Interactive Volume Segmentation with Threshold Field Painting. | Takeo Igarashi, Naoyuki Shono, Taichi Kin, Toki Saito |
| 2016 | Phones on Wheels: Exploring Interaction for Smartphones with Kinetic Capabilities. | Takefumi Hiraki, Koya Narumi, Koji Yatani, Yoshihiro Kawahara |
| 2016 | Telescope: Fine-Tuned Discovery of Interactive Web UI Feature Implementation. | Joshua Hibschman, Haoqi Zhang |
| 2016 | Multi-Device Storyboards for Cinematic Narratives in VR. | Rorik Henrikson, Bruno Rodrigues De Arajo, Fanny Chevalier, Karan Singh, Ravin Balakrishnan |
| 2016 | Semi-Automated SVG Programming via Direct Manipulation. | Brian Hempel, Ravi Chugh |
| 2016 | Haptic Learning of Semaphoric Finger Gestures. | Aakar Gupta, Antony Irudayaraj, Vimal Chandran, Goutham Palaniappan, Khai N. Truong, Ravin Balakrishnan |
| 2016 | Porous Interfaces for Small Screen Multitasking using Finger Identification. | Aakar Gupta, Muhammed Anwar, Ravin Balakrishnan |