| 2013 | Brainstorm, define, prototype: timing constraints to balance appropriate and novel design. | Andrew Nicholas Elder, Elaine Zhou |
| 2013 | Pixel-based reverse engineering of graphical interfaces. | Morgan Dixon |
| 2013 | H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content. | Fabien Danieau, Jrmie Bernon, Julien Fleureau, Philippe Guillotel, Nicolas Mollet, Marc Christie, Anatole Lcuyer |
| 2013 | Humans and the coming machine revolution. | Raffaello D'Andrea |
| 2013 | Obake: interactions on a 2.5D elastic display. | Dhairya Dand, Robert Hemsley |
| 2013 | Mime: compact, low power 3D gesture sensing for interaction with head mounted displays. | Andrea Colao, Ahmed Kirmani, Hye Soo Yang, Nan-Wei Gong, Chris Schmandt, Vivek K. Goyal |
| 2013 | Sensor design and interaction techniques for gestural input to smart glasses and mobile devices. | Andrea Colao |
| 2013 | DemoCut: generating concise instructional videos for physical demonstrations. | Pei-Yu Chi, Joyce Liu, Jason Linder, Mira Dontcheva, Wilmot Li, Bjrn Hartmann |
| 2013 | uTrack: 3D input using two magnetic sensors. | Ke-Yu Chen, Kent Lyons, Sean White, Shwetak N. Patel |
| 2013 | A cluster information navigate method by gaze tracking. | Dawei Cheng, Danqiong Li, Liang Fang |
| 2013 | Attribit: content creation with semantic attributes. | Siddhartha Chaudhuri, Evangelos Kalogerakis, Stephen Giguere, Thomas A. Funkhouser |
| 2013 | FingerPad: private and subtle interaction using fingertips. | Li-Wei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, Chao-Huai Su, Mike Y. Chen, Wen-Huang Cheng, Bing-Yu Chen |
| 2013 | Improving structured data entry on mobile devices. | Kerry Shih-Ping Chang, Brad A. Myers, Gene M. Cahill, Soumya Simanta, Edwin J. Morris, Grace A. Lewis |
| 2013 | UltraHaptics: multi-point mid-air haptic feedback for touch surfaces. | Tom Carter, Sue Ann Seah, Benjamin Long, Bruce W. Drinkwater, Sriram Subramanian |
| 2013 | A mixed-initiative tool for designing level progressions in games. | Eric Butler, Adam M. Smith, Yun-En Liu, Zoran Popovic |
| 2013 | Interactive record/replay for web application debugging. | Brian Burg, Richard Bailey, Amy J. Ko, Michael D. Ernst |
| 2013 | Transmogrification: causal manipulation of visualizations. | John Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale, Christophe Hurter |
| 2013 | PAPILLON: designing curved display surfaces with printed optics. | Eric Brockmeyer, Ivan Poupyrev, Scott E. Hudson |
| 2013 | Bayesian touch: a statistical criterion of target selection with finger touch. | Xiaojun Bi, Shumin Zhai |
| 2013 | Imaginary reality gaming: ball games without a ball. | Patrick Baudisch, Henning Pohl, Stefanie Reinicke, Emilia Wittmers, Patrick Lhne, Marius Knaust, Sven Khler, Patrick Schmidt, Christian Holz |
| 2013 | MenuOptimizer: interactive optimization of menu systems. | Gilles Bailly, Antti Oulasvirta, Timo Ktzing, Sabrina Hoppe |
| 2013 | DigiTaps: eyes-free number entry on touchscreens with minimal audio feedback. | Shiri Azenkot, Cynthia L. Bennett, Richard E. Ladner |
| 2013 | Detecting student frustration based on handwriting behavior. | Hiroki Asai, Hayato Yamana |
| 2013 | Identifying emergent behaviours from longitudinal web use. | Aitor Apaolaza |
| 2013 | Crowdboard: an augmented whiteboard to support large-scale co-design. | Salvatore Andolina, Daniel Lee, Steven Dow |