| 2025 | VR | Mixed Reality and Real-Time X-Ray Simulation in Vet Radiography Training: A User-Centered Comparative Study. | Xuanhui Xu, Antonella Puggioni, David Kilroy, Abraham G. Campbell |
| 2023 | ISMAR | User Experience of Collaborative Co-located Mixed Reality: a User Study in Teaching Veterinary Radiation Safety Rules. | Xuanhui Xu, Antonella Puggioni, David Kilroy, Abraham G. Campbell |
| 2023 | SIGGRAPH | VirtualVoxel: Real-Time Large Scale Scene Visualization and Modification. | Jinyuan Yang, Abraham G. Campbell |
| 2023 | VR | Collaborative Co-located Mixed Reality in Teaching Veterinary Radiation Safety Rules: a Preliminary Evaluation. | Xuanhui Xu, Antonella Puggioni, David Kilroy, Abraham G. Campbell |
| 2022 | iLRN | Work-in-Progress - Design of Mixed Reality Educational Applications Using Enhanced ARCS+G Model for Motivation. | Areej Banjar, Abraham G. Campbell |
| 2022 | iLRN | Doctoral Colloquium - The Potential of Mixed-Reality Technology for Motivating Dentistry Students in Higher Education. | Areej Banjar, Abraham G. Campbell |
| 2022 | iLRN | An Explore of Virtual Reality for Awareness of the Climate Change Crisis: A Simulation of Sea Level Rise. | Zixiang Xu, Yuan Liang, Abraham G. Campbell, Soumyabrata Dev |
| 2022 | ISMAR | How can the Additional Motion Parallax along the y and z-axis Affect Viewer's 3D Perception?: A Generic Approach and Evaluation. | Xingyu Pan, Mengya Zheng, Xuanhui Xu, Zixiang Xu, Abraham G. Campbell |
| 2022 | ISMAR | Using HMD-based Hand Tracking Virtual Reality in Canine Anatomy Summative Assessment: a User Study. | Xuanhui Xu, Xingyu Pan, David Kilroy, Arun Kumar, Eleni E. Mangina, Abraham G. Campbell |
| 2022 | ISMAR | Augmenting Feature Importance Analysis: How Color and Size Can Affect Context-Aware AR Explanation Visualizations? | Mengya Zheng, Rosemary J. Thomas, Xingyu Pan, Zixiang Xu, Yuan Liang, Abraham G. Campbell |
| 2022 | VR | Augmented Reality In-Field Observation Creation and Visualization in Underperforming Areas. | Mengya Zheng, Nestor Velasco Bermeo, Abraham G. Campbell |
| 2022 | VR | STARE: Semantic Augmented Reality Decision Support in Smart Environments. | Mengya Zheng, Xingyu Pan, Nestor Velasco Bermeo, Rosemary J. Thomas, David Coyle, Gregory M. P. O'Hare, Abraham G. Campbell |
| 2021 | iLRN | Exploring the Real-Time Touchless Hand Interaction and Intelligent Agents in Augmented Reality Learning Applications. | Muhammad Zahid Iqbal, Eleni E. Mangina, Abraham G. Campbell |
| 2021 | iLRN | METAL: Explorations into Sharing 3D Educational Content across Augmented Reality Headsets and Light Field Displays. | Mengya Zheng, Xingyu Pan, Xuanhui Xu, Abraham G. Campbell |
| 2021 | IUI | Investigating Challenges and Opportunities of the Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality. | Muhammad Zahid Iqbal, Abraham G. Campbell |
| 2021 | SIGCSE | Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality. | Muhammad Zahid Iqbal, Abraham G. Campbell |
| 2020 | iLRN | Work-in-Progress - Adapting a Virtual Reality Anatomy Teaching Tool for Mobility: Pilot Study. | Xuanhui Xu, David Kilroy, Eleni E. Mangina, Abraham G. Campbell |
| 2020 | iLRN | Doctoral Colloquium - A Snapshot of the Future: Virtual and Augmented Reality Training for Radiology. | Xuanhui Xu, Eleni E. Mangina, David Kilroy, Kathleen M. Curran, John J. Healy, Abraham G. Campbell |
| 2020 | SiggraphA | Variable Rate Ray Tracing for Virtual Reality. | Jinyuan Yang, Xiaoli Li, Abraham G. Campbell |
| 2020 | VRST | An Adaptive Low-cost Approach to Display Different Scenes to Multi-users for the Light Field Display. | Xingyu Pan, Mengya Zheng, Jinyuan Yang, Abraham G. Campbell |
| 2020 | VRST | ARLS: An asymmetrical remote learning system for sharing anatomy between an HMD and a light field display. | Xuanhui Xu, Xingyu Pan, Abraham G. Campbell |
| 2019 | ISMAR | Exploring the Use of Augmented Reality in a Kinesthetic Learning Application Integrated with an Intelligent Virtual Embodied Agent. | Muhammad Zahid Iqbal, Eleni E. Mangina, Abraham G. Campbell |
| 2019 | ISMAR | Location-Based Augmented Reality In-situ Visualization Applied for Agricultural Fieldwork Navigation. | Mengya Zheng, Abraham G. Campbell |
| 2019 | SIGGRAPH | Exploration of using face tracking to reduce GPU rendering on current and future auto-stereoscopic displays. | Xingyu Pan, Mengya Zheng, Abraham G. Campbell |
| 2018 | ISMAR | [Poster] Using an Industry-Ready AR HMD on a Real Maintenance Task: AR Benefits Performance on Certain Task Steps More Than Others. | Andrew Pringle, Abraham G. Campbell, Stefanie Hutka, Alberto Torrasso, Colin Couper, Fabian Strunden, Jn Bajana, Kamil Jastzab, Ralph Croly, Rob Quigley, Ross McKiernan, Paul Sweeney, Mark T. Keane |
| 2017 | EDUCON | Augmented reality EVAR training in mixed reality educational space. | Emmet Burke, Patrick Felle, Claire Crowley, James Jones, Eleni E. Mangina, Abraham G. Campbell |
| 2013 | ISMAR | SIXTH middleware for sensor web enabled AR applications. | Abraham G. Campbell, Dominic Carr, Levent Grg, David Lillis, Barnard Kroon, Gregory M. P. O'Hare |
| 2013 | ISMAR | Giving mobile devices a SIXTH sense: Introducing the SIXTH middleware for Augmented Reality applications. | Abraham G. Campbell, Levent Grg, Barnard Kroon, David Lillis, Dominic Carr, Gregory M. P. O'Hare |
| 2012 | HRI | Immersive human-robot interaction. | Anara Sandygulova, Abraham G. Campbell, Mauro Dragone, Gregory M. P. O'Hare |
| 2010 | MOMM | FreeGaming: mobile, collaborative, adaptive and augmented exergaming. | Levent Grg, Abraham G. Campbell, Kealan McCusker, Mauro Dragone, Michael J. O'Grady, Noel E. O'Connor, Gregory M. P. O'Hare |
| 2005 | IVA | NeXuS: Delivering Perceptions to Situated Embodied Agents. | Gregory M. P. O'Hare, John W. Stafford, Abraham G. Campbell |