| 2025 | VR | Assessing the Impact of Visual and Auditory Perspectives on Performance and Pseudo-Haptics in a Virtual Drilling Task. | Sandy Abdo, Bill Kapralos, K. C. Collins, Adam Dubrowski |
| 2025 | VR | XR Cricothyroidotomy and Intraosseous Access: A Preliminary Study on Usability and Presence between VR/MR and Hand Tracking/Controller Interactions. | Dale Button, Alvaro Uribe-Quevedo, Adam Dubrowski |
| 2025 | VR | VR Breastfeeding: A Preliminary User Experience Study comparing Head and Eye Tracking Interactions. | Gabrielle Hollaender, Alvaro Uribe-Quevedo, Jennifer Abbass-Dick, Adam Dubrowski |
| 2024 | EDUCON | Work-in-Progress: An Authoring Platform for a Virtual Reality Simulation for Dementia Caregivers Skills Training. | Cole Craven, Bill Kapralos, Michael S. D. Smith, Mary Chiu, Amer M. Burhan, Adam Dubrowski |
| 2021 | COMPSAC | An Innovative Virtual Learning Environment to Enhance Age-Friendly Cultural Competencies. | Pamela Mutombo, Andrei B. B. Torres, Bill Kapralos, Brenda Gamble, Celeste Adams, Lynda Lawson, Celina Da Silva, Adam Dubrowski |
| 2021 | COMPSAC | Examining the Perception of Drilling Depth Using Auditory Cues. | Guoxuan Ning, Bill Kapralos, Alvaro Uribe-Quevedo, Kamen Collins, Kamen Kanev, Adam Dubrowski |
| 2021 | COMPSAC | Person-Centered Virtual Serious Games: Mental Health Education. | Celina Da Silva, Andrei B. B. Torres, Bill Kapralos, Eva Peisachovich, Adam Dubrowski, Veronica Baltazar, Bilal Qureshi, Nelson Caraballo |
| 2021 | EDUCON | Work-in-Progress: A Novel Data Glove for Psychomotor-Based Virtual Medical Training. | Kyle Wilcocks, Argyrios Perivolaris, Bill Kapralos, Alvaro Uribe-Quevedo, Michael Jenkin, Kamen Kanev, Hidenori Mimura, Makoto Hosoda, Fahad Alam, Adam Dubrowski |
| 2021 | iLRN | Work-in-Progress- - A Preliminary Eye Tracking and HMD Orientation Comparison to Determine Focus on a Cardiac Auscultation Training Environment. | Shawn Matthews, Kody Wood, Alvaro Uribe-Quevedo, Norman Jaimes, Adam Dubrowski, Bill Kapralos, Fahad Alam, David Rojas |
| 2015 | IVCNZ | Feasibility of a semi-automated approach to grading point of care ultrasound image generation skills. | Zizui Chen, Mohamed S. Shehata, Minglun Gong, Heather Carnahan, Adam Dubrowski, Andrew J. Smith |
| 2015 | QoMEX | The effect of sound on visual realism perception and task completion time in a cel-shaded serious gaming virtual environment. | David Rojas, Brent Cowan, Bill Kapralos, Karen Collins, Adam Dubrowski |
| 2014 | ICALT | A Serious Game for Medical-Based Cultural Competence Education and Training. | Mirza Beig, Alex Mayer, Chris Chan, Bill Kapralos, Adam Dubrowski |
| 2014 | ICALT | Gamification for Internet Based Learning in Health Professions Education. | David Rojas, Bill Kapralos, Adam Dubrowski |
| 2012 | CHI | Power defense: a serious game for improving diabetes numeracy. | Ereny Bassilious, Aaron DeChamplain, Ian McCabe, Matthew Stephan, Bill Kapralos, Farid H. Mahmud, Adam Dubrowski |