| 2021 | SIGCSE | Smacking Screws with Hammers: Experiencing Affordances of Block-based Programming through the Hourglass Challenge. | Alexander Repenning, Ashok R. Basawapatna |
| 2021 | SIGCSE | Computing Effect Sizes of a Science-first-then-didactics Computational Thinking Module for Preservice Elementary School Teachers. | Alexander Repenning, Anna Lamprou, Ashok R. Basawapatna |
| 2020 | CSEDU | Computational Music Thinking Patterns: Connecting Music Education with Computer Science Education through the Design of Interactive Notations. | Alexander Repenning, Jrg Zurmhle, Anna Lamprou, Daniel Hug |
| 2019 | ITiCSE | Making Computer Science Education Mandatory: Exploring a Demographic Shift in Switzerland. | Alexander Repenning, Anna Lamprou, Serge Petralito, Ashok R. Basawapatna |
| 2019 | SIGCSE | The Zones of Proximal Flow Tutorial: Designing Computational Thinking Cliffhangers. | Ashok R. Basawapatna, Alexander Repenning, Mark Savignano |
| 2018 | ITiCSE | Is drawing video game characters in an hour of code activity a waste of time? | Ashok R. Basawapatna, Alexander Repenning, Mark Savignano, Josiane Manera, Nora A. Escherle, Lorenzo Repenning |
| 2018 | ITiCSE | Teaching how to teach computational thinking. | Anna Lamprou, Alexander Repenning |
| 2017 | ITiCSE | The Solothurn Project: Bringing Computer Science Education to Primary Schools in Switzerland. | Anna Lamprou, Alexander Repenning, Nora A. Escherle |
| 2017 | SIGCSE | Employing Retention of Flow to Improve Online Tutorials. | Ashok R. Basawapatna, Alexander Repenning |
| 2016 | NordiCHI | Transforming "Hard and Boring" into "Accessible and Exciting". | Alexander Repenning |
| 2016 | SIGCSE | Piloting Computer Science Education Week in Mexico. | Nora A. Escherle, Silvia I. Ramirez-Ramirez, Ashok R. Basawapatna, Dorit Assaf, Alexander Repenning, Carmine Maiello, Yasko Chanoki Endo, Juan Arturo Nolazco-Flores |
| 2016 | SIGCSE | Retention of Flow: Evaluating a Computer Science Education Week Activity. | Alexander Repenning, Ashok R. Basawapatna, Dorit Assaf, Carmine Maiello, Nora A. Escherle |
| 2015 | ICER | Grounding Computational Thinking Skill Acquisition Through Contextualized Instruction. | Hilarie Nickerson, Catharine Brand, Alexander Repenning |
| 2015 | SIGCSE | Closing The Cyberlearning Loop: Enabling Teachers To Formatively Assess Student Programming Projects. | Ashok Ram Basawapatna, Alexander Repenning, Kyu Han Koh |
| 2014 | ITiCSE | Early validation of computational thinking pattern analysis. | Kyu Han Koh, Hilarie Nickerson, Ashok R. Basawapatna, Alexander Repenning |
| 2014 | SIGCSE | The consume - create spectrum: balancing convenience and computational thinking in stem learning. | Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Mark Savignano |
| 2013 | ICER | The zones of proximal flow: guiding students through a space of computational thinking skills and challenges. | Ashok R. Basawapatna, Alexander Repenning, Kyu Han Koh, Hilarie Nickerson |
| 2013 | OOPSLA | Conversational programming: exploring interactive program analysis. | Alexander Repenning |
| 2013 | SIGCSE | The simulation creation toolkit: an initial exploration into making programming accessible while preserving computational thinking. | Ashok R. Basawapatna, Alexander Repenning, Clayton H. Lewis |
| 2013 | SIGCSE | Computing creativity: divergence in computational thinking. | Vicki E. Bennett, Kyu Han Koh, Alexander Repenning |
| 2013 | SIGCSE | Will it stick?: exploring the sustainability of computational thinking education through game design. | Kyu Han Koh, Alexander Repenning, Hilarie Nickerson, Yasko Chanoki Endo, Pate Motter |
| 2012 | APSEC | Engineering an Open-Web Educational Game Design Environment. | Navid Ahmadi, Mehdi Jazayeri, Alexander Repenning |
| 2012 | SAC | Performance evaluation of user-created open-web games. | Navid Ahmadi, Mehdi Jazayeri, Alexander Repenning |
| 2012 | SIGCSE | Toward an emergent theory of broadening participation in computer science education. | David C. Webb, Alexander Repenning, Kyu Han Koh |
| 2011 | ITiCSE | CS education re-kindles creativity in public schools. | Vicki E. Bennett, Kyu Han Koh, Alexander Repenning |
| 2011 | SIGCSE | Recognizing computational thinking patterns. | Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning, David C. Webb, Krista Sekeres Marshall |
| 2010 | DIAGRAMS | Visualizing Student Game Design Project Similarities. | Ashok R. Basawapatna, Alexander Repenning |
| 2010 | ITiCSE | Using scalable game design to teach computer science from middle school to graduate school. | Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning |
| 2010 | ITiCSE | Cyberspace meets brick and mortar: an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures. | Ashok R. Basawapatna, Alexander Repenning |
| 2010 | SIGCSE | Scalable game design and the development of a checklist for getting computational thinking into public schools. | Alexander Repenning, David C. Webb, Andri Ioannidou |
| 2008 | AVI | Agent warp engine: formula based shape warping for networked applications. | Alexander Repenning, Andri Ioannidou |
| 2008 | AVI | End-user visualizations. | Alexander Repenning, Andri Ioannidou |
| 2008 | SIGCSE | Broadening participation through scalable game design. | Alexander Repenning, Andri Ioannidou |
| 2006 | AVI | Mobility agents: guiding and tracking public transportation users. | Alexander Repenning, Andri Ioannidou |
| 2006 | OOPSLA | Collaborative diffusion: programming antiobjects. | Alexander Repenning |
| 2006 | SIGGRAPH | Excuse me, I need better AI!: employing collaborative diffusion to make game AI child's play. | Alexander Repenning |
| 2003 | CHI | Perspectives on end user development. | Henry Lieberman, Fabio Patern, Alexander Repenning, Volker Wulf |
| 2003 | Interact | End-user Development. | Fabio Patern, Alexander Repenning, Alistair G. Sutcliffe |
| 2003 | Interact | The Pragmatic Web: Agent-Based Multimodal Web Interaction with no Browser in Sight. | Alexander Repenning, James Sullivan |
| 1997 | CHI | The Agentsheets Behavior Exchange: Supporting Social Behavior Processing. | Alexander Repenning, James Ambach |
| 1995 | CHI | Remote exploratoriums: combining network media with design environments. | Corrina Perrone, Alexander Repenning |
| 1994 | AVI | Programming as Problem Solving: A Participatory Theater Approach. | Alexander Repenning, Tamara Sumner |
| 1993 | CHI | Agentsheets: a tool for building domain-oriented visual programming environments. | Alexander Repenning |
| 1992 | CHI | Agentsheets: a tool for building visual programming environments. | Alexander Repenning, Tamara Sumner |
| 1992 | SAC | Using Agentsheets to create a voice dialog design environment. | Alexander Repenning, Tamara Sumner |