| 2025 | VR | Frontiers of the Past in the Digital World: Multidisciplinary Collaboration in the 3D Reconstitution of Medieval Border Towns. | Demetrius Lacet, Fabin Cuesta-Gmez, Sara Prata, Lusa Trindade, Gonalo Melo da Silva, Adelaide Costa, Maria van Zeller, Leonel Morgado, Antnio Coelho, Tiago Alves, Joo Filipe |
| 2025 | VISIGRAPP | Generative Narrative-Driven Game Mechanics for Procedural Driving Simulators. | Nelson Bilber Rodrigues, Antnio Coelho, Rosaldo J. F. Rossetti |
| 2024 | SiggraphA | Enhancing Mesh Deformation Realism for Synthesizing Wrinkles. | Luis Fernandes, Ozan Cetinaslan, Antnio Coelho |
| 2023 | HCI | Exploring the Intersection of Storytelling, Localisation, and Immersion in Video Games - A Case Study of the Witcher III: Wild Hunt. | Vanessa Cesrio, Mariana Ribeiro, Antnio Coelho |
| 2022 | EGVE | ProGenVR: Natural Interactions for Procedural Content Generation in VR. | Bruno Carvalho, Daniel Mendes, Antnio Coelho, Rui Rodrigues |
| 2022 | HCI | Enhancing the Blind and Partially Sighted Visitors' Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive Approaches. | Roberto Vaz, Diamantino Freitas, Antnio Coelho |
| 2022 | iLRN | Recommendation Tool for Use of Immersive Learning Environments. | Leonel Morgado, Manuel Torres, Dennis Beck, Fernanda Torres, Antnio Almeida, Ana Cristina Correia Simes, Filipa Ramalho, Antnio Coelho |
| 2021 | VR | A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality. | Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, Antnio Coelho, Hugo Paredes |
| 2021 | VR | Immersive Authoring of Virtual Reality Training. | Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, Antnio Coelho, Hugo Paredes |
| 2019 | Interact | Fall-Prevention Exergames Using Balance Board Systems. | Miguel Brito, Rui Nbrega, Joo Jacob, Rui Rodrigues, Antnio Coelho |
| 2019 | Interact | Word Association: Engagement of Teenagers in a Co-design Process. | Vanessa Cesrio, Antnio Coelho, Valentina Nisi |
| 2018 | ArtsIT | Co-designing Gaming Experiences for Museums with Teenagers. | Vanessa Cesrio, Antnio Coelho, Valentina Nisi |
| 2017 | ICIDS | Enhancing Museums' Experiences Through Games and Stories for Young Audiences. | Vanessa Cesrio, Antnio Coelho, Valentina Nisi |
| 2017 | iLRN | The Integration of Augmented Reality and the Concept of Sticker Album Collection for Informal Learning in Museums. | Antnio Coelho, Lus Miguel Costa |
| 2017 | Interact | Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour. | Vanessa Cesrio, Marko Radeta, Antnio Coelho, Valentina Nisi |
| 2014 | NordiCHI | Making places: visualization, interaction and experience in urban space. | Michael Smyth, Paula Trigueiros Cunha, Ingi Helgason, Antnio Coelho, Sarah Gallacher, Alison Burrows, Filipa Wunderlich, Rui Penha |
| 2012 | ECMS | Towards A Serious Games Evacuation Simulator. | Joo Ribeiro, Joo Emlio Almeida, Rosaldo J. F. Rossetti, Antnio Coelho, Antnio Lea Coelho |
| 2012 | FDG | Modeling Urban Environments from Geospatial Data: A Pipeline for Procedural Modeling. | Diego Jesus, Antnio Coelho, Carlos Rebelo, Andr Cardoso |
| 2012 | ICEC | A Ubiquitous Solution for Location-Aware Games. | Andr Pinto, Antnio Coelho, Hugo da Silva |
| 2012 | WETICE | A Collaborative Environment for Urban Landscape Simulation. | Pedro Brando Silva, Antnio Coelho, Rosaldo J. F. Rossetti |
| 2011 | ENTER | A Mobile Advertising Platform for eTourism. | Antnio Coelho, Leonel Dias |
| 2011 | ISDA | Personalized travel suggestions for tourism websites. | Antnio Coelho, Andre Rodrigues |
| 2010 | CEC | Data model for procedural modelling from textual descriptions. | Roberto Rodrigues, Antnio Coelho, Lus Paulo Reis |
| 2008 | ICINCO | Automatic Parameterization for Expeditious Modelling of Virtual Urban Environments - A New Hybrid Metaheuristic. | Filipe Cruz, Antnio Coelho, Lus Paulo Reis |
| 2005 | MUM | Selective rendering quality for an efficient navigational aid in virtual urban environments on mobile platforms. | Maximino Bessa, Antnio Coelho, Alan Chalmers |
| 2004 | MUM | Alternate feature location for rapid navigation using a 3D map on a mobile device. | Maximino Bessa, Antnio Coelho, Alan Chalmers |