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Antnio Coelho

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

26

Venues

19

Active years

2004–2025

Best venue rank

A*

Where they publish

Papers

26 indexed papers, newest first.

YearVenueTitleAuthors
2025VRFrontiers of the Past in the Digital World: Multidisciplinary Collaboration in the 3D Reconstitution of Medieval Border Towns.Demetrius Lacet, Fabin Cuesta-Gmez, Sara Prata, Lusa Trindade, Gonalo Melo da Silva, Adelaide Costa, Maria van Zeller, Leonel Morgado, Antnio Coelho, Tiago Alves, Joo Filipe
2025VISIGRAPPGenerative Narrative-Driven Game Mechanics for Procedural Driving Simulators.Nelson Bilber Rodrigues, Antnio Coelho, Rosaldo J. F. Rossetti
2024SiggraphAEnhancing Mesh Deformation Realism for Synthesizing Wrinkles.Luis Fernandes, Ozan Cetinaslan, Antnio Coelho
2023HCIExploring the Intersection of Storytelling, Localisation, and Immersion in Video Games - A Case Study of the Witcher III: Wild Hunt.Vanessa Cesrio, Mariana Ribeiro, Antnio Coelho
2022EGVEProGenVR: Natural Interactions for Procedural Content Generation in VR.Bruno Carvalho, Daniel Mendes, Antnio Coelho, Rui Rodrigues
2022HCIEnhancing the Blind and Partially Sighted Visitors' Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive Approaches.Roberto Vaz, Diamantino Freitas, Antnio Coelho
2022iLRNRecommendation Tool for Use of Immersive Learning Environments.Leonel Morgado, Manuel Torres, Dennis Beck, Fernanda Torres, Antnio Almeida, Ana Cristina Correia Simes, Filipa Ramalho, Antnio Coelho
2021VRA Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality.Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, Antnio Coelho, Hugo Paredes
2021VRImmersive Authoring of Virtual Reality Training.Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, Antnio Coelho, Hugo Paredes
2019InteractFall-Prevention Exergames Using Balance Board Systems.Miguel Brito, Rui Nbrega, Joo Jacob, Rui Rodrigues, Antnio Coelho
2019InteractWord Association: Engagement of Teenagers in a Co-design Process.Vanessa Cesrio, Antnio Coelho, Valentina Nisi
2018ArtsITCo-designing Gaming Experiences for Museums with Teenagers.Vanessa Cesrio, Antnio Coelho, Valentina Nisi
2017ICIDSEnhancing Museums' Experiences Through Games and Stories for Young Audiences.Vanessa Cesrio, Antnio Coelho, Valentina Nisi
2017iLRNThe Integration of Augmented Reality and the Concept of Sticker Album Collection for Informal Learning in Museums.Antnio Coelho, Lus Miguel Costa
2017InteractShifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour.Vanessa Cesrio, Marko Radeta, Antnio Coelho, Valentina Nisi
2014NordiCHIMaking places: visualization, interaction and experience in urban space.Michael Smyth, Paula Trigueiros Cunha, Ingi Helgason, Antnio Coelho, Sarah Gallacher, Alison Burrows, Filipa Wunderlich, Rui Penha
2012ECMSTowards A Serious Games Evacuation Simulator.Joo Ribeiro, Joo Emlio Almeida, Rosaldo J. F. Rossetti, Antnio Coelho, Antnio Lea Coelho
2012FDGModeling Urban Environments from Geospatial Data: A Pipeline for Procedural Modeling.Diego Jesus, Antnio Coelho, Carlos Rebelo, Andr Cardoso
2012ICECA Ubiquitous Solution for Location-Aware Games.Andr Pinto, Antnio Coelho, Hugo da Silva
2012WETICEA Collaborative Environment for Urban Landscape Simulation.Pedro Brando Silva, Antnio Coelho, Rosaldo J. F. Rossetti
2011ENTERA Mobile Advertising Platform for eTourism.Antnio Coelho, Leonel Dias
2011ISDAPersonalized travel suggestions for tourism websites.Antnio Coelho, Andre Rodrigues
2010CECData model for procedural modelling from textual descriptions.Roberto Rodrigues, Antnio Coelho, Lus Paulo Reis
2008ICINCOAutomatic Parameterization for Expeditious Modelling of Virtual Urban Environments - A New Hybrid Metaheuristic.Filipe Cruz, Antnio Coelho, Lus Paulo Reis
2005MUMSelective rendering quality for an efficient navigational aid in virtual urban environments on mobile platforms.Maximino Bessa, Antnio Coelho, Alan Chalmers
2004MUMAlternate feature location for rapid navigation using a 3D map on a mobile device.Maximino Bessa, Antnio Coelho, Alan Chalmers