| 2022 | ICCE | Talk & Play: a VR Application to Improve Volume and Silences Use in Verbal Communication. | Maria Esther Ruiz-Capillas, Alejandro Romero-Hernndez, Borja Manero |
| 2022 | ICALT | Adopting an immersive virtual reality system to enhance Pre-service teachers' communicative competence. | Borja Manero, Ibis M. lvarez, Alejandro Romero-Hernndez, Miriela M. Crdenas |
| 2022 | ICALT | Tackling the design and evaluation of a theater-based intelligent system to monitor audience experience in virtual public speaking settings. | Eduardo Rivero-Rodrguez, Pablo Villalobos-Snchez, Meriem El-Yamri, Alejandro Romero-Hernndez, Borja Manero |
| 2021 | ICCE | An Augmented Reality Experience for Generating New Audiences for Spanish Dance. | Alejandro Romero-Hernndez, Lara Marn, Borja Manero |
| 2021 | ICALT | A Teacher Training Proposal for Classroom Conflict Management through Virtual Reality. | Miriela M. Crdenas, Ibis M. lvarez, Alejandro Romero-Hernndez, Borja Manero |
| 2020 | ICCE | VRetorik: A Virtual Reality Video Game to Improve Public Speaking Skills. | Enrique Fuertes, Javier Navarro, Jagoba Montes, Manuel Gonzalez, Borja Manero |
| 2020 | ICCE | LiveDots: Real time Interactive Braille Music Translator to Integrate Blind Students into Music Classes. | Claudia Guerrero-Garca-Heras, scar Daz-Ribagorda, Lucas de-Torre-Barrio, Borja Manero, Mara Guijarro Mata-Garca |
| 2019 | CHI | ComunicArte: A Public Speaking Trainer in Virtual Reality. | Meriem El-Yamri, Alejandro Romero-Hernndez, Manuel Gonzalez Riojo, Borja Manero |
| 2019 | ICCE | Dancing a treasure: A videogame to motivate young audiences toward Spanish dance. | Alejandro Romero-Hernndez, Manuel Gonzalez Riojo, Borja Manero, Meriem El-Yamri |
| 2019 | ICALT | Emotions-Responsive Audiences for VR Public Speaking Simulators Based on the Speakers' Voice. | Meriem El-Yamri, Alejandro Romero-Hernndez, Manuel Gonzalez Riojo, Borja Manero |
| 2014 | FIE | Serious games: A journey from research to application. | Pablo Moreno-Ger, Ivn Martnez-Ortiz, Manuel Freire, Borja Manero, Baltasar Fernndez-Manjn |
| 2014 | FIE | A game engine to learn computer science languages. | ngel Serrano-Laguna, Javier Torrente, Borja Manero, Baltasar Fernndez-Manjn |
| 2013 | DIGRA | Stanislavky's System as a Game Design Method: A Case Study. | Borja Manero, Clara Fernndez-Vara, Baltasar Fernndez-Manjn |