Fusako Kusunoki
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
52
Venues
11
Active years
2000–2026
Best venue rank
A*
Where they publish
Papers
52 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | ETRA | View Crew: A Wearable Eye Tracker-Based Viewing Guide for Museum Self-Reflection. | Misato Kikuchi, Shigenori Inagaki, Fusako Kusunoki |
| 2025 | MUM | Muse-Torch: Interactive Museum Guide System Using a Pico-Projector for Children. | Lisa Yanagihara, Hiroaki Ishida, Shigenori Inagaki, Fusako Kusunoki |
| 2024 | CSEDU | Sound Woods: An Interactive Game-Based Learning Design for Inclusive Play Between Sighted and Visually Impaired Users. | Chenyi Dai, Kojiro Hirose, Makoto Kobayashi, Shigenori Inagaki, Fusako Kusunoki |
| 2023 | CSEDU | Explore Through the Past: Gesture-Based Mobile Game for Children Observing Geological Layer Exhibit at History Museum. | Kihiro Tokuno, Fusako Kusunoki, Shigenori Inagaki |
| 2021 | CSEDU | Satoyama Forest Management Learning Game for SDGs Education: Comparing the Effect of Providing Additional Information in the First Half and Latter Half of the Game. | Koga Yago, Yukiya Shingai, Wakana Kobayashi, Ryota Aoki, Yoshiaki Takeda, Fusako Kusunoki, Hiroshi Mizoguchi, Masanori Sugimoto, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki |
| 2020 | CSEDU | Learning Support Game System for Sustainable Development Goals Education: Effects of Improved User Interface on Satoyama Forest Management Learning. | Yukiya Shingai, Ryota Aoki, Yoshiaki Takeda, Fusako Kusunoki, Hiroshi Mizoguchi, Masanori Sugimoto, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki |
| 2020 | ICCHP | Development of a Learning-Support System for Science Using Collaboration and Body Movement for Hearing-Impaired Children: Learning Support for Plant Germination and Growth Conditions. | Ryohei Egusa, Naoki Komiya, Fusako Kusunoki, Hiroshi Mizoguchi, Miki Namatame, Shigenori Inagaki |
| 2019 | CSEDU | Animal Observation Support System based on Body Movements: Hunting with Animals in Virtual Environment. | Takaya Iio, Yui Sasaki, Mikihiro Tokuoka, Ryohei Egusa, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki, Tomoyuki Nogami |
| 2018 | CSEDU | A Forestry Management Game as a Learning Support System for Increased Understanding of Vegetation Succession - Effective Environmental Education Towards a Sustainable Society. | Shuya Kawaguchi, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto |
| 2018 | CSEDU | Basic Research on Multisensory Methods for Teaching Onomatopoeia to the Hearing-impaired - Broadening the Experience of Sound. | Miki Namatame, Fusako Kusunoki, Shigenori Inagaki |
| 2018 | CSEDU | Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired. | Miki Namatame, Junichi Kanebako, Fusako Kusunoki, Shigenori Inagaki |
| 2018 | CSEDU | Full-Body Interaction-based Learning Support to Enhance Immersion in Zoos - Evaluating an Electrodermal Activity Response Support System. | Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki |
| 2018 | ICCHP | "Let's Play Catch Together": Full-Body Interaction to Encourage Collaboration Among Hearing-Impaired Children. | Naoki Komiya, Mikihiro Tokuoka, Ryohei Egusa, Shigenori Inagaki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki |
| 2017 | CSEDU | Development of an Automatic Location-determining Function for Balloon-type Dialogue in a Puppet Show System for the Hearing Impaired. | Ryohei Egusa, Shuya Kawaguchi, Tsugunosuke Sakai, Fusako Kusunoki, Hiroshi Mizoguchi, Miki Namatame, Shigenori Inagaki |
| 2017 | CSEDU | SATOYAMA: Time-limited Decision Game for Students to Learn Hundreds Years Forestry Management. | Shuya Kawaguchi, Tsugunosuke Sakai, Haruya Tamaki, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto |
| 2017 | CSEDU | Development of Experiential Learning System based on the Connection between Object Models and Their Digital Contents - Collaboration between Tangible Interface and Computer Interaction. | Yosuke Ota, Mina Komiyama, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto, Hiroshi Mizoguchi |
| 2017 | CSEDU | Preliminary Evaluation of a System for Helping Children Observe the Anatomies and Behaviors of Animals in a Zoo. | Yui Tanaka, Ryohei Egusa, Yuuki Dobashi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Tomoyuki Nogami |
| 2017 | CSEDU | BELONG: Body Experienced Learning Support System based on Gesture Recognition - Enhancing the Sense of Immersion in a Dinosaurian Environment. | Mikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto |
| 2017 | CSEDU | Development of Gesture Recognition Sub-system for BELONG - Increasing the Sense of Immersion for Dinosaurian Environment Learning Support System. | Mikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto |
| 2017 | ICCE | SATOYAMA: Simulating and Teaching Game Optimal for Young Children to Learn Vegetation Succession as Management of an Actual Forest. | Shuya Kawaguchi, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto |
| 2017 | ICCE | Educational Effectiveness of a System for Scientific Observation of Animals in a Zoo. | Yui Tanaka, Ryohei Egusa, Yuuki Dobashi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Tomoyuki Nogami |
| 2017 | ICCE | Learning Support System for Museum exhibits using Complex Body Movements-Enhancing Sense of Immersion in Paleontological Environment. | Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto |
| 2016 | CSEDU | Live Biblia: Evaluation of a Support System with a Tangible Interface for Viewing Science Museum Exhibitions. | Ryohei Egusa, Machi Saito, Fusako Kusunoki, Shigenori Inagaki |
| 2016 | CSEDU | COSEY: Computer Supported Enhancement of Young Children's Cooperation - Toward a Multiple-player Cooperative Full-body Interaction Game. | Tsugunosuke Sakai, Haruya Tamaki, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi |
| 2016 | CSEDU | Science Education Enhancement within a Museum using Computer-human Interaction Technology. | Haruya Tamaki, Tsugunosuke Sakai, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi |
| 2016 | CSEDU | Supporting Zoo Visitors' Scientific Observations with a Mobile Guide. | Yui Tanaka, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideto Okuyama, Tomoyuki Nogami |
| 2016 | ICARCV | Interactive objet d'art based on IoT technology. | Tsugunosuke Sakai, Haruya Tamaki, Yosuke Ota, Hiromi Tominaga, Fusako Kusunoki, Hiroshi Mizoguchi |
| 2016 | ICCHP | Designing a Collaborative Interaction Experience for a Puppet Show System for Hearing-Impaired Children. | Ryohei Egusa, Tsugunosuke Sakai, Haruya Tamaki, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki |
| 2016 | SMC | Depth information based separation of moving speakers' voices from mixed recordings. | Takahiro Kigawa, Taisuke Sakano, Hiroshi Mizoguchi, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Fusako Kusunoki, Masanori Sugimoto, Ryohei Egusa |
| 2015 | CHI | BESIDE: Body Experience and Sense of Immersion in Digital Paleontological Environment. | Ryuichi Yoshida, Ryohei Egusa, Machi Saito, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi |
| 2015 | CSEDU | KIKIMIMI - Voice Separation System for Automating Post Evaluation of Learning Support System. | Takahiro Nakadai, Tomoki Taguchi, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi |
| 2015 | CSEDU | Life-size Board Game "Human SUGOROKU" To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education. | Ryuichi Yoshida, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda |
| 2014 | CHI | Human SUGOROKU: learning support system of vegetation succession with full-body interaction interface. | Tomohiro Nakayama, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda |
| 2014 | CSEDU | Improving the Usability of Manga-on-a-Tablet for Collaborative Learning. | Ryohei Egusa, Hideo Funaoi, Takafumi Daikoku, Ryosuke Inai, Fusako Kusunoki, Makiko Takenaka, Takao Terano, Shigenori Inagaki |
| 2014 | CSEDU | Stamp-On: A Mobile Game for Museum Visitors. | Ayako Ishiyama, Fusako Kusunoki, Ryohei Egusa, Keita Muratsu, Shigenori Inagaki, Takao Terano |
| 2014 | CSEDU | Learning Support System for Paleontological Environment Based on Body Experience and Sense of Immersion - Extinct Animals Move in Synchronization with Human Actions. | Tomohiro Nakayama, Kaori Izuishi, Fusako Kusunoki, Ryuichi Yoshida, Takayuki Adachi, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Shigenori Inagaki |
| 2013 | CHI | KIKIWAKE: sound source separation system for children-computer interaction. | Tomoki Taguchi, Masafumi Goseki, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi |
| 2013 | CSEDU | Development and Evaluation of Case Method Teaching Materials using Manga on Tablet PCs - A Trial with Pointing Type Annotations. | Takafumi Daikoku, Hideo Funaoi, Fusako Kusunoki, Makiko Takenaka, Shigenori Inagaki |
| 2013 | CSEDU | Development and Evaluation of the ‘Pocket Plant Guide' to Support the Observation and Identification of Indicator Plants for Vegetation Succession. | Keita Muratsu, Fusako Kusunoki, Yoshiaki Takeda, Haruka Inoue, Etsuji Yamaguchi, Shigenori Inagaki, Hiroshi Mizoguchi, Masanori Sugimoto |
| 2013 | ICCE | Full-body Interaction Digital Game of Vegetation Succession for Children. | Takayuki Adachi, Hiroshi Mizoguchi, Keita Muratsu, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda |
| 2013 | ICCE | Evaluation of the 'Pocket Plant Guide' to Support Learning about Plants in Vegetation Succession. | Keita Muratsu, Fusako Kusunoki, Yoshiaki Takeda, Haruka Inoue, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki, Hiroshi Mizoguchi, Masanori Sugimoto |
| 2012 | ICCE | Full-body Interactive "Board"game for Learning Vegetation Succession Based on Identification of People and 3D Position Measurement. | Masafumi Goseki, Takayuki Adachi, Hiroshi Takemura, Hiroshi Mizoguchi, Fusako Kusunoki, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda |
| 2012 | ICCE | Evaluation of a Mobile Plant-Identification System to Support the Study of Vegetation Succession. | Haruka Inoue, Fusako Kusunoki, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Hiroshi Mizoguchi, Masanori Sugimoto |
| 2008 | SMC | Loudspeaker array system for exhibition support into museum Effectiveness verification of sound spot for science education. | Yu Fukasawa, Kazuhiko Shinagawa, Kyosuke Horio, Kunihiro Mituhashi, Akiko Deguchi, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi |
| 2007 | KES | A Next-Generation Audio-Guide System for Museums"SoundSpot": An Experimental Study. | Akiko Deguchi, Hiroshi Mizoguchi, Shigenori Inagaki, Fusako Kusunoki |
| 2005 | IROS | Learning by doing: space-associate language learning using a sensorized environment. | Yoshifumi Nishida, Fusako Kusunoki, Makoto Hiramoto, Hiroshi Mizoguchi |
| 2004 | CHI | Visual, attractive, and luminous: learning Japanese hand alphabets for elementary school pupils. | Yasushi Harada, Fusako Kusunoki, Miki Namatame, Takao Terano |
| 2004 | CHI | Letting every pupil learn Japanese hand alphabets with VIUAL interfaces. | Miki Namatame, Yasushi Harada, Fusako Kusunoki, Takao Terano |
| 2004 | SMC | Interactive Table with Visual and Audiory Feedback for Interactive Art. | Fusako Kusunoki, Takuichi Nishimura, Taiki Muramatsu, Ikuko Eguchi Yairi |
| 2002 | CSCW | A system for supporting group learning in face-to-face and networked environments. | Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Kuniyoshi Takatoki, Atsushi Yoshikawa |
| 2000 | KES | Discovering how other pupils think by collaborative learning in a classroom. | Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume |
| 2000 | SMC | ePro: a system for supporting collaboration that enhances interactions. | Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume |