| 2023 | HCI | Can the Use of Avatars Contribute to Human Well-Being? | Hideyuki Ando, Nagi Ono |
| 2021 | HCI | Information Technology Creative Discussion Method for Collective Wellbeing. | Hideyuki Ando, Dominique Chen, Junji Watanabe, Kyosuke Sakakura |
| 2020 | HCI | Simulation of Pseudo Inner Reading Voices and Evaluation of Effect on Human Processing. | Yamaoka Yu, Hideyuki Ando |
| 2018 | EGVE | Effect of an Encounter-Type Haptic Device on Forceps Position Reproducibility in Laparoscopic Tracking Training. | Akinobu Morishima, Akihiro Terashima, Kazutaka Obama, Yoshiharu Sakai, Taro Maeda, Hideyuki Ando |
| 2018 | EGVE | Laparoscopic Sigmoidectomy Surgery Training System Using AR Follow-up Experience of Real Human Surgery. | Akihiro Terashima, Akinobu Morishima, Kazutaka Obama, Yoshiharu Sakai, Taro Maeda, Hideyuki Ando |
| 2018 | SIGGRAPH | Taste controller: galvanic chin stimulation enhances, inhibits, and creates tastes. | Kazuma Aoyama, Kenta Sakurai, Akinobu Morishima, Taro Maeda, Hideyuki Ando |
| 2017 | EGVE | Electrical Stimulation Method Capable of Presenting Visual Information Outside the Viewing Angle. | Hayato Akiyama, Kazuma Aoyama, Taro Maeda, Hideyuki Ando |
| 2017 | SIGGRAPH | GVS RIDE: providing a novel experience using a head mounted display and four-pole galvanic vestibular stimulation. | Kazuma Aoyama, Daiki Higuchi, Kenta Sakurai, Taro Maeda, Hideyuki Ando |
| 2017 | SiggraphA | 3D communication system using slit light field. | Tomo Tanoue, Junji Watanabe, Taro Maeda, Hideyuki Ando |
| 2016 | ICMI | Saltiness and | Kenta Sakurai, Kazuma Aoyama, Makoto Mizukami, Taro Maeda, Hideyuki Ando |
| 2016 | VR | Mechanism of inhibitory effect of cathodal current tongue stimulation on five basic tastes. | Satoru Sakurai, Kazuma Aoyama, Nobuhisa Miyamoto, Makoto Mizukami, Masahiro Furukawa, Taro Maeda, Hideyuki Ando |
| 2014 | EGVE | The Giant Experience: Visual Transfer Design to Virtually Extend the User's Body. | Masahiro Furukawa, Hideyuki Ando, Taro Maeda |
| 2014 | SIGGRAPH | Slit-based light field 3D display. | Hideyuki Ando, Seichiro Hirabara, Taro Maeda, Junji Watanabe |
| 2013 | VR | Three-dimensional perception in multi-slit vision for public display. | Hideyuki Ando, Taro Maeda, Yohei Miyazaki, Junji Watanabe |
| 2013 | VR | Detecting CNV-like variation when remembering and generating continuous motion. | Hiroyuki Iizuka, Mika Sunagawa, Masataka Niwa, Hideyuki Ando, Taro Maeda |
| 2012 | SIGGRAPH | A video see-through face mounted display for view sharing. | Yuki Hashimoto, Daisuke Kondo, Tomoko Yonemura, Hiroyuki Iizuka, Hideyuki Ando, Taro Maeda |
| 2012 | VR | Pseudo-attraction force display using vibrating motors - Design of asymmetric oscillation for generating an illusion of being pulled. | Hidenori Hamaguchi, Masataka Niwa, Hiroyuki Iizuka, Hideyuki Ando, Taro Maeda |
| 2012 | VR | Turn-taking supports humanlikeness and communication in perceptual crossing experiments - Toward developing human-like communicable interface devices. | Hiroyuki Iizuka, Davide Marocco, Hideyuki Ando, Taro Maeda |
| 2012 | RO-MAN | Effects of observed motion speed on segmenting behavioral intention. | Hideyuki Ando, Masataka Niwa, Hiroyuki Iizuka, Taro Maeda |
| 2012 | RO-MAN | Co-creativity of communication system on behavioral interaction. | Hiroyuki Iizuka, Hideyuki Ando, Taro Maeda, Davide Marocco |
| 2010 | ICRA | A study on wearable behavior navigation system - Development of simple parasitic humanoid system. | Eimei Oyama, Norifumi Watanabe, Hiroaki Mikado, Hikaru Araoka, Jun Uchida, Takashi Omori, Kousuke Shinoda, Itsuki Noda, Naoji Shiroma, Arvin Agah, Kazutaka Hamada, Tomoko Yonemura, Hideyuki Ando, Daisuke Kondo, Taro Maeda |
| 2010 | RO-MAN | Design of repetitive knocking force display for being-pulled illusion. | Hidenori Hamaguchi, Tomohiro Amemiya, Taro Maeda, Hideyuki Ando |
| 2010 | RO-MAN | Collaboration and skill transmission by first-person perspective view sharing system. | Hiroki Kawasaki, Hiroyuki Iizuka, Shin Okamoto, Hideyuki Ando, Taro Maeda |
| 2010 | RO-MAN | A study on wearable behavior navigation system (II) - a comparative study on remote behavior navigation systems for first-aid treatment. | Eimei Oyama, Norifumi Watanabe, Hiroaki Mikado, Hikaru Araoka, Jun Uchida, Takashi Omori, Kousuke Shinoda, Itsuki Noda, Naoji Shiroma, Arvin Agah, Tomoko Yonemura, Hideyuki Ando, Daisuke Kondo, Taro Maeda |
| 2009 | HCI | The Anticipation of Human Behavior Using "Parasitic Humanoid". | Hiroyuki Iizuka, Hideyuki Ando, Taro Maeda |
| 2008 | SIGGRAPH | /ed (slashed): gut feelings when being cut and pierced. | Sayaka Ooshima, Yasushi Fukuzawa, Yuki Hashimoto, Hideyuki Ando, Junji Watanabe, Hiroyuki Kajimoto |
| 2008 | SiggraphA | Ghostly images appearing in moving human eyes and still machine eyes. | Hideyuki Ando, lvaro Cassinelli, Junji Watanabe |
| 2008 | SiggraphA | Watch Me! | Yasushi Noguchi, Hideyuki Ando |
| 2007 | IROS | Double-layer slider-crank mechanism to generate pulling or pushing sensation without an external ground. | Tomohiro Amemiya, Ichiro Kawabuchi, Hideyuki Ando, Taro Maeda |
| 2007 | SIGGRAPH | Full-scale saccade-based display: public/private image presentation based on gaze-contingent visual illusion. | Hideyuki Ando, Junji Watanabe, Tomohiro Amemiya, Taro Maeda |
| 2007 | SIGGRAPH | Full-scale saccade-based display: public / private image presentation based on gaze-contingent visual illusion. | Hideyuki Ando, Junji Watanabe, Tomohiro Amemiya, Taro Maeda |
| 2006 | ISWC | Palm-sized Attraction Force Display Exploiting the Nonlinearity of Perception. | Tomohiro Amemiya, Hideyuki Ando, Taro Maeda |
| 2006 | SIGGRAPH | Perceptual attraction force: the sixth force. | Tomohiro Amemiya, Hideyuki Ando, Taro Maeda |
| 2006 | SIGGRAPH | Perceptual attraction force: exploit the nonlinearity of human haptic perception. | Tomohiro Amemiya, Hideyuki Ando, Taro Maeda |
| 2006 | SIGGRAPH | Embossed touch display: -illusory elongation and shrinking of tactile objects-. | Hideyuki Ando, Junji Watanabe, Masashi Nakatani, Tomohiro Amemiya, Taro Maeda |
| 2006 | SIGGRAPH | Novel tactile contour presentation: embossed touch display. | Hideyuki Ando, Junji Watanabe, Masashi Nakatani, Tomohiro Amemiya, Taro Maeda |
| 2005 | SIGGRAPH | Shaking the world: galvanic vestibular stimulation as a novel sensation interface. | Taro Maeda, Hideyuki Ando, Tomohiro Amemiya, Naohisa Nagaya, Maki Sugimoto, Masahiko Inami |
| 2005 | VR | Virtual Acceleration with Galvanic Vestibular Stimulation in Virtual Reality Environment. | Taro Maeda, Hideyuki Ando, Maki Sugimoto |
| 2004 | ICRA | Fast three-DOF Control for Multi-DOF Ultrasonic Servo Motor by Online Adaptation. | Hiroshi Kawano, Hideyuki Ando, Tatsuya Hirahara |
| 2004 | IROS | Study of a recessless screw and a piezo electric screwdriver. | Himshi Kawano, Hideyuki Ando |
| 2004 | SIGGRAPH | Wearable scanning laser projector (WSLP) for augmenting shared space. | Taro Maeda, Hideyuki Ando |
| 2004 | SIGGRAPH | Illusory interactive performance by self eye movement. | Junji Watanabe, Tetsutoshi Tavata, M. A. Verdaasdonk, Hideyuki Ando, Taro Maeda, Susumu Tachi |
| 2002 | ISWC | Wearable Robotics as a Behavioral Interface - The Study of the Parasitic Humanoid. | Taro Maeda, Hideyuki Ando, Maki Sugimoto, Junji Watanabe, Takeshi Miki |
| 2002 | SIGGRAPH | SmartFinger: nail-mounted tactile display. | Hideyuki Ando, Takeshi Miki, Masahiko Inami, Taro Maeda |
| 2002 | SIGGRAPH | The nail-mounted tactile display for the behavior modeling. | Hideyuki Ando, Takeshi Miki, Masahiko Inami, Taro Maeda |