| 2026 | AAAI | ViTE: Virtual Graph Trajectory Expert Router for Pedestrian Trajectory Prediction. | Ruochen Li, Zhanxing Zhu, Tanqiu Qiao, Hubert P. H. Shum |
| 2026 | ICPR | Investigating Permutation-Invariant Discrete Representation Learning for Spatially Aligned Images. | Jamie Stirling, Noura Al Moubayed, Hubert P. H. Shum |
| 2026 | WACV | KD360-VoxelBEV: LiDAR and 360-degree Camera Cross Modality Knowledge Distillation for Bird's-Eye-View Segmentation. | Wenke E, Yixin Sun, Jiaxu Liu, Hubert P. H. Shum, Amir Atapour-Abarghouei, Toby P. Breckon |
| 2026 | WACV | CaFlow: Enhancing Long-Term Action Quality Assessment with Causal Counterfactual Flow. | Ruisheng Han, Kanglei Zhou, Shuang Chen, Amir Atapour-Abarghouei, Hubert P. H. Shum |
| 2025 | CVPR | FineCausal: A Causal-Based Framework for Interpretable Fine-Grained Action Quality Assessment. | Ruisheng Han, Kanglei Zhou, Amir Atapour-Abarghouei, Xiaohui Liang, Hubert P. H. Shum |
| 2025 | SIGGRAPH | Large-Scale Multi-Character Interaction Synthesis. | Ziyi Chang, He Wang, George Alex Koulieris, Hubert P. H. Shum |
| 2025 | WACV | SEM-Net: Efficient Pixel Modelling for Image Inpainting with Spatially Enhanced SSM. | Shuang Chen, Haozheng Zhang, Amir Atapour-Abarghouei, Hubert P. H. Shum |
| 2025 | SiggraphA | Motion In-Betweening for Densely Interacting Characters. | Xiaotang Zhang, Ziyi Chang, Qianhui Men, Hubert P. H. Shum |
| 2024 | BMVC | MxT: Mamba x Transformer for Image Inpainting. | Shuang Chen, Amir Atapour-Abarghouei, Haozheng Zhang, Hubert P. H. Shum |
| 2024 | BMVC | TraIL-Det: Transformation-Invariant Local Feature Networks for 3D LiDAR Object Detection with Unsupervised Pre-Training. | Li Li, Tanqiu Qiao, Hubert P. H. Shum, Toby P. Breckon |
| 2024 | CVPR | Repeat and Concatenate: 2D to 3D Image Translation with 3D to 3D Generative Modeling. | Abril Corona-Figueroa, Hubert P. H. Shum, Chris G. Willcocks |
| 2024 | CVPR | Two-Person Interaction Augmentation with Skeleton Priors. | Baiyi Li, Edmond S. L. Ho, Hubert P. H. Shum, He Wang |
| 2024 | ECCV | RAPiD-Seg: Range-Aware Pointwise Distance Distribution Networks for 3D LiDAR Segmentation. | Li Li, Hubert P. H. Shum, Toby P. Breckon |
| 2024 | ECCV | MAGR: Manifold-Aligned Graph Regularization for Continual Action Quality Assessment. | Kanglei Zhou, Liyuan Wang, Xingxing Zhang, Hubert P. H. Shum, Frederick W. B. Li, Jianguo Li, Xiaohui Liang |
| 2024 | HRI | A Virtual Reality Framework for Human-Driver Interaction Research: Safe and Cost-Effective Data Collection. | Luca Crosato, Chongfeng Wei, Edmond S. L. Ho, Hubert P. H. Shum, Yuzhu Sun |
| 2024 | ICPR | Neural-Code PIFu: High-Fidelity Single Image 3D Human Reconstruction via Neural Code Integration. | Ruizhi Liu, Paolo Remagnino, Hubert P. H. Shum |
| 2024 | ICPR | From Category to Scenery: An End-to-End Framework for Multi-person Human-Object Interaction Recognition in Videos. | Tanqiu Qiao, Ruochen Li, Frederick W. B. Li, Hubert P. H. Shum |
| 2024 | MICCAI | Depth-Aware Endoscopic Video Inpainting. | Francis Xiatian Zhang, Shuang Chen, Xianghua Xie, Hubert P. H. Shum |
| 2024 | NAACL | Self-Regulated Sample Diversity in Large Language Models. | Mingyue Liu, Jonathan Frawley, Sarah Wyer, Hubert P. H. Shum, Sara L. Uckelman, Sue Black, Chris G. Willcocks |
| 2024 | NordiCHI | Chatbots and Art Critique: A Comparative Study of Chatbot and Human Experts in Traditional Chinese Painting Education. | Jinyu Liu, Effie Lai-Chong Law, Hubert P. H. Shum |
| 2024 | WACV | U3DS | Jiaxu Liu, Zhengdi Yu, Toby P. Breckon, Hubert P. H. Shum |
| 2023 | CVPR | Region-based Appearance and Flow Characteristics for Anomaly Detection in Infrared Surveillance Imagery. | Yona Falinie A. Gaus, Neelanjan Bhowmik, Brian K. S. Isaac-Medina, Hubert P. H. Shum, Amir Atapour-Abarghouei, Toby P. Breckon |
| 2023 | CVPR | Less is More: Reducing Task and Model Complexity for 3D Point Cloud Semantic Segmentation. | Li Li, Hubert P. H. Shum, Toby P. Breckon |
| 2023 | ICCV | Unaligned 2D to 3D Translation with Conditional Vector-Quantized Code Diffusion using Transformers. | Abril Corona-Figueroa, Sam Bond-Taylor, Neelanjan Bhowmik, Yona Falinie A. Gaus, Toby P. Breckon, Hubert P. H. Shum, Chris G. Willcocks |
| 2023 | ICCV | Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient. | Zhengzhi Lu, He Wang, Ziyi Chang, Guoan Yang, Hubert P. H. Shum |
| 2023 | ICONIP | Correlation-Distance Graph Learning for Treatment Response Prediction from rs-fMRI. | Xiatian Zhang, Sisi Zheng, Hubert P. H. Shum, Haozheng Zhang, Nan Song, Mingkang Song, Hongxiao Jia |
| 2023 | ISMAR | Enhancing Perception and Immersion in Pre-Captured Environments through Learning-Based Eye Height Adaptation. | Qi Feng, Hubert P. H. Shum, Shigeo Morishima |
| 2023 | ISMAR | A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments. | Kanglei Zhou, Chen Chen, Yue Ma, Zhiying Leng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang |
| 2022 | ECCV | Geometric Features Informed Multi-person Human-Object Interaction Recognition in Videos. | Tanqiu Qiao, Qianhui Men, Frederick W. B. Li, Yoshiki Kubotani, Shigeo Morishima, Hubert P. H. Shum |
| 2022 | ICIP | Multiclass-SGCN: Sparse Graph-Based Trajectory Prediction with Agent Class Embedding. | Ruochen Li, Stamos Katsigiannis, Hubert P. H. Shum |
| 2022 | MICCAI | Pose-Based Tremor Classification for Parkinson's Disease Diagnosis from Video. | Haozheng Zhang, Edmond S. L. Ho, Xiatian Zhang, Hubert P. H. Shum |
| 2022 | SMC | A Skeleton-aware Graph Convolutional Network for Human-Object Interaction Detection. | Manli Zhu, Edmond S. L. Ho, Hubert P. H. Shum |
| 2022 | VR | 360 Depth Estimation in the Wild - the Depth360 Dataset and the SegFuse Network. | Qi Feng, Hubert P. H. Shum, Shigeo Morishima |
| 2022 | VRST | 3D Reconstruction of Sculptures from Single Images via Unsupervised Domain Adaptation on Implicit Models. | Ziyi Chang, George Alex Koulieris, Hubert P. H. Shum |
| 2021 | ISMAR | STGAE: Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising. | Kanglei Zhou, Zhiyuan Cheng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang |
| 2021 | SMC | Semantics-STGCNN: A Semantics-guided Spatial-Temporal Graph Convolutional Network for Multi-class Trajectory Prediction. | Ben A. Rainbow, Qianhui Men, Hubert P. H. Shum |
| 2021 | VR | Stable Hand Pose Estimation under Tremor via Graph Neural Network. | Zhiying Leng, Jiaying Chen, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang |
| 2020 | ICPR | A Two-Stream Recurrent Network for Skeleton-based Human Interaction Recognition. | Qianhui Men, Edmond S. L. Ho, Hubert P. H. Shum, Howard Leung |
| 2020 | ICPR | Makeup Style Transfer on Low-quality Images with Weighted Multi-scale Attention. | Daniel Organisciak, Edmond S. L. Ho, Hubert P. H. Shum |
| 2019 | MIG | An interactive motion analysis framework for diagnosing and rectifying potential injuries caused through resistance training. | Jake Hall, Jacky C. P. Chan, Hubert P. H. Shum, Wei Wei, Edmond S. L. Ho |
| 2019 | MIG | DSPP: Deep Shape and Pose Priors of Humans. | Shanfeng Hu, Hubert P. H. Shum, Antonio Mucherino |
| 2019 | MIG | Automatic Sign Dance Synthesis from Gesture-based Sign Language. | Naoya Iwamoto, Hubert P. H. Shum, Wakana Asahina, Shigeo Morishima |
| 2019 | MIG | 3D Car Shape Reconstruction from a Single Sketch Image. | Naoki Nozawa, Hubert P. H. Shum, Edmond S. L. Ho, Shigeo Morishima |
| 2019 | MIG | Prior-less 3D Human Shape Reconstruction with an Earth Mover's Distance Informed CNN. | Jingtian Zhang, Hubert P. H. Shum, Kevin D. McCay, Edmond S. L. Ho |
| 2018 | BMVC | Saliency-Informed Spatio-Temporal Vector of Locally Aggregated Descriptors and Fisher Vectors for Visual Action Recognition. | Zheming Zuo, Daniel Organisciak, Hubert P. H. Shum, Longzhi Yang |
| 2018 | VRST | Resolving occlusion for 3D object manipulation with hands in mixed reality. | Qi Feng, Hubert P. H. Shum, Shigeo Morishima |
| 2016 | ICRA | Arbitrary view action recognition via transfer dictionary learning on synthetic training data. | Jingtian Zhang, Lining Zhang, Hubert P. H. Shum, Ling Shao |
| 2016 | MIG | Human action recognition via skeletal and depth based feature fusion. | Meng Li, Howard Leung, Hubert P. H. Shum |
| 2016 | MIG | An interactive human morphing system with self-occlusion enhancement. | Zhiguang Liu, Howard Leung, Hubert P. H. Shum |
| 2016 | MIG | SkillVis: a visualization tool for boxing skill assessment. | Hubert P. H. Shum, He Wang, Edmond S. L. Ho, Taku Komura |
| 2016 | SIGGRAPH | Automatic dance generation system considering sign language information. | Wakana Asahina, Naoya Iwamoto, Hubert P. H. Shum, Shigeo Morishima |
| 2015 | VRST | High quality compatible triangulations for 2D shape morphing. | Zhiguang Liu, Howard Leung, Liuyang Zhou, Hubert P. H. Shum |
| 2014 | VRST | Posture reconstruction using Kinect with a probabilistic model. | Liuyang Zhou, Zhiguang Liu, Howard Leung, Hubert P. H. Shum |
| 2013 | ICRA | Motion adaptation for humanoid robots in constrained environments. | Edmond S. L. Ho, Hubert P. H. Shum |
| 2012 | VRST | Real-time physical modelling of character movements with microsoft kinect. | Hubert P. H. Shum, Edmond S. L. Ho |
| 2012 | SCA | Environment-aware Real-Time Crowd Control. | Joseph Henry, Hubert P. H. Shum, Taku Komura |
| 2010 | MIG | Physically-Based Character Control in Low Dimensional Space. | Hubert P. H. Shum, Taku Komura, Takaaki Shiratori, Shu Takagi |
| 2008 | MIG | Simulating Interactions of Characters. | Taku Komura, Hubert P. H. Shum, Edmond S. L. Ho |
| 2007 | VRST | Simulating competitive interactions using singly captured motions. | Hubert P. H. Shum, Taku Komura, Shuntaro Yamazaki |