| 2022 | ECCV | SocialVAE: Human Trajectory Prediction Using Timewise Latents. | Pei Xu, Jean-Bernard Hayet, Ioannis Karamouzas |
| 2021 | IROS | Human-Inspired Multi-Agent Navigation using Knowledge Distillation. | Pei Xu, Ioannis Karamouzas |
| 2021 | MIG | Motor Babble: Morphology-Driven Coordinated Control of Articulated Characters. | Avinash Ranganath, Avishek Biswas, Ioannis Karamouzas, Victor B. Zordan |
| 2021 | MIG | PFPN: Continuous Control of Physically Simulated Characters using Particle Filtering Policy Network. | Pei Xu, Ioannis Karamouzas |
| 2020 | IROS | Optimizing a Continuum Manipulator's Search Policy Through Model-Free Reinforcement Learning. | Chase G. Frazelle, Jonathan Rogers, Ioannis Karamouzas, Ian D. Walker |
| 2019 | MIG | Low Dimensional Motor Skill Learning Using Coactivation. | Avinash Ranganath, Pei Xu, Ioannis Karamouzas, Victor B. Zordan |
| 2016 | AAAI | Implicit Coordination in Crowded Multi-Agent Navigation. | Julio Erasmo Godoy, Ioannis Karamouzas, Stephen J. Guy, Maria L. Gini |
| 2016 | IJCAI | Moving in a Crowd: Safe and Efficient Navigation among Heterogeneous Agents. | Julio Godoy, Ioannis Karamouzas, Stephen J. Guy, Maria L. Gini |
| 2015 | ICRA | Prioritized group navigation with Formation Velocity Obstacles. | Ioannis Karamouzas, Stephen J. Guy |
| 2015 | ICRA | Stochastic Tree Search with Useful Cycles for patrolling problems. | Bilal Kartal, Julio Godoy, Ioannis Karamouzas, Stephen J. Guy |
| 2014 | IROS | Anytime navigation with Progressive Hindsight optimization. | Julio Godoy, Ioannis Karamouzas, Stephen J. Guy, Maria L. Gini |
| 2013 | MIG | Object-Centric Parallel Rigid Body Simulation With Timewarp. | John Koenig, Ioannis Karamouzas, Stephen J. Guy |
| 2012 | WAFR | Space-Time Group Motion Planning. | Ioannis Karamouzas, Roland Geraerts, A. Frank van der Stappen |
| 2010 | IVA | A Velocity-Based Approach for Simulating Human Collision Avoidance. | Ioannis Karamouzas, Mark H. Overmars |
| 2010 | VRST | Simulating the local behaviour of small pedestrian groups. | Ioannis Karamouzas, Mark H. Overmars |
| 2009 | FDG | Indicative routes for path planning and crowd simulation. | Ioannis Karamouzas, Roland Geraerts, Mark H. Overmars |
| 2009 | MIG | Exploiting Motion Capture to Enhance Avoidance Behaviour in Games. | Ben J. H. van Basten, Sander E. M. Jansen, Ioannis Karamouzas |
| 2009 | MIG | A Predictive Collision Avoidance Model for Pedestrian Simulation. | Ioannis Karamouzas, Peter Heil, Pascal van Beek, Mark H. Overmars |
| 2008 | ESA | Flexible Path Planning Using Corridor Maps. | Mark H. Overmars, Ioannis Karamouzas, Roland Geraerts |
| 2008 | MIG | Using the Corridor Map Method for Path Planning for a Large Number of Characters. | Roland Geraerts, Arno Kamphuis, Ioannis Karamouzas, Mark H. Overmars |