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Jonathan P. Rowe

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

70

Venues

15

Active years

2008–2025

Best venue rank

A*

Where they publish

Papers

70 indexed papers, newest first.

YearVenueTitleAuthors
2025ICMIA Multimodal Classroom Video Question-Answering Framework for Automated Understanding of Collaborative Learning.Nithin Sivakumaran, Chia-Yu Yang, Abhay Zala, Shoubin Yu, Daeun Hong, Xiaotian Zou, Elias Stengel-Eskin, Dan Carpenter, Wookhee Min, Cindy E. Hmelo-Silver, Jonathan P. Rowe, James C. Lester, Mohit Bansal
2025LAKRefocusing the lens through which we view affect dynamics: The Skills, Difficulty, Value, Efficacy and Time Model.Jaclyn Ocumpaugh, Nidhi Nasiar, Andres Felipe Zambrano, Alex Goslen, Jessica Vandenberg, Jordan Esiason, Jonathan P. Rowe, Stephen Hutt
2025SIGCSEPredicting Student Reasoning for Self-Reported Affect in Game-Based Learning Environments.Jordan Esiason, Alex Goslen, Andres Felipe Zambrano, Nidhi Nasiar, Stephen Hutt, Jonathan P. Rowe, Jaclyn Ocumpaugh, Jessica Vandenberg
2024AAAIOnline Reinforcement Learning-Based Pedagogical Planning for Narrative-Centered Learning Environments.Fahmid Morshed Fahid, Jonathan P. Rowe, Yeo Jin Kim, Shashank Srivastava, James C. Lester
2024EDMSays Who? How different ground truth measures of emotion impact student affective modeling.Andres Felipe Zambrano, Nidhi Nasiar, Jaclyn Ocumpaugh, Alex Goslen, Jiayi Zhang, Jonathan P. Rowe, Jordan Esiason, Jessica Vandenberg, Stephen Hutt
2024EMNLPDual Process Masking for Dialogue Act Recognition.Yeo Jin Kim, Halim Acosta, Wookhee Min, Jonathan P. Rowe, Bradford W. Mott, Snigdha Chaturvedi, James C. Lester
2024SIGCSEStudent Perspectives on Expressing Academic Emotions in Digital Game-Based Learning.Alex Goslen, Jessica Vandenberg, Andres Felipe Zambrano, Nidhi Nasiar, Stephen Hutt, Jaclyn Ocumpaugh, Jonathan P. Rowe
2023ACLImproving Classroom Dialogue Act Recognition from Limited Labeled Data with Self-Supervised Contrastive Learning Classifiers.Vikram Kumaran, Jonathan P. Rowe, Bradford W. Mott, Snigdha Chaturvedi, James C. Lester
2023AIEDEnhancing Engagement Modeling in Game-Based Learning Environments with Student-Agent Discourse Analysis.Alex Goslen, Nathan L. Henderson, Jonathan P. Rowe, Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott, James C. Lester
2023AIEDLanguage Modeling for Plan Generation in Game-Base Learning Environments.Alex Goslen, Yeo Jin Kim, Jonathan P. Rowe, James C. Lester
2023AIEDIt's Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning.Nidhi Nasiar, Andres Felipe Zambrano, Jaclyn Ocumpaugh, Stephen Hutt, Alexis Goslen, Jonathan P. Rowe, James C. Lester, Nathan L. Henderson, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott
2023LAKMultimodal Predictive Student Modeling with Multi-Task Transfer Learning.Andrew Emerson, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2022AIEDRobust Adaptive Scaffolding with Inverse Reinforcement Learning-Based Reward Design.Fahmid Morshed Fahid, Jonathan P. Rowe, Randall D. Spain, Benjamin S. Goldberg, Robert Pokorny, James C. Lester
2022AIEDLeveraging Student Goal Setting for Real-Time Plan Recognition in Game-Based Learning.Alex Goslen, Dan Carpenter, Jonathan P. Rowe, Nathan L. Henderson, Roger Azevedo, James C. Lester
2022AIEDInvestigating Student Interest and Engagement in Game-Based Learning Environments.Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Nathan L. Henderson, Alex Goslen, Jonathan P. Rowe, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2021AAAIAI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach.Seung Y. Lee, Bradford W. Mott, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Sandra Taylor, Kyungjin Park, Jonathan P. Rowe, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2021ACIIEnhancing Multimodal Affect Recognition with Multi-Task Affective Dynamics Modeling.Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James C. Lester
2021AIEDMultimodal Trajectory Analysis of Visitor Engagement with Interactive Science Museum Exhibits.Andrew Emerson, Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James Minogue, James C. Lester
2021AIEDAdaptively Scaffolding Cognitive Engagement with Batch Constrained Deep Q-Networks.Fahmid Morshed Fahid, Jonathan P. Rowe, Randall D. Spain, Benjamin S. Goldberg, Robert Pokorny, James C. Lester
2021AIEDMultimodal Multi-Task Stealth Assessment for Reflection-Enriched Game-Based Learning.Anisha Gupta, Dan Carpenter, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2021AIEDDeveloping Adaptive Team Coaching in GIFT: A Data-Driven Approach.Randall D. Spain, Jonathan P. Rowe, Benjamin S. Goldberg, Robert Pokorny, Michael Hoffman, Steven Harrison, James C. Lester
2021EDMEarly Prediction of Museum Visitor Engagement with Multimodal Adversarial Domain Adaptation.Nathan L. Henderson, Wookhee Min, Andrew Emerson, Jonathan P. Rowe, Seung Y. Lee, James Minogue, James C. Lester
2021ICIDS"What's Important to You, Max?": The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change.Megan Mott, Bradford W. Mott, Jonathan P. Rowe, Elizabeth Ozer, Alison Giovanelli, Mark Berna, Marianne Pugatch, Kathleen Tebb, Carlos Penilla, James C. Lester
2021ICMIWhat's Fair is Fair: Detecting and Mitigating Encoded Bias in Multimodal Models of Museum Visitor Attention.Halim Acosta, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, James Minogue, James C. Lester
2021LAKInvestigating Student Reflection during Game-Based Learning in Middle Grades Science.Dan Carpenter, Elizabeth B. Cloude, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2020AAAIPredictive Student Modeling in Educational Games with Multi-Task Learning.Michael Geden, Andrew Emerson, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2020AIEDAutomated Analysis of Middle School Students' Written Reflections During Game-Based Learning.Dan Carpenter, Michael Geden, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2020AIEDInvestigating Visitor Engagement in Interactive Science Museum Exhibits with Multimodal Bayesian Hierarchical Models.Andrew Emerson, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, Seung Y. Lee, James Minogue, James C. Lester
2020AIEDImproving Affect Detection in Game-Based Learning with Multimodal Data Fusion.Nathan L. Henderson, Jonathan P. Rowe, Luc Paquette, Ryan S. Baker, James C. Lester
2020ICMIEarly Prediction of Visitor Engagement in Science Museums with Multimodal Learning Analytics.Andrew Emerson, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, Seung Y. Lee, James Minogue, James C. Lester
2020ICMIEnhancing Affect Detection in Game-Based Learning Environments with Multimodal Conditional Generative Modeling.Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James C. Lester
2019ACIIImproving Sensor-Based Affect Detection with Multimodal Data Imputation.Nathan L. Henderson, Andrew Emerson, Jonathan P. Rowe, James C. Lester
2019AIED4D Affect Detection: Improving Frustration Detection in Game-Based Learning with Posture-Based Temporal Data Fusion.Nathan L. Henderson, Jonathan P. Rowe, Bradford W. Mott, Keith Brawner, Ryan S. Baker, James C. Lester
2019EDMSensor-based Data Fusion for Multimodal Affect Detection in Game-based Learning Environments.Nathan L. Henderson, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2019ICIDSDesigning and Developing Interactive Narratives for Collaborative Problem-Based Learning.Bradford W. Mott, Robert G. Taylor, Seung Y. Lee, Jonathan P. Rowe, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2018EDMFiltered Time Series Analyses of Student Problem-Solving Behaviors in Game-based Learning.Robert Sawyer, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2018IJCAIHigh-Fidelity Simulated Players for Interactive Narrative Planning.Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester
2017AAAIDeep LSTM-Based Goal Recognition Models for Open-World Digital Games.Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester
2017ACIIToward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion.Nicholas V. Mudrick, Michelle Taub, Roger Azevedo, Jonathan P. Rowe, James C. Lester
2017AIEDAffect Dynamics in Military Trainees Using vMedic: From Engaged Concentration to Boredom to Confusion.Jaclyn Ocumpaugh, Juan Miguel L. Andres, Ryan S. Baker, Jeanine DeFalco, Luc Paquette, Jonathan P. Rowe, Bradford W. Mott, James C. Lester, Vasiliki Georgoulas, Keith W. Brawner, Robert A. Sottilare
2017AIEDBalancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning.Robert Sawyer, Jonathan P. Rowe, James C. Lester
2017AIEDIs More Agency Better? The Impact of Student Agency on Game-Based Learning.Robert Sawyer, Andy Smith, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2017IJCAIInteractive Narrative Personalization with Deep Reinforcement Learning.Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester
2016ICIDSDecomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach.Pengcheng Wang, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2016IJCAIPlayer Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks.Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, Barry Liu, James C. Lester
2016ITSUsing Multi-level Modeling with Eye-Tracking Data to Predict Metacognitive Monitoring and Self-regulated Learning with Crystal Island.Michelle Taub, Nicholas V. Mudrick, Roger Azevedo, Garrett C. Millar, Jonathan P. Rowe, James C. Lester
2015AIEDDeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments.Wookhee Min, Megan Hardy Frankosky, Bradford W. Mott, Jonathan P. Rowe, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester
2015AIEDImproving Student Problem Solving in Narrative-Centered Learning Environments: a Modular Reinforcement Learning Framework.Jonathan P. Rowe, James C. Lester
2015AIEDOpportunities and Challenges in Generalizable Sensor-Based Affect Recognition for Learning.Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2015EDMSensor-Free or Sensor-Full: A Comparison of Data Modalities in Multi-Channel Affect Detection.Luc Paquette, Jonathan P. Rowe, Ryan S. Baker, Bradford W. Mott, James C. Lester, Jeanine DeFalco, Keith W. Brawner, Robert A. Sottilare, Vasiliki Georgoulas
2014FDGFLARE: An open source toolkit for creating expressive user interfaces for serious games.Bradford W. Mott, Jonathan P. Rowe, Wookhee Min, Robert G. Taylor, James C. Lester
2014FDGPlay in the museum: Designing game-based learning environments for informal education settings.Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester
2014ITSLeveraging Semi-Supervised Learning to Predict Student Problem-Solving Performance in Narrative-Centered Learning Environments.Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester
2014ITSSerious Games Go Informal: A Museum-Centric Perspective on Intelligent Game-Based Learning.Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester
2013AIEDPersonalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach.Wookhee Min, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2013AIEDEmbedded Scaffolding for Reading Comprehension in Open-Ended Narrative-Centered Learning Environments.Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester
2013AIEDRun-Time Affect Modeling in a Serious Game with the Generalized Intelligent Framework for Tutoring.Jonathan P. Rowe, Eleni V. Lobene, Jennifer Sabourin, Bradford W. Mott, James C. Lester
2012AAAIGoal Recognition with Markov Logic Networks for Player-Adaptive Games.Eunyoung Ha, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2012ITSExploring Inquiry-Based Problem-Solving Strategies in Game-Based Learning Environments.Jennifer Sabourin, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2011AIEDWhen Off-Task is On-Task: The Affective Role of Off-Task Behavior in Narrative-Centered Learning Environments.Jennifer Sabourin, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2011AIEDEarly Prediction of Cognitive Tool Use in Narrative-Centered Learning Environments.Lucy R. Shores, Jonathan P. Rowe, James C. Lester
2011EDMImproving Models of Slipping, Guessing, and Moment-By-Moment Learning with Estimates of Skill Difficulty.Sujith M. Gowda, Jonathan P. Rowe, Ryan Shaun Joazeiro de Baker, Min Chi, Kenneth R. Koedinger
2010FDGIndividual differences in gameplay and learning: a narrative-centered learning perspective.Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott, James C. Lester
2010ITSIntegrating Learning and Engagement in Narrative-Centered Learning Environments.Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott, James C. Lester
2009AIEDOff-Task Behavior in Narrative-Centered Learning Environments.Jonathan P. Rowe, Scott W. McQuiggan, Jennifer L. Robison, James C. Lester
2009IVAPredicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents.Jennifer L. Robison, Jonathan P. Rowe, Scott W. McQuiggan, James C. Lester
2008CHIThe effects of empathetic virtual characters on presence in narrative-centered learning environments.Scott W. McQuiggan, Jonathan P. Rowe, James C. Lester
2008ITSStudent Note-Taking in Narrative-Centered Learning Environments: Individual Differences and Learning Effects.Scott W. McQuiggan, Julius Goth, Eunyoung Ha, Jonathan P. Rowe, James C. Lester
2008ITSStory-Based Learning: The Impact of Narrative on Learning Experiences and Outcomes.Scott W. McQuiggan, Jonathan P. Rowe, Sunyoung Lee, James C. Lester
2008IVAArchetype-Driven Character Dialogue Generation for Interactive Narrative.Jonathan P. Rowe, Eunyoung Ha, James C. Lester