| 2026 | CHI | Effects of Virtual Reality System Fidelity on Presence using the Fidelity-based Presence Scale. | Jacob Belga, Ryan P. McMahan, Joseph J. LaViola Jr. |
| 2026 | IUI | From Narrative to Numbers: Evaluating Survey Questionnaires with Large Language Models. | Akashdeep Chakraborty, Joseph J. LaViola Jr. |
| 2020 | VR | PhyAR: Determining the Utility of Augmented Reality for Physics Education in the Classroom. | Corey Pittman, Joseph J. LaViola Jr. |
| 2019 | ISVC | DeepGRU: Deep Gesture Recognition Utility. | Mehran Maghoumi, Joseph J. LaViola Jr. |
| 2018 | CHI | Safety vs. Surveillance: What Children Have to Say about Mobile Apps for Parental Control. | Arup Kumar Ghosh, Karla A. Badillo-Urquiola, Shion Guha, Joseph J. LaViola Jr., Pamela J. Wisniewski |
| 2018 | ICRA | Gemsketch: Interactive Image-Guided Geometry Extraction from Point Clouds. | Mehran Maghoumi, Joseph J. LaViola Jr., Karthik Desingh, Odest Chadwicke Jenkins |
| 2018 | SIGGRAPH | 3D user interfaces for virtual reality and games: 3D selection, manipulation, and spatial navigation. | Bernhard E. Riecke, Joseph J. LaViola Jr., Ernst Kruijff |
| 2017 | CHI | Structured Input Improves Usability and Precision for Solving Geometry-based Algebraic Problems. | Bo Kang, Joseph J. LaViola Jr., Pamela J. Wisniewski |
| 2017 | CHI | Jackknife: A Reliable Recognizer with Few Samples and Many Modalities. | Eugene M. Taranta II, Amirreza Samiei, Mehran Maghoumi, Pooya Khaloo, Corey R. Pittman, Joseph J. LaViola Jr. |
| 2017 | SIGGRAPH | VR interactions. | Jason Jerald, Joseph J. LaViola Jr., Richard Marks |
| 2016 | CHI | Dynamic Stereoscopic 3D Parameter Adjustment for Enhanced Depth Discrimination. | Arun K. Kulshreshth, Joseph J. LaViola Jr. |
| 2016 | CHI | Multiwave: Doppler Effect Based Gesture Recognition in Multiple Dimensions. | Corey Pittman, Pamela J. Wisniewski, Conner Brooks, Joseph J. LaViola Jr. |
| 2016 | IUI | AnalyticalInk: An Interactive Learning Environment for Math Word Problem Solving. | Bo Kang, Arun K. Kulshreshth, Joseph J. LaViola Jr. |
| 2016 | IUI | A $-Family Friendly Approach to Prototype Selection. | Corey Pittman, Eugene M. Taranta II, Joseph J. LaViola Jr. |
| 2016 | UIST | A Rapid Prototyping Approach to Synthetic Data Generation for Improved 2D Gesture Recognition. | Eugene M. Taranta II, Mehran Maghoumi, Corey R. Pittman, Joseph J. LaViola Jr. |
| 2015 | CHI | Exploring 3D User Interface Technologies for Improving the Gaming Experience. | Arun K. Kulshreshth, Joseph J. LaViola Jr. |
| 2015 | CHI | Enhanced Depth Discrimination Using Dynamic Stereoscopic 3D Parameters. | Arun K. Kulshreshth, Joseph J. LaViola Jr. |
| 2015 | IUI | Math Boxes: A Pen-Based User Interface for Writing Difficult Mathematical Expressions. | Eugene M. Taranta II, Joseph J. LaViola Jr. |
| 2015 | SIGGRAPH | Context aware 3D gesture recognition for games and virtual reality. | Joseph J. LaViola Jr. |
| 2014 | CHI | Exploring the usefulness of finger-based 3D gesture menu selection. | Arun K. Kulshreshth, Joseph J. LaViola Jr. |
| 2014 | CHI | Altering gameplay behavior using stereoscopic 3D vision-based video game design. | Jonas Schild, Joseph J. LaViola Jr., Maic Masuch |
| 2014 | FDG | Dance Enhanced: Investigating how earning content through exertion impacts dance game enjoyment. | Emiko Charbonneau, Sarah Buchanan, Jared N. Bott, Florian 'Floyd' Mueller, Joseph J. LaViola Jr. |
| 2014 | IUI | A practical framework for constructing structured drawings. | Salman Cheema, Sarah Buchanan, Sumit Gulwani, Joseph J. LaViola Jr. |
| 2014 | IUI | Exploring head tracked head mounted displays for first person robot teleoperation. | Corey Pittman, Joseph J. LaViola Jr. |
| 2014 | SIGGRAPH | An introduction to 3D gestural interfaces. | Joseph J. LaViola Jr. |
| 2014 | RO-MAN | Enhancing the robot avateering metaphor discreetly with an assistive agent and its effect on perception. | Seng Lee Koh, Kevin Pfeil, Joseph J. LaViola Jr. |
| 2013 | CHI | Creating and analyzing stereoscopic 3D graphical user interfaces in digital games. | Jonas Schild, Liane Blicke, Joseph J. LaViola Jr., Maic Masuch |
| 2013 | FDG | Exploring Minecraft as a conduit for increasing interest in programming. | Christopher Zorn, Chadwick A. Wingrave, Emiko Charbonneau, Joseph J. LaViola Jr. |
| 2013 | IUI | Exploring 3d gesture metaphors for interaction with unmanned aerial vehicles. | Kevin Pfeil, Seng Lee Koh, Joseph J. LaViola Jr. |
| 2013 | RE | Plant Guild Composer: A Software System for Sustainability. | Juliet Norton, Alex J. Stringfellow, Joseph J. LaViola Jr., Birgit Penzenstadler, Bill Tomlinson |
| 2013 | VR | Automatic 3D selection technique assignment using real-time scenario analysis. | Jeffrey Cashion, Chadwick A. Wingrave, Joseph J. LaViola Jr. |
| 2012 | CHI | QuickDraw: improving drawing experience for geometric diagrams. | Salman Cheema, Sumit Gulwani, Joseph J. LaViola Jr. |
| 2012 | CHI | Understanding user experience in stereoscopic 3D games. | Jonas Schild, Joseph J. LaViola Jr., Maic Masuch |
| 2012 | CHI | Inspiring creative constructivist play. | Chadwick A. Wingrave, Juliet Norton, Christopher Ross, Nathan Ochoa, Sergiu Veazanchin, Emiko Charbonneau, Joseph J. LaViola Jr. |
| 2012 | FDG | Evaluating user performance in 3D stereo and motion enabled video games. | Arun K. Kulshreshth, Jonas Schild, Joseph J. LaViola Jr. |
| 2012 | ICSE | Code Bubbles: A practical working-set programming environment. | Steven P. Reiss, Jared N. Bott, Joseph J. LaViola Jr. |
| 2012 | IUI | PhysicsBook: a sketch-based interface for animating physics diagrams. | Salman Cheema, Joseph J. LaViola Jr. |
| 2012 | IUI | LogicPad: a pen-based application for visualization and verification of boolean algebra. | Bo Kang, Joseph J. LaViola Jr. |
| 2012 | SIGCSE | CSTutor: a pen-based tutor for data structure visualization. | Sarah Buchanan, Brandon Ochs, Joseph J. LaViola Jr. |
| 2011 | CHI | Evaluating the benefits of 3d stereo in modern video games. | Joseph J. LaViola Jr., Tad Litwiller |
| 2011 | FDG | Wizard of Wii: toward understanding player experience in first person games with 3D gestures. | Salman Cheema, Joseph J. LaViola Jr. |
| 2010 | CHI | Code bubbles: a working set-based interface for code understanding and maintenance. | Andrew Bragdon, Robert C. Zeleznik, Steven P. Reiss, Suman Karumuri, William Cheung, Joshua Kaplan, Christopher Coleman, Ferdi Adeputra, Joseph J. LaViola Jr. |
| 2010 | CHI | Early explorations of CAT: canine amusement and training. | Chadwick A. Wingrave, Jeremy Rose, Todd Langston, Joseph J. LaViola Jr. |
| 2010 | FDG | Exploring strategies and guidelines for developing full body video game interfaces. | Juliet Norton, Chadwick A. Wingrave, Joseph J. LaViola Jr. |
| 2010 | ICSE | Code bubbles: rethinking the user interface paradigm of integrated development environments. | Andrew Bragdon, Steven P. Reiss, Robert C. Zeleznik, Suman Karumuri, William Cheung, Joshua Kaplan, Christopher Coleman, Ferdi Adeputra, Joseph J. LaViola Jr. |
| 2010 | ICSE | A research demonstration of code bubbles. | Andrew Bragdon, Steven P. Reiss, Robert C. Zeleznik, Suman Karumuri, William Cheung, Joshua Kaplan, Christopher Coleman, Ferdi Adeputra, Joseph J. LaViola Jr. |
| 2010 | IUI | Towards intelligent motion inferencing in mathematical sketching. | Salman Cheema, Joseph J. LaViola Jr. |
| 2010 | SIGGRAPH | Vibraudio pose: an investigation of non-visual feedback roles for body controlled video games. | Emiko Charbonneau, Charles E. Hughes, Joseph J. LaViola Jr. |
| 2010 | SIGGRAPH | An introduction to 3D spatial interaction with video game motion controllers. | Joseph J. LaViola Jr., Richard Marks |
| 2010 | VR | Virtual Experience Test: A virtual environment evaluation questionnaire. | Dustin B. Chertoff, Brian F. Goldiez, Joseph J. LaViola Jr. |
| 2010 | VR | Markerless tracking using Polar Correlation of camera optical flow. | Prince Gupta, Niels da Vitoria Lobo, Joseph J. LaViola Jr. |
| 2010 | VR | Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices. | Michael Hoffman, Paul Varcholik, Joseph J. LaViola Jr. |
| 2009 | CHI | GestureBar: improving the approachability of gesture-based interfaces. | Andrew Bragdon, Robert C. Zeleznik, Brian M. Williamson, Timothy Miller, Joseph J. LaViola Jr. |
| 2009 | FDG | Exploring 3D gestural interfaces for music creation in video games. | Jared N. Bott, James G. Crowley, Joseph J. LaViola Jr. |
| 2009 | FDG | An exploration of menu techniques using a 3D game input device. | Dustin B. Chertoff, Ross W. Byers, Joseph J. LaViola Jr. |
| 2009 | HCI | TACTUS: A Hardware and Software Testbed for Research in Multi-Touch Interaction. | Paul Varcholik, Joseph J. LaViola Jr., Denise M. Nicholson |
| 2009 | SIGGRAPH | Understanding visual interfaces for the next generation of dance-based rhythm video games. | Emiko Charbonneau, Andrew Miller, Chadwick A. Wingrave, Joseph J. LaViola Jr. |
| 2009 | SIGGRAPH | Interaction: interfaces, algorithms, and applications. | Miguel A. Otaduy, Takeo Igarashi, Joseph J. LaViola Jr. |
| 2009 | SIGGRAPH | The Bespoke 3DUI XNA Framework: a low-cost platform for prototyping 3D spatial interfaces in video games. | Paul D. Varcholik, Joseph J. LaViola Jr., Charles E. Hughes |
| 2009 | VR | One Man Band: A 3D Gestural Interface for Collaborative Music Creation. | Jared N. Bott, James G. Crowley, Joseph J. LaViola Jr. |
| 2008 | EGVE | The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotation. | Joseph J. LaViola Jr., Andrew S. Forsberg, John Huffman, Andrew Bragdon |
| 2008 | ICPR | Online recognition of handwritten mathematical expressions with support for matrices. | Chuanjun Li, Robert C. Zeleznik, Timothy Miller, Joseph J. LaViola Jr. |
| 2007 | SIGGRAPH | Sketching and gestures 101. | Joseph J. LaViola Jr. |
| 2007 | SIGGRAPH | Mathematical sketching. | Joseph J. LaViola Jr. |
| 2007 | SIGGRAPH | An initial evaluation of a pen-based tool for creating dynamic mathematical illustrations. | Joseph J. LaViola Jr. |
| 2007 | SIGGRAPH | MathPad | Joseph J. LaViola Jr., Robert C. Zeleznik |
| 2007 | VR | Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments. | Dmitri K. Lemmerman, Joseph J. LaViola Jr. |
| 2006 | SIGGRAPH | Welcome and introduction. | Joseph J. LaViola Jr. |
| 2006 | SIGGRAPH | Sketching and gestures 101. | Joseph J. LaViola Jr. |
| 2006 | SIGGRAPH | Mathematical sketching. | Joseph J. LaViola Jr. |
| 2006 | SIGGRAPH | MathPad | Joseph J. LaViola Jr., Robert C. Zeleznik |
| 2003 | EGVE | A Testbed for Studying and Choosing Predictive Tracking Algorithms in Virtual Environments. | Joseph J. LaViola Jr. |
| 2003 | EGVE | Double Exponential Smoothing: An Alternative to Kalman Filter-Based Predictive Tracking. | Joseph J. LaViola Jr. |
| 2003 | VR | An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms. | Joseph J. LaViola Jr. |
| 2002 | VR | Pop Through Button Devices for VE Navigation and Interaction. | Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel Acevedo Feliz, Daniel F. Keefe |