| 2026 | CSEDU | A Survey about Variables That Drive and Inform Adaptation of Learning Dashboards. | Rmi Barb, Benot Encelle, Karim Sehaba |
| 2025 | CSEDU | A Systematic Literature Review of Adaptive Collaborative Systems Based on Dashboards. | Kaouther Soltani, Nadia Hocine, Karim Sehaba |
| 2024 | CSEDU | Adaptation in Learning Analytics Dashboards: A Systematic Review. | Rmi Barb, Benot Encelle, Karim Sehaba |
| 2022 | CSEDU | Review of the Adaptability of a Set of Learning Games Meant for Teaching Computational Thinking or Programming in France. | Hajar Saddoug, Aryan Rahimian, Bertrand Marne, Mathieu Muratet, Karim Sehaba, Sbastien Jolivet |
| 2021 | CSEDU | Toward a Meta-design Method for Learning Games. | Bertrand Marne, Mathieu Muratet, Karim Sehaba |
| 2020 | CSEDU | Learner Performance Prediction Indicators based on Machine Learning. | Karim Sehaba |
| 2019 | IC3K | Towards Web Browsing Assistance Using Task Modeling Based on Observed Usages. | Benot Encelle, Karim Sehaba |
| 2019 | IC3K | Generation of Task Models from Observed Usage Application to Web Browsing Assistance. | Karim Sehaba, Benot Encelle |
| 2018 | CSEDU | Analysis of Serious Games based Learning Requirements using Feedback and Traces of Users. | Afef Ghannem, Karim Sehaba, Raoudha Khchrif, Henda Ben Ghzala |
| 2018 | ICCHP | Calculation of the User Ability Profile in Disability Situations. | Karim Sehaba |
| 2017 | ICALT | Towards Serious Game Content-Extraction for a Pedagogical Evaluation. | Afef Ghannem, Karim Sehaba, Raoudha Khchrif, Henda Hajjami Ben Ghzala |
| 2016 | IVA | Familiarity Detection with the Component Process Model. | Joseph P. Garnier, Jean-Charles Marty, Karim Sehaba |
| 2015 | CSEDU | Recommendation of Learning Resources based on Social Relations. | Mohammed Tadlaoui, Karim Sehaba, Sbastien George |
| 2014 | CSEDU | Learn and Evolve the Domain Model in Intelligent Tutoring Systems - Approach Based on Interaction Traces. | Aarij Mahmood Hussaan, Karim Sehaba |
| 2014 | RO-MAN | Learn to adapt based on users' feedback. | Abir-Beatrice Karami, Karim Sehaba, Benot Encelle |
| 2013 | CSEDU | Identifying Learner's Engagement in Learning Games - A Qualitative Approach based on Learner's Traces of Interaction. | Patrice Bouvier, lise Lavou, Karim Sehaba, Sbastien George |
| 2013 | CSEDU | Capitalize and Share Observation and Analysis Knowledge to Assist Trainers in Professional Training with Simulation - Case of Training and Skills Maintain of Nuclear Power Plant Control Room Staff. | Olivier Champalle, Karim Sehaba, Alain Mille |
| 2013 | ICALT | Using Traces to Qualify Learner's Engagement in Game-Based Learning. | Patrice Bouvier, Karim Sehaba, lise Lavou, Sbastien George |
| 2013 | ICALT | Adaptive Serious Game for Rehabilitation of Persons with Cognitive Disabilities. | Aarij Mahmood Hussaan, Karim Sehaba |
| 2013 | ICTAI | Adaptive and Personalised Robots - Learning from Users' Feedback. | Abir-Beatrice Karami, Karim Sehaba, Benot Encelle |
| 2012 | ICALT | Sharing Experiences between Learners with Different Profiles: Adaptation of Interaction Traces. | Karim Sehaba |
| 2011 | ASSETS | Helping children with cognitive disabilities through serious games: project CLES. | Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille |
| 2011 | CSEDU | A System for Generating Pedagogical Scenarios for Serious Games. | Aarij Mahmood Hussaan, Karim Sehaba |
| 2011 | CSEDU | Using Interaction Traces for Evolutionary Design Support - Application on the Virtual Campus VCIel. | Karim Sehaba, Stphanie Mailles-Viard Metz |
| 2011 | ICALT | A Framework for Observation and Analysis of Learners' Behavior in a Full-Scope Simulator of a Nuclear Power Plant - Approach Based on Modelled Traces. | Olivier Champalle, Karim Sehaba, Alain Mille, Yannick Pri |
| 2011 | ICALT | Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities. | Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille |
| 2011 | ICALT | Adaptation of Shared Traces in e-learning Environment. | Karim Sehaba |
| 2009 | AIED | Adaptive TEL Based on Interaction Traces. | Karim Sehaba, Benot Encelle |
| 2007 | ACII | An Emotional Model for Synthetic Characters with Personality. | Karim Sehaba, Nicolas Sabouret, Vincent Corruble |
| 2006 | ASSETS | Attention analysis in interactive software for children with autism. | A. Ould Mohamed, Vincent Courboulay, Karim Sehaba, Michel Mnard |