Magy Seif El-Nasr
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
90
Venues
18
Active years
1998–2026
Best venue rank
A*
Where they publish
Papers
90 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Change is Hard: Consistent Player Behavior Across Games with Conflicting Incentives. | Emily Chen, Alexander J. Bisberg, Dmitri Williams, Magy Seif El-Nasr, Emilio Ferrara |
| 2026 | FDG | AI-Supported and Socially-Augmented Gamification to Overcome Behavioral Barriers in Sustainable Cooking. | Talayeh Dehghani Ghotbabadi, Magy Seif El-Nasr, Tobias Hodel |
| 2026 | FDG | Talking Wildfire: How Discourse in Serious Games Shapes Collaborative Learning and Preparedness. | Mrio Escarce Junior, MJ Johns, Shivam Shukla, Darian Lee, Mennatullah Hendawy, Susanne Jul, Katherine Isbister, Magy Seif El-Nasr |
| 2026 | HCI | Gamifying Learning for Sustainability: Designing Emotionally Sustainable Engagement Through Human-Computer Interaction. | Talayeh Dehghani Ghotbabadi, Tobias Hodel, Magy Seif El-Nasr |
| 2026 | SIGCSE | Parallel X: Redesigning of a Parallel Programming Educational Game with Semantic Foundations and Transfer Learning. | Devon McKee, Zhiyu Lin, Boyd Fox, Jiahong Li, Jichen Zhu, Magy Seif El-Nasr, Tyler Sorensen |
| 2025 | CHI | Translating Social Dilemmas into Gameful Designs for Wildfire Resilience. | MJ Johns, Yael Nidam, Mrio Escarce Junior, Linda Hirsch, Yiyang Lu, Bridget Ho, Anna Toledo, Magy Seif El-Nasr, Stephen Collier, Edward F. Melcer, Katherine Isbister |
| 2024 | CHI | Participatory Design of a Serious Game to Improve Wildfire Preparedness with Community Residents and Experts. | MJ Johns, Emmanuel Chinedum Ezenwa, Seunghyun Lee, Thomas Maiorana, Ciel Wood, Josh D. Levano, Rita Aksum Tesfay, Michael Takami, Cameron A Dodd, Madison Li, Hanne Manning, Regis Pak, Lily Chen, Ria K. Saini, Mrio Escarce Junior, Mennatullah Hendawy, Magy Seif El-Nasr, Edward F. Melcer, Katherine Isbister |
| 2024 | CHI | "Backseat Gaming" A Study of Co-Regulated Learning within a Collegiate Male Esports Community. | Erica Kleinman, Reza Habibi, Garrett B. Powell, Brent N. Reeves, James Prather, Magy Seif El-Nasr |
| 2024 | CHI | "Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization System. | Sai Siddartha Maram, Erica Kleinman, Jennifer Villareale, Jichen Zhu, Magy Seif El-Nasr |
| 2024 | CHI | Damage Optimization in Video Games: A Player-Driven Co-Creative Approach. | Johannes Pfau, Manik Charan, Erica Kleinman, Magy Seif El-Nasr |
| 2024 | FDG | Interactive Player Journeys: Co-designing a Process Visualization System to Video Game Analytics. | Zhaoqing Teng, Johannes Pfau, Sai Siddartha Maram, Magy Seif El-Nasr |
| 2024 | SAC | An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification. | Sai Siddartha Maram, Anna Amato, Giovanni Maria Troiano, Steven C. Sutherland, Camillia Matuk, Edward F. Melcer, Eln Carstensdttir, Casper Harteveld, Magy Seif El-Nasr |
| 2024 | SAC | Open Player Modeling - Using AI to help Reflection and Learning in Serious Games. | Sai Siddartha Maram, Jennifer Villareale, Jichen Zhu, Magy Seif El-Nasr |
| 2023 | ACII | Modeling Player Personality Factors from In-Game Behavior and Affective Expression. | Reza Habibi, Johannes Pfau, Magy Seif El-Nasr |
| 2023 | ACII | Assessing the Impact of Personality on Affective States from Video Game Communication. | Atieh Kashani, Johannes Pfau, Magy Seif El-Nasr |
| 2023 | CHI | "What else can I do?" Examining the Impact of Community Data on Adaptation and Quality of Reflection in an Educational Game. | Erica Kleinman, Jennifer Villareale, Murtuza N. Shergadwala, Zhaoqing Teng, Andy Bryant, Jichen Zhu, Magy Seif El-Nasr |
| 2023 | CHI | Player-Driven Game Analytics: The Case of Guild Wars 2. | Johannes Pfau, Magy Seif El-Nasr |
| 2023 | FDG | Under Pressure: A Multi-Modal Analysis of Induced Stressors in Games for Resilience. | Reza Habibi, Johannes Pfau, Sai Siddartha Maram, Jiahong Li, Bjarke Alexander Larsen, Jason Xu, Atieh Kashani, Shweta K. Sisodiya, Jonattan Holmes, Zhaoqing Teng, Eln Carstensdttir, Magy Seif El-Nasr |
| 2023 | FDG | Towards a Human-in-the-Loop System for Authoring Game AI using Behavior Languages. | Erica Kleinman, Spencer K. Lynn, A. Bryan Loyall, Magy Seif El-Nasr |
| 2023 | FDG | A Visual Ethnographic Study at Cultural Spaces to Identify Character Creation Opportunities. | Sai Siddartha Maram, Johannes Pfau, Jai Bhagu Dodechani, Magy Seif El-Nasr |
| 2023 | FDG | Integrating Players' Perspectives in AI-Based Games: Case Studies of Player-AI Interaction Design. | Jennifer Villareale, Sai Siddartha Maram, Magy Seif El-Nasr, Jichen Zhu |
| 2023 | HCI | From Teams to Games: Connecting Game Development to Game Characteristics. | Emil Lundedal Hammar, Alessandro Canossa, Michael S. Debus, Johannes Pfau, Magy Seif El-Nasr, Jesper Juul, Ahmad Azadvar |
| 2022 | CHI | Kills, Deaths, and (Computational) Assists: Identifying Opportunities for Computational Support in Esport Learning. | Erica Kleinman, Murtuza N. Shergadwala, Magy Seif El-Nasr |
| 2022 | FDG | The Effects of Adaptive Procedural Levels on Engagement and Performance in an Educational Programming Game. | Chaima Jemmali, Magy Seif El-Nasr, Seth Cooper |
| 2022 | FDG | EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs. | Nathan Partlan, Luis Soto, Jim Howe, Sarthak Shrivastava, Magy Seif El-Nasr, Stacy Marsella |
| 2022 | HCI | A Data-Driven Design of AR Alternate Reality Games to Measure Resilience. | Reza Habibi, Sai Siddartha Maram, Johannes Pfau, Jessica Wei, Shweta K. Sisodiya, Atieh Kashani, Eln Carstensdttir, Magy Seif El-Nasr |
| 2021 | CHI | VINS: Visual Search for Mobile User Interface Design. | Sara Bunian, Kai Li, Chaima Jemmali, Casper Harteveld, Yun Fu, Magy Seif El-Nasr |
| 2021 | CHI | "Naked and on Fire": Examining Player Agency Experiences in Narrative-Focused Gameplay. | Eln Carstensdttir, Erica Kleinman, Ryan Williams, Magy Seif El-Nasr |
| 2021 | CHI | The Gang's All Here: How People Used Games to cope with COVID19 Quarantine. | Erica Kleinman, Sara Chojnacki, Magy Seif El-Nasr |
| 2021 | CHI | Special Interest Group: The Present and Future of Esports in HCI. | Simone Kriglstein, Anna Lisa Martin-Niedecken, Laia Turmo Vidal, Madison Klarkowski, Katja Rogers, Selen Turkay, Magy Seif El-Nasr, Elena Mrquez Segura, Anders Drachen, Perttu Hmlinen |
| 2021 | CHI | StoryMap: Using Social Modeling and Self-Modeling to Support Physical Activity Among Families of Low-SES Backgrounds. | Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, Andrea G. Parker |
| 2021 | FDG | Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools. | Nathan Partlan, Erica Kleinman, Jim Howe, Sabbir Ahmad, Stacy Marsella, Magy Seif El-Nasr |
| 2020 | CHI | Evaluating the Effect of Timeline Shape on Visualization Task Performance. | Sara Di Bartolomeo, Aditeya Pandey, Aristotelis Leventidis, David Saffo, Uzma Haque Syeda, Eln Carstensdttir, Magy Seif El-Nasr, Michelle A. Borkin, Cody Dunne |
| 2020 | CHI | Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support. | Eln Carstensdttir, Nathan Partlan, Steven C. Sutherland, Tyler Duke, Erika Ferris, Robin M. Richter, Maria Jose Valladares, Magy Seif El-Nasr |
| 2020 | CHI | Storywell: Designing for Family Fitness App Motivation by Using Social Rewards and Reflection. | Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Vivien Morris, Magy Seif El-Nasr, Andrea G. Parker |
| 2020 | FDG | Data-Driven Game Development: Ethical Considerations. | Magy Seif El-Nasr, Erica Kleinman |
| 2020 | FDG | "And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay Analysis. | Erica Kleinman, Sabbir Ahmad, Zhaoqing Teng, Andy Bryant, Truong-Huy D. Nguyen, Casper Harteveld, Magy Seif El-Nasr |
| 2020 | FDG | Tile-o-Scope AR: An Augmented Reality Tabletop Image Labeling Game Toolkit. | Sofia Eleni Spatharioti, Borna Fatehi, Melanie Smith, Avery Rosenbloom, Josh Aaron Miller, Magy Seif El-Nasr, Sara Ann Wylie, Seth Cooper |
| 2020 | FDG | Reflection in Game-Based Learning: A Survey of Programming Games. | Jennifer Villareale, Colan F. Biemer, Magy Seif El-Nasr, Jichen Zhu |
| 2020 | SIGCSE | Labeling Debugging in May's Journey Gameplay. | Ma. Victoria Almeda, Erica Kleinman, Chaima Jemmali, Carter Ithier, Elizabeth Rowe, Magy Seif El-Nasr |
| 2020 | SIGCSE | MAADS: Mixed-Methods Approach for the Analysis of Debugging Sequences of Beginner Programmers. | Chaima Jemmali, Erica Kleinman, Sara Bunian, Mia Victoria Almeda, Elizabeth Rowe, Magy Seif El-Nasr |
| 2019 | CHI | Social Reflections on Fitness Tracking Data: A Study with Families in Low-SES Neighborhoods. | Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, Vivien Morris, Andrea G. Parker |
| 2019 | FDG | Player interaction in narrative games: structure and narrative progression mechanics. | Eln Carstensdttir, Erica Kleinman, Magy Seif El-Nasr |
| 2019 | FDG | Academics without borders. | Magy Seif El-Nasr |
| 2019 | FDG | Teamwork and adaptation in games (TAG): a survey to gauge teamwork. | Casper Harteveld, Erica Kleinman, Paola Rizzo, Dylan G. M. Schouten, Truong Huy Nguyen, Samuel Liberty, Wade Kimbrough, Paul Fombelle, Magy Seif El-Nasr |
| 2019 | FDG | Using game design mechanics as metaphors to enhance learning of introductory programming concepts. | Chaima Jemmali, Erica Kleinman, Sara Bunian, Mia Victoria Almeda, Elizabeth Rowe, Magy Seif El-Nasr |
| 2019 | FDG | Expertise and engagement: re-designing citizen science games with players' minds in mind. | Josh Aaron Miller, Uttkarsh Narayan, Matthew Hantsbarger, Seth Cooper, Magy Seif El-Nasr |
| 2019 | FDG | Evaluation of an automatically-constructed graph-based representation for interactive narrative. | Nathan Partlan, Eln Carstensdttir, Erica Kleinman, Sam Snodgrass, Casper Harteveld, Gillian Smith, Camillia Matuk, Steven C. Sutherland, Magy Seif El-Nasr |
| 2019 | ICIDS | A Model for Analyzing Diegesis in Digital Narrative Games. | Erica Kleinman, Eln Carstensdttir, Magy Seif El-Nasr |
| 2019 | ICSE | Developing games that capture and engage users. | Magy Seif El-Nasr |
| 2018 | CHI | Family Health Promotion in Low-SES Neighborhoods: A Two-Month Study of Wearable Activity Tracking. | Herman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, Vivien Morris, Andrea G. Parker |
| 2018 | FDG | Educational game design: an empirical study of the effects of narrative. | Chaima Jemmali, Sara Bunian, Andrea Mambretti, Magy Seif El-Nasr |
| 2018 | FDG | Going forward by going back: re-defining rewind mechanics in narrative games. | Erica Kleinman, Eln Carstensdttir, Magy Seif El-Nasr |
| 2018 | ICMLA | Learning Generative Models of Social Interactions with Humans-in-the-Loop. | Dan Feng, Pedro Sequeira, Eln Carstensdttir, Magy Seif El-Nasr, Stacy Marsella |
| 2018 | RecSys | The art of drafting: a team-oriented hero recommendation system for multiplayer online battle arena games. | Zhengxing Chen, Truong-Huy D. Nguyen, Yuyu Xu, Christopher Amato, Seth Cooper, Yizhou Sun, Magy Seif El-Nasr |
| 2017 | ICIDS | Towards an Interaction Model for Interactive Narratives. | Eln Carstensdttir, Erica Kleinman, Magy Seif El-Nasr |
| 2017 | WWW | EOMM: An Engagement Optimized Matchmaking Framework. | Zhengxing Chen, Su Xue, John Kolen, Navid Aghdaie, Kazi A. Zaman, Yizhou Sun, Magy Seif El-Nasr |
| 2016 | DIGRA | G-Player: Exploratory Visual Analytics for Accessible Knowledge Discovery. | Alessandro Canossa, Truong-Huy D. Nguyen, Magy Seif El-Nasr |
| 2016 | ICIDS | An Active Analysis and Crowd Sourced Approach to Social Training. | Dan Feng, Eln Carstensdttir, Sharon Marie Carnicke, Magy Seif El-Nasr, Stacy Marsella |
| 2016 | RecSys | Eliciting Emotions in Design of Games - a Theory Driven Approach. | Alessandro Canossa, Jeremy B. Badler, Magy Seif El-Nasr, Eric Anderson |
| 2015 | FDG | In Your Face(t) Impact of Personality and Context on Gameplay Behavior. | Alessandro Canossa, Jeremy B. Badler, Magy Seif El-Nasr, Stefanie Tignor, Randy C. Colvin |
| 2015 | FDG | Unpacking Adherence and Engagement in Persuasive Health Games. | Magy Seif El-Nasr, Shree Durga, Mariya Shiyko, Carmen Sceppa |
| 2015 | FDG | Games Research Today: Analyzing the Academic Landscape 2000-2014. | Edward F. Melcer, Truong-Huy D. Nguyen, Zhengxing Chen, Alessandro Canossa, Magy Seif El-Nasr, Katherine Isbister |
| 2015 | FDG | Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games. | Truong-Huy D. Nguyen, Magy Seif El-Nasr, Alessandro Canossa |
| 2015 | FDG | Investigating behavior change indicators and cognitive measures in persuasive health games. | Shree Subramanian, Sean Hallinan, Magy Seif El-Nasr, Mariya Shiyko, Carmen Sceppa |
| 2015 | IVA | Modeling Warmth and Competence in Virtual Characters. | Truong-Huy D. Nguyen, Eln Carstensdttir, Nhi Ngo, Magy Seif El-Nasr, Matt Gray, Derek Isaacowitz, David DeSteno |
| 2014 | CHI | Games and entertainment community SIG: reaching beyond CHI. | Lennart E. Nacke, Pejman Mirza-Babaei, Magy Seif El-Nasr, Heather Desurvire, Regina Bernhaupt |
| 2013 | DIGRA | Leveraging Play in Health-Based Games to Promote Sustained Behavior Change in Healthy Eating and Exercise. | Shree Durga, Magy Seif El-Nasr, Mariya Shiyko, Carmen Sceppa, Pamela Naab, Lisa Andres |
| 2013 | FDG | Tool-supported iterative learning of component-based software architecture for games. | David Llans, Marco Antonio Gmez-Martn, Pedro Pablo Gmez-Martn, Pedro A. Gonzlez-Calero, Magy Seif El-Nasr |
| 2013 | FDG | Visual motion in a railed shooter game: A designer study. | David Milam, Magy Seif El-Nasr, Lyn Bartram, Bardia Aghabeigi |
| 2012 | CHI | Game user research. | Magy Seif El-Nasr, Heather Desurvire, Lennart E. Nacke, Anders Drachen, Licia Calvi, Katherine Isbister, Regina Bernhaupt |
| 2012 | CHI | Toolset to explore visual motion designs in a video game. | David Milam, Magy Seif El-Nasr, Lyn Bartram, Matt Lockyer, Chao Feng, Perry Tan |
| 2012 | ICEC | Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game. | David Milam, Magy Seif El-Nasr, Lyn Bartram, Bardia Aghabeigi, Perry Tan |
| 2012 | SIGCSE | Programming, PWNed: using digital game development to enhance learners' competency and self-efficacy in a high school computing science course. | Katie Seaborn, Magy Seif El-Nasr, David Milam, Darren Yung |
| 2011 | HCI | Body Buddies: Social Signaling through Puppeteering. | Magy Seif El-Nasr, Katherine Isbister, Jeffery Ventrella, Bardia Aghabeigi, Chelsea Hash, Mona Erfani, Jacquelyn Ford Morie, Leslie Bishko |
| 2011 | SIGGRAPH | Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison. | Dinara Moura, Magy Seif El-Nasr, Christopher D. Shaw |
| 2011 | SIGGRAPH | Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison. | Dinara Moura, Magy Seif El-Nasr, Christopher D. Shaw |
| 2011 | TEI | Experiencing the reading glove. | Karen Tanenbaum, Theresa Jean Tanenbaum, Alissa Nicole Antle, Jim Bizzocchi, Magy Seif El-Nasr, Marek Hatala |
| 2010 | CHI | Understanding and evaluating cooperative games. | Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, Mona Erfani, Beth Lameman, Hamid Maygoli, Sang Mah |
| 2010 | FDG | Analysis of level design 'push & pull' within 21 games. | David Milam, Magy Seif El-Nasr |
| 2010 | IVA | DelsArtMap: Applying Delsarte's Aesthetic System to Virtual Agents. | Michael Nixon, Philippe Pasquier, Magy Seif El-Nasr |
| 2010 | SIGGRAPH | Design patterns to guide player movement in 3D games. | David Milam, Magy Seif El-Nasr |
| 2009 | FDG | System for Automated Interactive Lighting (SAIL). | Joseph A. Zupko, Magy Seif El-Nasr |
| 2008 | ICIDS | Exploring Non-verbal Behavior Models for Believable Characters. | Magy Seif El-Nasr, Huaxin Wei |
| 2008 | ICIDS | Looking at the Interactive Narrative Experience through the Eyes of the Participants. | David Milam, Magy Seif El-Nasr, Ron Wakkary |
| 2008 | SIGGRAPH | A tool for adaptive lighting design. | Joseph A. Zupko, Magy Seif El-Nasr |
| 2006 | ETRA | Visual attention in 3D video games. | Su Yan, Magy Seif El-Nasr |
| 2005 | CHI | Intelligent lighting for a better gaming experience. | Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron |
| 2004 | SIGGRAPH | Visually directing user's attention in interactive 3D environments. | Magy Seif El-Nasr, Chinmay Rao |
| 1998 | ITS | Incorporating Personality into a Multi-Agent Intelligent System for Training Teachers. | Jianwen Yin, Magy Seif El-Nasr, Linyu Yang, John Yen |