| 2026 | SIGCSE | Defining Gaps in Student Affect Research for Computer Science. | Julie M. Smith, Monica McGill, Precious Eze, Charity Odetola |
| 2026 | SIGCSE | Challenges to Computing Education in Uncertain Times: A Community Discussion. | Yesenia Velasco, Monica McGill, Geoffrey Challen |
| 2019 | ITiCSE | Resources for Researching and Teaching Computing Education in Primary and Secondary Schools: What Exists and What is Still Needed. | Monica McGill, Miles G. Berry, Leigh Ann DeLyser, Briana B. Morrison |
| 2017 | ITiCSE | Game Development for Computer Science Education. | Monica McGill, Chris Johnson, James Atlas, Durell Bouchard, Laurence D. Merkle, Chris H. Messom, Ian Pollock, Michael James Scott |
| 2017 | SIGCSE | Evaluating the Long-Term Impact of Pre-college Computing Activities (Abstract Only). | Adrienne Decker, Monica McGill, Alan Peterfreund |
| 2016 | ITiCSE | Game Development for Computer Science Education. | Chris Johnson, Monica McGill, Durell Bouchard, Michael K. Bradshaw, Vctor A. Bucheli, Laurence D. Merkle, Michael James Scott, Elizabeth Sweedyk, Jesus ngel Velzquez-Iturbide, Zhiping Xiao, Ming Zhang |
| 2015 | ICER | Does Outreach Impact Choices of Major for Underrepresented Undergraduate Students? | Monica McGill, Adrienne Decker, Amber Settle |
| 2013 | SIGITE | Demographics of undergraduate students in game degree programs in the US and UK. | Monica McGill, Amber Settle, Adrienne Decker |
| 2013 | SIGITE | Diversity in the game industry: is outreach the solution? | Amber Settle, Monica McGill, Adrienne Decker |
| 2011 | SIGITE | Motivations and informing frameworks of game degree programs in the United Kingdom and the United States. | Monica McGill |
| 2011 | SIGITE | Computing faculty tenure and promotion requirements at USA and Canadian post-secondary institutions. | Monica McGill, Amber Settle |
| 2010 | ITiCSE | Collaborative design of cross-disciplinary game minors based on the IGDA curriculum framework. | Monica McGill |
| 2009 | FDG | Defining the expectation gap: a comparison of industry needs and existing game development curriculum. | Monica McGill |
| 2009 | FDG | Evaluating the effectiveness of hypothesis-based digital learning games in high school science curriculum. | Monica McGill |
| 2009 | SIGCSE | Weighted game developer qualifications for consideration in curriculum development. | Monica McGill |