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Peta Wyeth

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

49

Venues

8

Active years

2001–2025

Best venue rank

A*

Where they publish

Papers

49 indexed papers, newest first.

YearVenueTitleAuthors
2025CHIDesigning for Transactional Moments: Features of Tools for Child-centred Speech Language Teletherapy.Sarah Matthews, Susan Danby, Sophie Westwood, Maryanne Theobald, Peta Wyeth
2025TEIWobblies: Designing Intentional Playthings with Young Children.Sarah Matthews, Maria Nicholas, Louise Paatsch, Lisa Kervin, Peta Wyeth
2025TEIEmbeddables: Designing Physical-Digital Manipulatives for Young Children.Sarah Matthews, Maria Nicholas, Louise Paatsch, Lisa Kervin, Peta Wyeth
2023OZCHIUnderstanding Modding Devotion, Practices and Motivations using Serious Leisure Perspective.Nicoletta Chiara Tancred, Selen Trkay, Nicole E. M. Vickery, Peta Wyeth
2022OZCHIExploration in Open-World Videogames: Environment, Items, Locations, Quests, and Combat in The Witcher 3.Nicole E. M. Vickery, Peta Wyeth
2022OZCHIExploring the Affordances of Digital Toys for Young Children's Active Play.Yuehao Wang, Nicole E. M. Vickery, Dannielle Tarlinton, Bernd Ploderer, Linda Knight, Alethea Blackler, Peta Wyeth
2021OZCHIEmbodied Interaction Design for Active Play with Young Children: A Scoping Review.Nicole Vickery, Yuehao Wang, Dannielle Tarlinton, Alethea Blackler, Bernd Ploderer, Peta Wyeth, Linda Knight
2020CHITowards a Smart and Socialised Augmented Reality.Alessandro Soro, Ross Brown, Peta Wyeth, Selen Trkay
2020CHIUnderstanding Women Modders using the Serious Leisure Perspective.Nicoletta Tancred, Selen Trkay, Nicole Vickery, Peta Wyeth, Anna McCoombe
2020CHIRestorative Play: Videogames Improve Player Wellbeing After a Need-Frustrating Event.April Tyack, Peta Wyeth, Daniel Johnson
2020OZCHINear and Dear: Designing Relatable VR Agents for Training Games.Sonam Adinolf, Peta Wyeth, Ross Brown, Leonie Simpson
2020OZCHIDesigning Tangible Interactions with Children for Pre-school Music Education.Leyi Ouyang, Bernd Ploderer, Peta Wyeth, Xiaoxin Wang, Ross Andrew Brown
2019OZCHITowards Designing Agent Based Virtual Reality Applications for Cybersecurity Training.Sonam Adinolf, Peta Wyeth, Ross Brown, Roger Altizer
2018CHIVideo Game Selection Procedures For Experimental Research.April Tyack, Peta Wyeth, Madison Klarkowski
2018OZCHIDirecting narrative in gameplay: player interaction in shaping narrative in the witcher 3.Nicole Vickery, Nicoletta Tancred, Peta Wyeth, Daniel Johnson
2017CHIDesigning the Social Internet of Things.Alessandro Soro, Margot Brereton, Paul Roe, Peta Wyeth, Daniel M. Johnson, Aloha May Hufana Ambe, Ann Morrison, Shaowen Bardzell, Tuck Wah Leong, Wendy Ju, Silvia Lindtner, Yvonne Rogers, Jacob Buur
2017DIGRAAdapting Epic Theatre Principles for the Design of Games for Learning.April Tyack, Peta Wyeth
2017OZCHIMake and connect: enabling people to connect through their things.Margot Brereton, Min Zhen Chai, Alessandro Soro, Aloha May Hufana Ambe, Daniel M. Johnson, Peta Wyeth, Paul Roe, Yvonne Rogers
2017OZCHIExploring relatedness in single-player video game play.April Tyack, Peta Wyeth
2016CHIOperationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation.Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Mitchell W. McEwan, Cody J. Phillips, Simon Smith
2016CHIPsychophysiology of Challenge in Play: EDA and Self-Reported Arousal.Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Cody J. Phillips, Simon Smith
2015CHIAll about that Base: Differing Player Experiences in Video Game Genres and the Unique Case of MOBA Games.Daniel M. Johnson, Lennart E. Nacke, Peta Wyeth
2015CHICooperative Game Play with Avatars and Agents: Differences in Brain Activity and the Experience of Play.Daniel M. Johnson, Peta Wyeth, Madison Clark, Christopher N. Watling
2015CHICrossing Domains: Diverse Perspectives on Players.Gareth R. White, Joonhwan Lee, Daniel M. Johnson, Peta Wyeth, Pejman Mirza-Babaei
2015OZCHIOperationalising and Measuring Flow in Video Games.Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Simon Smith, Cody J. Phillips
2015OZCHIEngaging in Videogame Play: An Activity-Centric Analysis of the Player Experience.Nicole McMahon, Peta Wyeth, Daniel M. Johnson
2015OZCHIRedefining Videogame Reward Types.Cody J. Phillips, Daniel M. Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski
2014CHIThe effect of multiplayer dynamic difficulty adjustment on the player experience of video games.Alexander Baldwin, Daniel M. Johnson, Peta Wyeth
2013CHILet's talk about failures: why was the game for children not a success?Christiane Moser, Manfred Tscheligi, Bieke Zaman, Vero Vanden Abeele, Luc Geurts, Mieke Vandewaetere, Panos Markopoulos, Peta Wyeth, Jrg Hofsttter
2013IEUnderstanding player threat responses in FPS games.David Conroy, Peta Wyeth, Daniel M. Johnson
2013IEMotivation during videogame play: analysing player experience in terms of cognitive action.Wilawan Inchamnan, Peta Wyeth
2013IEExploring the role of activity in genre.Nicole McMahon, Peta Wyeth, Daniel M. Johnson
2013IEActivity, motivation and games for young children.Peta Wyeth, Daniel M. Johnson, Jenny M. Ziviani
2012ICECSpotting the Difference: Identifying Player Opponent Preferences in FPS Games.David Conroy, Peta Wyeth, Daniel M. Johnson
2012ICECA Method for Measuring the Creative Potential of Computer Games.Wilawan Inchamnan, Peta Wyeth, Daniel M. Johnson, David Conroy
2012IEVideogame control device impact on the play experience.Mitchell W. McEwan, Daniel M. Johnson, Peta Wyeth, Alethea Blackler
2012IEGameFlow heuristics for designing and evaluating real-time strategy games.Penelope Sweetser, Daniel M. Johnson, Anne Ozdowska, Peta Wyeth
2012OZCHIA gamified mobile application for engaging new students at university orientation.Zachary Fitz-Walter, Dian Tjondronegoro, Peta Wyeth
2012OZCHISelf-determination theory as applied to the design of a software learning system using whole-body controls.Matthew Ford, Peta Wyeth, Daniel M. Johnson
2011OZCHIOrientation Passport: using gamification to engage university students.Zachary Fitz-Walter, Dian Tjondronegoro, Peta Wyeth
2011OZCHIExpressive interactions: tablet usability for young mobile learners.Peta Wyeth, Mitchell W. McEwan, Paul Roe, Ian MacColl
2008OZCHIUnderstanding engagement with tangible user interfaces.Peta Wyeth
2007RoboCupRobot Building for Preschoolers.Peta Wyeth, Gordon F. Wyeth
2006CHIEthnography in the kindergarten: examining children's play experiences.Peta Wyeth
2006OZCHIDesigning cultural probes for children.Peta Wyeth, Carla Diercke
2006OZCHIDesign for inspiration: children, personal connections and educational technology.Peta Wyeth, Carla Diercke, Stephen Viller
2003RoboCupScaffolding Children's Robot Building and Programming Activities.Peta Wyeth, Mark Venz, Gordon F. Wyeth
2002CHITangible programming elements for young children.Peta Wyeth, Helen C. Purchase
2001InteractElectronic Blocks: Tangible Programming Elements for Preschoolers.Peta Wyeth, Gordon F. Wyeth