Robert W. Sumner
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
43
Venues
18
Active years
2008–2025
Best venue rank
A*
Where they publish
Papers
43 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | CVPR | Unboxed: Geometrically and Temporally Consistent Video Outpainting. | Zhongrui Yu, Martina Megaro-Boldini, Robert W. Sumner, Abdelaziz Djelouah |
| 2025 | MIG | Implicit Bzier Motion Model for Precise Spatial and Temporal Control. | Luca Vgeli, Dhruv Agrawal, Martin Guay, Dominik Borer, Robert W. Sumner, Jakob Buhmann |
| 2024 | CoRL | RobotKeyframing: Learning Locomotion with High-Level Objectives via Mixture of Dense and Sparse Rewards. | Fatemeh Zargarbashi, Jin Cheng, Dongho Kang, Robert W. Sumner, Stelian Coros |
| 2024 | CVPR | SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D Scenes. | Alexandros Delitzas, Aya Takmaz, Federico Tombari, Robert W. Sumner, Marc Pollefeys, Francis Engelmann |
| 2024 | MIG | Factorized Motion Diffusion for Precise and Character-Agnostic Motion Inbetweening. | Justin Studer, Dhruv Agrawal, Dominik Borer, Seyedmorteza Sadat, Robert W. Sumner, Martin Guay, Jakob Buhmann |
| 2024 | VISIGRAPP | Trajectory Augmentation for Robust Neural Locomotion Controllers. | Dhruv Agrawal, Mathias Knig, Jakob Buhmann, Robert W. Sumner, Martin Guay |
| 2023 | CHI | Three Perspectives on Embodied Learning in Virtual Reality: Opportunities for Interaction Design. | Julia Chatain, Manu Kapur, Robert W. Sumner |
| 2023 | ICCV | 3D Segmentation of Humans in Point Clouds with Synthetic Data. | Aya Takmaz, Jonas Schult, Irem Kaftan, Mertcan Akay, Bastian Leibe, Robert W. Sumner, Francis Engelmann, Siyu Tang |
| 2023 | MIG | Runtime Motion Adaptation for Precise Character Locomotion. | Noureddine Gueddach, Steven Poulakos, Robert W. Sumner |
| 2023 | PG | Emotion-based Interaction Technique Using User's Voice and Facial Expressions in Virtual and Augmented Reality. | Beom-Seok Ko, Ho-San Kang, Kyuhong Lee, Manuel Braunschweiler, Fabio Znd, Robert W. Sumner, Soo-Mi Choi |
| 2023 | SiggraphA | Pose and Skeleton-aware Neural IK for Pose and Motion Editing. | Dhruv Agrawal, Martin Guay, Jakob Buhmann, Dominik Borer, Robert W. Sumner |
| 2023 | TEI | Grounding Graph Theory in Embodied Concreteness with Virtual Reality. | Julia Chatain, Rudolf Varga, Violaine Fayolle, Manu Kapur, Robert W. Sumner |
| 2021 | EGVE | Mathematics Input for Educational Applications in Virtual Reality. | Luigi Sansonetti, Julia Chatain, Pedro Caldeira, Violaine Fayolle, Manu Kapur, Robert W. Sumner |
| 2021 | PERCOM | Artifact: The Feasibility of Dense Indoor LoRaWAN Towards Passively Sensing Human Presence. | Jascha Grbel, Tyler Thrash, Didier Helal, Robert W. Sumner, Christoph Hlscher, Victor R. Schinazi |
| 2021 | PERCOM | The Feasibility of Dense Indoor LoRaWAN Towards Passively Sensing Human Presence. | Jascha Grbel, Tyler Thrash, Didier Hlal, Robert W. Sumner, Christoph Hlscher, Victor R. Schinazi |
| 2021 | TEI | Real-Time Capture of Holistic Tangible Interactions. | Virag Varga, Gergely Vakulya, Benjamin Brgisser, Nathan Riopelle, Fabio Zund, Robert W. Sumner, Thomas R. Gross, Alanson P. Sample |
| 2019 | MIG | A Creative Game Design and Programming App. | Julia Chatain, Olivier Bitter, Violaine Fayolle, Robert W. Sumner, Stphane Magnenat |
| 2019 | MIG | Parameterized Animated Activities. | Alba M. Rios Rodriguez, Steven Poulakos, Maurizio Nitti, Mattia Ryffel, Robert W. Sumner |
| 2018 | IVA | PICA: Proactive Intelligent Conversational Agent for Interactive Narratives. | Jessica Falk, Steven Poulakos, Mubbasir Kapadia, Robert W. Sumner |
| 2018 | MIG | PuppetPhone: puppeteering virtual characters using a smartphone. | Raphael Anderegg, Loc Ciccone, Robert W. Sumner |
| 2017 | ITiCSE | Improved Mobile Robot Programming Performance through Real-time Program Assessment. | Rmy Siegfried, Severin Klingler, Markus H. Gross, Robert W. Sumner, Francesco Mondada, Stphane Magnenat |
| 2017 | SIGGRAPH | Computational narrative. | Mubbasir Kapadia, Steven Poulakos, Markus H. Gross, Robert W. Sumner |
| 2017 | SCA | Authoring motion cycles. | Loc Ciccone, Martin Guay, Maurizio Nitti, Robert W. Sumner |
| 2016 | ICIDS | Evaluating Accessible Graphical Interfaces for Building Story Worlds. | Steven Poulakos, Mubbasir Kapadia, Guido M. Maiga, Fabio Znd, Markus H. Gross, Robert W. Sumner |
| 2016 | MIG | An event-centric approach to authoring stories in crowds. | Mubbasir Kapadia, Alexander Shoulson, Cyril Steimer, Samuel Oberholzer, Robert W. Sumner, Markus H. Gross |
| 2016 | SCA | CANVAS: computer-assisted narrative animation synthesis. | Mubbasir Kapadia, Seth Frey, Alexander Shoulson, Robert W. Sumner, Markus H. Gross |
| 2015 | FDG | Evaluating the Authoring Complexity of Interactive Narratives for Augmented Reality Applications. | Mubbasir Kapadia, Fabio Zund, Jessica Falk, Marcel Marti, Robert W. Sumner |
| 2015 | FDG | Statistical Analysis of Player Behavior in Minecraft. | Stephan Mller, Mubbasir Kapadia, Seth Frey, Severin Klingler, Richard P. Mann, Barbara Solenthaler, Robert W. Sumner, Markus H. Gross |
| 2015 | FDG | HeapCraft: Understanding and Improving Player Collaboration in Minecraft. | Stephan Mller, Mubbasir Kapadia, Seth Frey, Severin Klingler, Richard P. Mann, Barbara Solenthaler, Robert W. Sumner, Markus H. Gross |
| 2015 | ITiCSE | Enhancing Robot Programming with Visual Feedback and Augmented Reality. | Stphane Magnenat, Mordechai Ben-Ari, Severin Klingler, Robert W. Sumner |
| 2015 | MIG | Fin textures for real-time painterly aesthetics. | Nicolas Imhof, Antoine Milliez, Flurin Jenal, Ren Bauer, Markus H. Gross, Robert W. Sumner |
| 2015 | MIG | HeapCraft: interactive data exploration and visualization tools for understanding and influencing player behavior in Minecraft. | Stephan Mller, Barbara Solenthaler, Mubbasir Kapadia, Seth Frey, Severin Klingler, Richard P. Mann, Robert W. Sumner, Markus H. Gross |
| 2015 | SIGGRAPH | Augmented creativity: bridging the real and virtual worlds to enhance creative play. | Fabio Znd, Mattia Ryffel, Stphane Magnenat, Alessia Marra, Maurizio Nitti, Mubbasir Kapadia, Gioacchino Noris, Kenny Mitchell, Markus H. Gross, Robert W. Sumner |
| 2015 | SCA | Sketch abstractions for character posing. | Fabian Hahn, Frederik Mutzel, Stelian Coros, Bernhard Thomaszewski, Maurizio Nitti, Markus H. Gross, Robert W. Sumner |
| 2015 | SCA | Hierarchical planning and control for complex motor tasks. | Daniel Zimmermann, Stelian Coros, Yuting Ye, Robert W. Sumner, Markus H. Gross |
| 2014 | MIG | Influence of animated reality mixing techniques on user experience. | Fabio Znd, Marcel Lancelle, Mattia Ryffel, Robert W. Sumner, Kenny Mitchell, Markus H. Gross |
| 2013 | SCA | Efficient simulation of secondary motion in rig-space. | Fabian Hahn, Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner, Markus H. Gross |
| 2013 | SCA | Differential blending for expressive sketch-based posing. | A. Cengiz ztireli, Ilya Baran, Tiberiu Popa, Boris Dalstein, Robert W. Sumner, Markus H. Gross |
| 2012 | SCA | Efficient Simulation of Example-Based Materials. | Christian Schumacher, Bernhard Thomaszewski, Stelian Coros, Sebastian Martin, Robert W. Sumner, Markus H. Gross |
| 2011 | ISMAR | Light factorization for mixed-frequency shadows in augmented reality. | Derek Nowrouzezahrai, Stefan Geiger, Kenny Mitchell, Robert W. Sumner, Wojciech Jarosz, Markus H. Gross |
| 2010 | MIG | Visibility Transition Planning for Dynamic Camera Control. | Thomas Oskam, Robert W. Sumner, Nils Threy, Markus H. Gross |
| 2009 | SCA | Visibility transition planning for dynamic camera control. | Thomas Oskam, Robert W. Sumner, Nils Threy, Markus H. Gross |
| 2008 | FDG | The ETH game programming laboratory: a capstone for computer science and visual computing. | Robert W. Sumner, Nils Thuerey, Markus H. Gross |