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Roland Klemke

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

8

Active years

2006–2024

Best venue rank

A*

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2024EDUCONEducational Robotics at Schools Online with Augmented Reality.Dimitris Karampatzakis, Mikhail Fominykh, Nardie Fanchamps, Olga Firssova, Petros Amanatidis, Giel van Lankveld, Thomas Lagkas, Avgoustos A. Tsinakos, Roland Klemke
2024LAKShaping and evaluating a system for affective computing in online higher education using a participatory design and the system usability scale.Krist Shingjergji, Corrie C. Urlings, Deniz Iren, Roland Klemke
2023VRAugmented Reality and Affective Computing for Nonverbal Interaction Support of the Visually Impaired.Deniz Iren, Krist Shingjergji, Felix Bttger, Corrie C. Urlings, Jelle Meindert Osinga, Sjoerd Van De Goor, Damian Bustowski, Juliette Passariello-Jansen, Roland Klemke
2022ACIIInterpretable Explainability in Facial Emotion Recognition and Gamification for Data Collection.Krist Shingjergji, Deniz Iren, Felix Bttger, Corrie C. Urlings, Roland Klemke
2019LAKRead Between the Lines: An Annotation Tool for Multimodal Data for Learning.Daniele Di Mitri, Jan Schneider, Roland Klemke, Marcus Specht, Hendrik Drachsler
2017EDUCONGamification in MOOCs to enhance users' goal achievement.Alessandra Antonaci, Roland Klemke, Christian M. Stracke, Marcus Specht
2017iLRNTechnology Acceptance of Augmented Reality and Wearable Technologies.Fridolin Wild, Roland Klemke, Paul Lefrere, Mikhail Fominykh, Timo Kuula
2015HCITransferring an Educational Board Game to a Multi-user Mobile Learning Game to Increase Shared Situational Awareness.Roland Klemke, Shalini Kurapati, Heide K. Lukosch, Marcus Specht
2012ICALTDeveloping a Mobile Game Environment to Support Disadvantaged Learners.Birgit Schmitz, Roland Klemke, Marcus Specht, Marvin Hoffmann, Ralf Klamma
2011ICCSAStandardization of Game Based Learning Design.Sebastian Kelle, Roland Klemke, Marion R. Gruber, Marcus Specht
2006ICALTu-Annotate: An Application for User-Driven Freeform Digital Ink Annotation of E-Learning Content.Mohamed Amine Chatti, Tim Sodhi, Marcus Specht, Ralf Klamma, Roland Klemke