| 2026 | HCI | A Study on Multifaceted Psychological and Physiological Responses during Art Appreciation in Immersive Spaces. | Ryohei Nakatsu, Naoko Tosa, Yasuyuki Uraoka, Akane Kitagawa, Koichi Murata, Tatsuya Munaka, Yoshiyuki Ueda, Masafumi Furuta, Michio Nomura |
| 2025 | HCI | Psychological Examination of Positive and Negative Feelings that Art Inspires in People Simultaneously. | Ryohei Nakatsu, Go Kazawa, Shun Kanai, Kazuyoshi Kitabayashi, Hirotaka Kawata, Manae Miyata, Naoko Tosa |
| 2025 | HCI | Evaluation of Physiological State of Viewers Using EEG Data While Viewing Art. | Ryohei Nakatsu, Naoko Tosa, Go Kazawa, Yasuyuki Uraoka, Akane Kitagawa, Koichi Murata, Tatsuya Munaka, Yoshiyuki Ueda, Masafumi Furuta, Michio Nomura |
| 2024 | HCI | Realization of Kimono Fashion by Fusing Digital Art and Digital Textile Printing. | Minori Jonoo, Miwa Rokudo, Harumi Kawamura, Naoko Tosa, Ryohei Nakatsu |
| 2024 | HCI | Construction of Immersive Art Space Using Mirror Display and Its Evaluation Through Heart Rate Measurements. | Go Kazawa, Naoko Tosa, Ryohei Nakatsu |
| 2024 | HCI | Effect of Art's Increasing Human Creativity and Motivation When Viewed in an Immersive Environment. | Ryohei Nakatsu, Naoko Tosa, Yunian Pang, Satoshi Niiyama, Yasuyuki Uraoka, Akane Kitagawa, Koichi Murata, Tatsuya Munaka, Yoshiyuki Ueda, Masafumi Furuta, Michio Nomura |
| 2023 | ArtsIT | Psychological Evaluation of Media Art Focusing on Movement. | Go Kazawa, Naoko Tosa, Manae Miyata, Ryohei Nakatsu |
| 2023 | ArtsIT | Construction of Immersive Art Space Using Mirror Display and Its Evaluation by Psychological Experiment. | Ryohei Nakatsu, Naoko Tosa, Yunian Pang, Satoshi Niiyama, Yasuyuki Uraoka, Akane Kitagawa, Koichi Murata, Tatsuya Munaka, Yoshiyuki Ueda, Masafumi Furuta, Michio Nomura |
| 2023 | HCI | Reflected Light vs. Transmitted Light: Do They Give Different Impressions to Users? | Ryohei Nakatsu, Manae Miyata, Hirotaka Kawata, Naoko Tosa, Takashi Kusumi |
| 2023 | HCI | Comparison of Psychological Evaluation of KANSEI Lighting Using Large and Small Numbers of Subjects. | Ryohei Nakatsu, Naoko Tosa, Satoru Okagaki, Muneharu Kuwata, Takashi Kusumi |
| 2022 | ArtsIT | Development of Art Fashion by Integrating Art and Digital Textile Printing. | Yuya Amo, Minori Jonoo, Miwa Rokudo, Harumi Kawamura, Saeko Maruyama, Akiko Kozai, Naoko Tosa, Ryohei Nakatsu |
| 2022 | ArtsIT | Investigation of the Relationship between Artworks and Real Objects Using AI and Psychological Experiments. | Mai Cong Hung, Naoko Tosa, Takashi Kusumi, Ryohei Nakatsu |
| 2022 | ArtsIT | A Deep Learning-Based Approach for Generating 3D Models of Fluid Arts. | Mai Cong Hung, Trang Mai Xuan, Akihiro Yamada, Takashi Suzuki, Naoko Tosa, Ryohei Nakatsu |
| 2022 | HCI | Investigation of Art Abstraction Using AI and Psychological Experiment. | Mai Cong Hung, Naoko Tosa, Takashi Kusumi, Ryohei Nakatsu |
| 2022 | HCI | Creation of Fluid Art Under Microgravity Using Free-Fall. | Naoko Tosa, Yunian Pang, Shigetaka Toba, Akihiro Yamada, Takashi Suzuki, Ryohei Nakatsu |
| 2021 | ArtsIT | Unusual Transformation: A Deep Learning Approach to Create Art. | Mai Cong Hung, Trang Mai Xuan, Ryohei Nakatsu, Naoko Tosa |
| 2021 | HCI | IkebanaGAN: New GANs Technique for Digital Ikebana Art. | Mai Cong Hung, Trang Mai Xuan, Naoko Tosa, Ryohei Nakatsu |
| 2021 | HCI | Transformation of Landscape into Artistic and Cultural Video Using AI for Future Car. | Mai Cong Hung, Trang Mai Xuan, Naoko Tosa, Ryohei Nakatsu |
| 2020 | HCI | Interactive Rakuchu Rakugai-zu (Views in and Around Kyoto). | Naoko Tosa, Ryohei Nakatsu, Makoto Nagao, Naoko Iwasaki, Tsumiki Wada, Futoshi Saegusa, Tsuyoshi Kishigami, Katsunori Ishikawa, Masato Takaba, Kohei Nishino |
| 2015 | HCI | A Longitudinal Field Study on Kiss Mediation Interface for Long Distance Relationships. | Elham Saadatian, Hooman Samani, Ryohei Nakatsu |
| 2014 | HAI | Development of smart infant-parents affective telepresence system. | Elham Saadatian, Reihaneh Hosseinzade Hariri, Adrian David Cheok, Ryohei Nakatsu |
| 2014 | HAI | An affective telepresence system using smartphone high level sensing and intelligent behavior generation. | Elham Saadatian, Thoriq Salafi, Hooman Samani, Yu De Lim, Ryohei Nakatsu |
| 2014 | SIGGRAPH | Anthropologically inspired creative design for intimate telepresence. | Elham Saadatian, Hooman Samani, Ryohei Nakatsu |
| 2013 | CHI | A temerature-based touch-sensor for non-emissive textile displays. | Roshan Lalintha Peiris, Ryohei Nakatsu |
| 2013 | HCI | Magnetic Field Based Near Surface Haptic and Pointing Interface. | Kasun Karunanayaka, Sanath Siriwardana, Chamari Priyange Edirisinghe, Ryohei Nakatsu, Gopalakrishnakone Ponnampalam |
| 2013 | HCI | A Hierarchy of Needs for Developing Interactive Artworks, Systems and Products. | Jeffrey Tzu Kwan Valino Koh, Kening Zhu, Roshan Lalintha Peiris, Mili John Tharakan, Ryohei Nakatsu |
| 2013 | Interact | Linetic: Technical, Usability and Aesthetic Implications of a Ferrofluid-Based Organic User Interface. | Jeffrey Tzu Kwan Valino Koh, Kasun Karunanayaka, Ryohei Nakatsu |
| 2013 | RO-MAN | Personalizable embodied telepresence system for remote interpersonal communication. | Elham Saadatian, Hooman Samani, Anshul Vikram Pandey, Rahul Parsani, Lenis Tejada Rodriguez, Ryohei Nakatsu |
| 2012 | ICEC | Philosophy Meets Entertainment: Designing an Interactive Virtual Philosopher. | Xuan Wang, Khoo Eng Tat, Sanath Siriwardana, Horathalge Iroshan, Ryohei Nakatsu |
| 2012 | ICEC | Leisure Food: Derive Social and Cultural Entertainment through Physical Interaction with Food. | Jun Wei, Ryohei Nakatsu |
| 2012 | ICMI | Taste/IP: the sensation of taste for digital communication. | Nimesha Ranasinghe, Adrian David Cheok, Ryohei Nakatsu |
| 2012 | ICMI | Let's have dinner together: evaluate the mediated co-dining experience. | Jun Wei, Adrian David Cheok, Ryohei Nakatsu |
| 2012 | ISWC | Tongue Mounted Interface for Digitally Actuating the Sense of Taste. | Nimesha Ranasinghe, Ryohei Nakatsu, Hideaki Nii, Gopalakrishnakone Ponnampalam |
| 2012 | SiggraphA | Fuwa-Vision: an auto-stereoscopic floating-image display. | Hideaki Nii, Kening Zhu, Hiromi Yoshikawa, Nyan Lin Htat, Roland Aigner, Ryohei Nakatsu |
| 2011 | VR | Messages: Message from the general chairs. | Ryohei Nakatsu, Robert W. Lindeman |
| 2008 | KES | Networked Virtual Marionette Theater. | Daisuke Ninomiya, Koji Miyazaki, Ryohei Nakatsu |
| 2008 | KES | Construction and Evaluation of a Robot Dance System. | Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu |
| 2008 | KES | Development and Evaluation of a Centaur Robot. | Satoshi Tsuda, Kuniya Shinozaki, Ryohei Nakatsu |
| 2008 | RO-MAN | Construction and evaluation of a robot dance system. | Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu |
| 2005 | SIGGRAPH | Computing inspiration: i.plot. | Naoko Tosa, Armando Rubio Torroella, Brad Ellis, Seigo Matsuoka, Ryohei Nakatsu |
| 2002 | ICRA | Development and Evaluation of an Interactive Humanoid Robot "Robovie". | Takayuki Kanda, Hiroshi Ishiguro, Tetsuo Ono, Michita Imai, Ryohei Nakatsu |
| 2002 | PRICAI | Integration of Multimedia and Art for New Human-Computer Communications. | Ryohei Nakatsu |
| 2001 | ISWC | Networked Wearable Musical Instruments Will Bring A New Musical Culture. | Kazushi Nishimoto, Tadao Maekawa, Yukio Tada, Kenji Mase, Ryohei Nakatsu |
| 2000 | ICMI | A Head Gesture Recognition Algorithm. | Jinshan Tang, Ryohei Nakatsu |
| 2000 | IV | Interactive Art for Zen: "Unconscious Flow". | Naoko Tosa, Ryohei Nakatsu |
| 2000 | KES | Active immersion: the goal of communications with interactive agents. | Ryohei Nakatsu, Naoko Tosa |
| 2000 | VR | The Haptic Interfaces of the Next Decade (Panel). | Hiroo Iwata, Ryohei Nakatsu, John M. Hollerbach, James F. Kramer, Thomas Massie |
| 1999 | HCI | Emotion recognition and its application to computer agents with spontaneous interactive capabilities. | Ryohei Nakatsu, Joy Nicholson, Naoko Tosa |
| 1999 | MMSP | Emotion recognition and its application to computer agents with spontaneous interactive capabilities. | Ryohei Nakatsu, Joy Nicholson, Naoko Tosa |
| 1998 | MMSP | Emotion recognition from audiovisual information. | Lawrence S. Chen, Hai Tao, Thomas S. Huang, Tsutomu Miyasato, Ryohei Nakatsu |
| 1998 | MMSP | Real-time spontaneous interaction system with narratives. | Ryohei Nakatsu, Naoko Tosa |
| 1997 | ICASSP | Image/speech processing that adopts an artistic approach-toward integration of art and technology. | Ryohei Nakatsu |
| 1997 | MMSP | Inter communication theater-towards the realization of interactive movies. | Ryohei Nakatsu, Naoko Tosa |
| 1996 | ICPR | Automatic extraction and tracking of contours. | Koichi Hata, Jun Ohya, Fumio Kishino, Ryohei Nakatsu |
| 1996 | ICPR | Hand gesture recognition system using multiple cameras. | Akira Utsumi, Tsutomu Miyasato, Fumio Kishino, Ryohei Nakatsu |
| 1994 | Interspeech | Incremental elaboration in generating and interpreting spontaneous speech. | Michio Okada, Satoshi Kurihara, Ryohei Nakatsu |
| 1989 | Interspeech | Auditory-based filter-bank analysis as a front-end processor for speech recognition. | Hiroshi Hamada, Tatsuya Hirahara, Akihiro Imamura, Tatsuo Matsuoka, Ryohei Nakatsu |
| 1989 | Interspeech | Automatic evaluation of English pronunciation based on speech recognition techniques. | Hiroshi Hamada, Satoshi Miki, Ryohei Nakatsu |
| 1989 | Interspeech | Speaker-independent word recognition through telephone networks using hidden Markov models. | Akihiro Imamura, Hiroshi Hamada, Ryohei Nakatsu |
| 1986 | ICASSP | Speaker-independent isolated word recognition for telephone voice using phoneme-like templates. | Tetsuya Nomura, Ryohei Nakatsu |
| 1986 | ICASSP | Japanese text input system based on continuous speech recognition. | Noboru Sugamura, Toshiaki Tsuboi, Ryohei Nakatsu |
| 1980 | ICASSP | A speech recognition machine for connected words. | Ryohei Nakatsu |
| 1976 | ICASSP | Speech recognition in the question-answering system operated by conversational speech. | Masaki Kohda, Ryohei Nakatsu, Kiyohiro Shikano |