| 2015 | AIED | Educational Technologies to Support Linguistically Diverse Students, and the Challenges of Classroom Integration. | Samantha L. Finkelstein |
| 2015 | AIED | Investigating the Impact of Designing and Implementing Culturally Aligned Technological Systems on Educators' Ideologies. | Samantha L. Finkelstein |
| 2013 | AIED | The Effects of Culturally Congruent Educational Technologies on Student Achievement. | Samantha L. Finkelstein, Evelyn Yarzebinski, Callie Vaughn, Amy Ogan, Justine Cassell |
| 2012 | CHI | "Oh dear stacy!": social interaction, elaboration, and learning with teachable agents. | Amy Ogan, Samantha L. Finkelstein, Elijah Mayfield, Claudia D'Adamo, Noboru Matsuda, Justine Cassell |
| 2012 | ITiCSE | Outreach for improved student performance: a game design and development curriculum. | Katelyn Doran, Acey Kreisler Boyce, Samantha L. Finkelstein, Tiffany Barnes |
| 2012 | ITS | Rudeness and Rapport: Insults and Learning Gains in Peer Tutoring. | Amy Ogan, Samantha L. Finkelstein, Erin Walker, Ryan Carlson, Justine Cassell |
| 2012 | SIGdial | "Love ya, jerkface": Using Sparse Log-Linear Models to Build Positive and Impolite Relationships with Teens. | William Yang Wang, Samantha L. Finkelstein, Amy Ogan, Alan W. Black, Justine Cassell |
| 2011 | VR | Leveraging change blindness for redirection in virtual environments. | Evan A. Suma, Seth Clark, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas, Zachary Wartell |
| 2010 | CHI | Astrojumper: motivating children with autism to exercise using a VR game. | Samantha L. Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma |
| 2010 | CHI | SNAG: social networking games to facilitate interaction. | Eve Powell, Samantha L. Finkelstein, Andrew Hicks, Thomas Phifer, Sandhya Rani Charugulla, Christie Thornton, Tiffany Barnes, Teresa A. Dahlberg |
| 2010 | FDG | Reaching out with game design. | Katelyn Doran, Acey Kreisler Boyce, Samantha L. Finkelstein |
| 2010 | ITiCSE | SNAG: using social networking games to increase student retention in computer science. | Samantha L. Finkelstein, Eve Powell, Andrew Hicks, Katelyn Doran, Sandhya Rani Charugulla, Tiffany Barnes |
| 2010 | VR | Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise. | Samantha L. Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma |
| 2010 | VR | Exploiting change blindness to expand walkable space in a virtual environment. | Evan A. Suma, Seth Clark, Samantha L. Finkelstein, Zachary Wartell |
| 2009 | VR | cMotion: A New Game Design to Teach Emotion Recognition and Programming Logic to Children using Virtual Humans. | Samantha L. Finkelstein, Andrea Nickel, Lane Harrison, Evan A. Suma, Tiffany Barnes |
| 2009 | VR | Real Walking Increases Simulator Sickness in Navigationally Complex Virtual Environments. | Evan A. Suma, Samantha L. Finkelstein, Myra Reid, Amy Catherine Ulinski, Larry F. Hodges |