| 2026 | CSEDU | Automatic Generation of 3D Observation Points in Virtual Environments for Gesture Feature Perception: A Case Study on Lifting a Heavy Box. | Vincent Agueda, Ludovic Hamon, Sbastien George, Pierre-Jean Petitprez |
| 2026 | CSEDU | Virtual Environment for the Evaluation of Gestures in Odontology. | Mohamed Nail Hefied, Ludovic Hamon, Sbastien George |
| 2024 | CSEDU | Building Suitable Observation Points to Enhance the Learner's Perception of Information in Virtual Environment for Gesture Learning. | Vincent Agueda, Ludovic Hamon, Sbastien George, Pierre-Jean Petitprez |
| 2024 | CSEDU | Empowering Students: A Reflective Learning Analytics Approach to Enhance Academic Performance. | Dynil Duch, Madeth May, Sbastien George |
| 2024 | CSEDU | A Pipeline for the Automatic Evaluation of Dental Surgery Gestures in Preclinical Training from Captured Motions. | Mohamed Nail Hefied, Ludovic Hamon, Sbastien George, Valriane Loison, Fabrice Pirolli, Serena Lopez, Raphalle Crtin-Pirolli |
| 2024 | CSEDU | Peephole Technology for Mobile Collaborative Learning: An In- Classroom Exploratory Study. | Sebastian Simon, Iza Marfisi-Schottman, Sbastien George |
| 2024 | DATA | Students' Performance in Learning Management System: An Approach to Key Attributes Identification and Predictive Algorithm Design. | Dynil Duch, Madeth May, Sbastien George |
| 2023 | CSEDU | Mapping Task Types and Gameplay Categories in the Context of Declarative Knowledge Training. | Brnice Lemoine, Pierre Laforcade, Sbastien George |
| 2023 | CSEDU | An Analysis Framework for Designing Declarative Knowledge Training Games Using Roguelite Genre. | Brnice Lemoine, Pierre Laforcade, Sbastien George |
| 2023 | ICSoft | A 3D Descriptive Model for Designing Multimodal Feedbacks in any Virtual Environment for Gesture Learning. | Djadja Jean Delest Djadja, Ludovic Hamon, Sbastien George |
| 2022 | ICALT | Learning Indicator Capitalization: Protocol for Needs Gathering and User-Centered Design. | Albane Gril, Valrie Renault, Madeth May, Sbastien George |
| 2020 | CHI | Keycube: Text Entry Evaluation with a Cubic Device. | Damien Brun, Sbastien George, Charles Gouin-Vallerand |
| 2019 | CHI | Keycube is a Kind of Keyboard (k | Damien Brun, Charles Gouin-Vallerand, Sbastien George |
| 2017 | CSEDU | Supporting Decision-making Activities in Multi-Surface Learning Environments. | Lili Tong, Audrey Serna, Sbastien George, Aurlien Tabard |
| 2017 | ICALT | A Model to Assist Pedagogical Scenario Building Process in cMOOCs. | Acha Bakki, Lahcen Oubahssi, Sbastien George, Chihab Cherkaoui |
| 2017 | Interact | Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-surface Environments. | Lili Tong, Aurlien Tabard, Sbastien George, Audrey Serna |
| 2016 | MOMM | CARTON Project: Do-It-Yourself Approach to Turn a Smartphone into a Smart Eyewear. | Damien Brun, Susan M. Ferreira, Charles Gouin-Vallerand, Sbastien George |
| 2015 | AIED | A Player Model for Adaptive Gamification in Learning Environments. | Baptiste Monterrat, Michel C. Desmarais, lise Lavou, Sbastien George |
| 2015 | CSEDU | Recommendation of Learning Resources based on Social Relations. | Mohammed Tadlaoui, Karim Sehaba, Sbastien George |
| 2014 | CSEDU | Motivation for Learning - Adaptive Gamification for Web-based Learning Environments. | Baptiste Monterrat, lise Lavou, Sbastien George |
| 2014 | CSEDU | Toward an Adaptive Gamification System for Learning Environments. | Baptiste Monterrat, lise Lavou, Sbastien George |
| 2013 | CSEDU | Identifying Learner's Engagement in Learning Games - A Qualitative Approach based on Learner's Traces of Interaction. | Patrice Bouvier, lise Lavou, Karim Sehaba, Sbastien George |
| 2013 | ICALT | Using Traces to Qualify Learner's Engagement in Game-Based Learning. | Patrice Bouvier, Karim Sehaba, lise Lavou, Sbastien George |
| 2013 | ICALT | An Architecture to Combine Activity Traces and Reporting Traces to Support Self-Regulation Processes. | Min Ji, Christine Michel, lise Lavou, Sbastien George |
| 2012 | ICALT | A Study on User's Perception in E-learning Security and Privacy Issues. | Madeth May, Georgios Fesakis, Angelique Dimitracopoulou, Sbastien George |
| 2012 | ICALT | Using Collaborative Activities on Tabletops to Enhance Learning and Knowledge Transfer. | Michael Schubert, Audrey Serna, Sbastien George |
| 2012 | ITS | Exploring the Potential of Tabletops for Collaborative Learning. | Michael Schubert, Sbastien George, Audrey Serna |
| 2011 | CSEDU | Using Learning Tracking Data to Support Students' Self-monitoring. | Madeth May, Sbastien George |
| 2011 | HCI | Introducing Mobility in Serious Games: Enhancing Situated and Collaborative Learning. | Sbastien George, Audrey Serna |
| 2008 | ICALT | Students' Tracking Data: An Approach for Efficiently Tracking Computer Mediated Communications in Distance Learning. | Madeth May, Sbastien George, Patrick Prvt |
| 2006 | WEBIST | A System to Support Tutors in Adapting Distance Learning Situations to Students. | lise Garrot, Sbastien George, Patrick Prvt |
| 2004 | ICALT | Contextualizing Discussions in Distance Learning Systems. | Sbastien George |
| 2002 | ITS | An Approach to Automatic Analysis of Learners' Social Behavior During Computer-Mediated Synchronous Conversations. | Sbastien George, Pascal Leroux |