| 2019 | CGI | VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator. | Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa, Ehud Sharlin |
| 2019 | CHI | Improving Texture Discrimination in Virtual Tasks by using Stochastic Resonance. | Sandeep Zechariah George, Hooman Khosravi, Ryan Peters, Lora Oehlberg, Sonny Chan |
| 2016 | VR | Rethinking temporospatiality in everyday virtual environments. | Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Ehud Sharlin, Mario Costa Sousa |
| 2012 | ICRA | Point clouds can be represented as implicit surfaces for constraint-based haptic rendering. | Adam Leeper, Sonny Chan, Kenneth Salisbury |
| 2010 | IROS | Multi-DOF equalization of haptic devices for accurate rendering at high frequencies. | Robert Wilson, Sonny Chan, J. Kenneth Salisbury, Gnter Niemeyer |
| 2005 | DIGRA | OceanQuest: A University-Based Serious Game Project. | Jim R. Parker, Sonny Chan |
| 2003 | SIGGRAPH | Sound synthesis for the Web, games, and virtual reality. | J. R. Parker, Sonny Chan |