| 2025 | CHI | Exploring Auditory Hand Guidance for Eyes-free 3D Path Tracing. | Yuki Abe, Kotaro Hara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | CHI | Understanding Usability of VR Pointing Methods with a Handheld-style HMD for Onsite Exhibitions. | Yuki Abe, Kan Kusakabe, Myungguen Choi, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | CHI | "I can run at night!": Using Augmented Reality to Support Nighttime Guided Running for Low-vision Runners. | Yuki Abe, Keisuke Matsushima, Kotaro Hara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | CHI | Rehearsal Reality: Exploring the Visualization of Experts' Mental Rehearsals from a First-Person Perspective to Support the Motor Learning of Novices. | Yuto Suzuki, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | HAI | Watchful Eyes of Robots and Social Anxiety: Implications for Socially-Sensitive Design. | Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | HRI | Robots as Ambient Observers: Investigating the Effects of Robotic Eye Features on Human Perception. | Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono |
| 2025 | VRST | Perceiving Multilingual Text in Virtual Reality: Glyph Complexity and Font Effects on Preferred Viewing Distance. | Huidan Zhang, Daisuke Sakamoto, Tetsuo Ono |
| 2024 | CHI | Temaneki: Map-Based Collaboration Tool for Consensus-Building in Student-Run Festival Management Teams. | Yuki Abe, Hikaru Tsujiguchi, Daisuke Sakamoto, Tetsuo Ono |
| 2023 | HAI | Understanding Privacy-friendly Design of Robot Eyes. | Maino Shinohara, Daisuke Sakamoto, Tetsuo Ono, James Everett Young |
| 2023 | ISMAR | Gino .Aiki: Mixed Reality-based Physical Motor Skill Training in Aikido. | Yuto Suzuki, Daisuke Sakamoto, Tetsuo Ono |
| 2023 | RO-MAN | Perspective-taking for promoting prosocial behaviors through robot-robot VR task. | Chenlin Hang, Tetsuo Ono, Seiji Yamada |
| 2023 | RO-MAN | Nudge & Boost Agents: Designing Ambient Intelligent Systems to Effectively Influence Human Decision Making. | Tetsuo Ono |
| 2022 | CHI | Kuiper Belt: Utilizing the "Out-of-natural Angle" Region in the Eye-gaze Interaction for Virtual Reality. | Myungguen Choi, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | HAI | Angel and Devil Robots: Personifying a Dilemma to Influence Willpower. | Kento Goto, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | HAI | Perspective-taking of Virtual Agents for Promoting Prosocial Behaviors. | Chenlin Hang, Tetsuo Ono, Seiji Yamada |
| 2022 | HAI | Perception of Emotional Relationships by Observing Body Expressions between Multiple Robots. | Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2022 | HRI | ADioS: Angel and Devil on the Shoulder for Encouraging Human Decision Making. | Kento Goto, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2021 | HAI | A Subtle Effect of Inducing Positive Words by Playing Web-Based Word Chain Game. | Naoki Osaka, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2020 | ETRA | Bubble Gaze Cursor + Bubble Gaze Lens: Applying Area Cursor Technique to Eye-Gaze Interface. | Myungguen Choi, Daisuke Sakamoto, Tetsuo Ono |
| 2020 | HAI | How Agents Provide Sports Motivation: Impression Ratings of Videos in Sport Climbing. | Daichi Katsura, Subaru Ouchi, Daisuke Sakamoto, Tetsuo Ono |
| 2019 | HAI | Desired Agent Embodiment in Various Smart House Tasks. | Lei Ma, Daisuke Sakamoto, Tetsuo Ono |
| 2019 | HAI | Should Speech Dialogue System Use Honorific Expression? | Subaru Ouchi, Kazuki Mizumaru, Daisuke Sakamoto, Tetsuo Ono |
| 2019 | HRI | Stop Doing it! Approaching Strategy for a Robot to Admonish Pedestrians. | Kazuki Mizumaru, Satoru Satake, Takayuki Kanda, Tetsuo Ono |
| 2019 | UIST | Interactive 360-Degree Glasses-Free Tabletop 3D Display. | Motohiro Makiguchi, Daisuke Sakamoto, Hideaki Takada, Kengo Honda, Tetsuo Ono |
| 2018 | ICCHP | A Unimodal Interface Device Coupling Distance with Intensities in Luminance and Temperature. | Masaki Nishino, Junichi Akita, Kiyohide Ito, Makoto Okamoto, Tetsuo Ono |
| 2017 | HAI | A Social Robot in a Human-Animal Relationship at Home: A Field Study. | Haruka Kasuga, Daisuke Sakamoto, Nagisa Munekata, Tetsuo Ono |
| 2017 | HRI | Using a Human-Agent Interaction Model to Consider the Interaction of Humans and Music-Generation Systems. | Benjamin Luke Evans, Nagisa Munekata, Tetsuo Ono |
| 2017 | HRI | Design Principle for Social Robot Behavior Based on Communication Activity. | Tetsuo Ono, Nagisa Munekata |
| 2016 | HAI | Mutual Adaptation between a Human and a Robot Based on Timing Control of "Sleep-time". | Masahiro Kitagawa, Benjamin Luke Evans, Nagisa Munekata, Tetsuo Ono |
| 2016 | RO-MAN | Emergence of joint attention between two robots and human using communication activity caused by synchronous behaviors. | Tetsuo Ono, Takashi Ichijo, Nagisa Munekata |
| 2015 | RO-MAN | Robot behavior control system based on user's attitude using SCL. | Nagisa Munekata, M. Tsujimoto, Tetsuo Ono |
| 2014 | HAI | Unification of demonstrative pronouns in a small group guided by a robot. | Takashi Ichijo, Nagisa Munekata, Tetsuo Ono |
| 2014 | HAI | AS 2014: workshop on augmented sociality and interactive technology. | Michita Imai, Tetsuo Ono, Kazushi Nishimoto |
| 2014 | HAI | Daily support robots that move on the body. | Tamami Saga, Nagisa Munekata, Tetsuo Ono |
| 2014 | HRI | Entrainment effect caused by joint attention of two robots. | Takashi Ichijo, Nagisa Munekata, Kazuo Hiraki, Tetsuo Ono |
| 2014 | ICCHP | FB-Finger: Development of a Novel Electric Travel Aid with a Unique Haptic Interface. | Kiyohide Ito, Yoshiharu Fujimoto, Ryoko Otsuki, Yuka Niiyama, Akihiro Masatani, Takanori Komatsu, Junichi Akita, Tetsuo Ono, Makoto Okamoto |
| 2014 | SIGGRAPH | Touch at a distance: simple perception aid device with user's explorer action. | Junichi Akita, Tetsuo Ono, Kiyohide Ito, Makoto Okamoto |
| 2014 | SIGGRAPH | Daily support robots that move on me. | Tamami Saga, Nagisa Munekata, Tetsuo Ono |
| 2013 | HRI | Robots that can feel the mood: context-aware behaviors in accordance with the activity of communications. | Akira Imayoshi, Nagisa Munekata, Tetsuo Ono |
| 2013 | IUI | E3-player: emotional excitement enhancing video player using skin conductance response. | Takumi Shirokura, Nagisa Munekata, Tetsuo Ono |
| 2013 | MUM | AffectiView: mobile video camera application using physiological data. | Takumi Shirokura, Nagisa Munekata, Tetsuo Ono |
| 2011 | RO-MAN | Implementation of context-adaptive physical imitation between humans and robots. | Tetsuya Kaneko, Tetsuo Ono, Nagisa Munekata |
| 2010 | UIST | RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. | Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, Takeo Igarashi |
| 2009 | HCI | User's Motion for Shape Perception Using CyARM. | Ryo Mizuno, Kiyohide Ito, Tetsuo Ono, Junichi Akita, Takanori Komatsu, Makoto Okamoto |
| 2009 | RO-MAN | Can an android persuade you? | Kohei Ogawa, Christoph Bartneck, Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Hiroshi Ishiguro |
| 2008 | IVA | ITACO: Effects to Interactions by Relationships between Humans and Artifacts. | Kohei Ogawa, Tetsuo Ono |
| 2008 | RO-MAN | ITACO: Constructing an emotional relationship between human and robot. | Kohei Ogawa, Tetsuo Ono |
| 2007 | HRI | Android as a telecommunication medium with a human-like presence. | Daisuke Sakamoto, Takayuki Kanda, Tetsuo Ono, Hiroshi Ishiguro, Norihiro Hagita |
| 2007 | RO-MAN | RobotMeme - A Proposal of Human-Robot Mimetic Mutual Adaptation. | Daisuke Komagome, Michio Suzuki, Tetsuo Ono, Seiji Yamada |
| 2006 | HRI | Sociality of robots: do robots construct or collapse human relations? | Daisuke Sakamoto, Tetsuo Ono |
| 2006 | ICCHP | CyARM: Interactive Device for Environment Recognition and Joint Haptic Attention Using Non-visual Modality. | Tetsuo Ono, Takanori Komatsu, Junichi Akita, Kiyohide Ito, Makoto Okamoto |
| 2005 | CHI | CyARM: an alternative aid device for blind persons. | Kiyohide Ito, Makoto Okamoto, Junichi Akita, Tetsuo Ono, Ikuko Gyobu, Tomohito Takagi, Takahiro Hoshi, Yu Mishima |
| 2004 | CHI | Making recipes in the kitchen of the future. | Itiro Siio, Noyuri Mima, Ian Frank, Tetsuo Ono, Hillel Weintraub |
| 2004 | ICCHP | CyARM - Interactive Device for Environment Recognition Using a Non-visual Modality. | Makoto Okamoto, Junichi Akita, Kiyohide Ito, Tetsuo Ono, Tomohito Takagi |
| 2004 | IROS | Embodied cooperative behaviors by an autonomous humanoid robot. | Masayuki Kamashima, Takayuki Kanda, Michita Imai, Tetsuo Ono, Daisuke Sakamoto, Hiroshi Ishiguro, Yuichiro Anzai |
| 2003 | IJCAI | Body Movement Analysis of Human-Robot Interaction. | Takayuki Kanda, Hiroshi Ishiguro, Michita Imai, Tetsuo Ono |
| 2002 | ICRA | Development and Evaluation of an Interactive Humanoid Robot "Robovie". | Takayuki Kanda, Hiroshi Ishiguro, Tetsuo Ono, Michita Imai, Ryohei Nakatsu |
| 2002 | IROS | A constructive approach for developing interactive humanoid robots. | Takayuki Kanda, Hiroshi Ishiguro, Michita Imai, Tetsuo Ono, Kenji Mase |
| 2001 | ISRR | Development of an Interactive Humanoid Robot "Robovie" - An interdisciplinary approach. | Hiroshi Ishiguro, Tetsuo Ono, Michita Imai, Takayuki Kanda |
| 2000 | AAAI | Reading a Robot's Mind: A Model of Utterance Understanding Based on the Theory of Mind Mechanism. | Tetsuo Ono, Michita Imai |
| 1986 | ICCC | Heterogeneous Interconnection for Mutual Utilization of Distributed Databases on Chemical Substances. | Shoichiro Asano, Naohiko Hayashi, Tetsuo Ono, Osamu Takahashi, Shizuo Yoshitake |