Yasushi Kuno
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
6
Venues
6
Active years
1999–2021
Best venue rank
C
Where they publish
Papers
6 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2021 | ICCE | Analysis of the Answering Processes in Split-Paper Testing to Promote Instruction. | Shin Ueno, Yuuki Terui, Ryuichiro Imamura, Yasushi Kuno, Hironori Egi |
| 2020 | ICER | Analyzing Viscuit Programs Crafted by Kindergarten Children. | Takeshi Watanabe, Yuriko Nakayama, Yasunori Harada, Yasushi Kuno |
| 2019 | ITiCSE | How Can Children Express Their Intentions Through Coding?: Analysis of Viscuit Programs in Kindergarten. | Takeshi Watanabe, Yuriko Nakayama, Yasunori Harada, Yasushi Kuno |
| 2011 | SLE | Join Token-Based Event Handling: A Comprehensive Framework for Game Programming. | Taketoshi Nishimori, Yasushi Kuno |
| 2009 | SIGCSE | A CS unplugged design pattern. | Tomohiro Nishida, Susumu Kanemune, Yukio Idosaka, Mitaro Namiki, Tim Bell, Yasushi Kuno |
| 1999 | KES | Business game development toolkit for the WWW environment. | H. Fujimori, Hiroaki Shirai, Hisatoshi Suzuki, Yasushi Kuno, Kazuhiko Tsuda, Takao Terano |