| 2018 | An IoT Model for Coping with Trade-offs in Designing Smart Environments. | Fabio Cassano, Antonio Piccinno |
| 2018 | AVI-CH 2018: Advanced Visual Interfaces for Cultural Heritage. | Berardina Nadja De Carolis, Cristina Gena, Tsvi Kuflik, Antonio Origlia, George E. Raptis |
| 2018 | Towards an IoT model for the assessment of smart devices. | Danilo Caivano, Fabio Cassano, Rosa Lanzilotti, Antonio Piccinno |
| 2018 | GRAM: global research activity map. | Randy Burd, Kimberly Andrews Espy, Md. Iqbal Hossain, Stephen G. Kobourov, Nirav C. Merchant, Helen C. Purchase |
| 2018 | Culturaturismo.piemonte: Coordinating Cultural and Touristic Operators via the Georeferenced Civic Social Network FirstLife. | Guido Boella, Luigi Sanasi, Claudio Schifanella, Cristina Viano |
| 2018 | Investigating augmented reality support for novice users in circuit prototyping. | Andrea Bellucci, Alberto Ruiz, Paloma Daz, Ignacio Aedo |
| 2018 | The impact of user interfaces for the enhancement of narrative elements of a video game. | Mattia Bellini |
| 2018 | Advanced Visual Interfaces to Represent Cultural and Historical Facts and Associations in the CrossCult EU project. | Maddalena Bassani, Martn Lpez Nores, Ahmed Dahroug, Abdullah Daif, Silvia Gonzlez-Soutelo, Paola Zanovello, Susana Maria Reboreda-Morillo, Omar Gustavo Bravo-Quezada |
| 2018 | Cultures of participation in the digital age: design trade-offs for an inclusive society. | Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mrch, Antonio Piccinno, Stefano Valtolina |
| 2018 | Semiotic Framework for Virtual Reality Usability and UX Evaluation: a Pilot Study. | Barbara Rita Barricelli, Ambra De Bonis, Serena Di Gaetano, Stefano Valtolina |
| 2018 | Building a qualified annotation dataset for skin lesion analysis trough gamification. | Fabrizio Balducci, Paolo Buono |
| 2018 | "Ora s ch'io son contenta: sembra fatto inver per me" Identifying User Requirements for Wearable Augmented Reality at Opera. | Barbara Balbi, Alessandra Marasco |
| 2018 | Ceci n'est pas la data: Towards a Notion of Interaction Literacy for Data Visualization. | Benjamin Bach |
| 2018 | A study on gaze guidance using artificial color shifts. | Kayo Azuma, Hideki Koike |
| 2018 | Towards Enabling Cultural-Heritage Experts to Create Customizable Visit Experiences. | Carmelo Ardito, Paolo Buono, Maria Francesca Costabile, Giuseppe Desolda, Maristella Matera, Antonio Piccinno |
| 2018 | Transparency-based information filtering on 2D/3D geographical maps. | Liliana Ardissono, Matteo Delsanto, Maurizio Lucenteforte, Noemi Mauro, Adriano Savoca, Daniele Scanu |
| 2018 | Map-based visualization of 2D/3D spatial data via stylization and tuning of information emphasis. | Liliana Ardissono, Matteo Delsanto, Maurizio Lucenteforte, Noemi Mauro, Adriano Savoca, Daniele Scanu |
| 2018 | Custom-made tangible interfaces with touchtokens. | Caroline Appert, Emmanuel Pietriga, lonore Bartenlian, Rafael Morales Gonzalez |
| 2018 | ITA.WA.: 1st Italian Visualization & Visual Analytics Workshop. | Marco Angelini, Giuseppe Santucci |
| 2018 | Visual exploration and analysis of the italian cybersecurity framework. | Marco Angelini, Graziano Blasilli, Simone Lenti, Giuseppe Santucci |
| 2018 | Exploring pressure in football. | Gennady L. Andrienko, Natalia V. Andrienko, Guido Budziak, Tatiana von Landesberger, Hendrik Weber |
| 2018 | Creating maps of artificial spaces to explore trajectories. | Gennady L. Andrienko, Natalia V. Andrienko |
| 2018 | Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system. | Takahiro Ando, Ayano Masaki, Qing Liu, Takafumi Ooka, Sho Sakurai, Koichi Hirota, Takuya Nojima |
| 2018 | Hooked on data videos: assessing the effect of animation and pictographs on viewer engagement. | Fereshteh Amini, Nathalie Henry Riche, Bongshin Lee, Jason Leboe-McGowan, Pourang Irani |
| 2018 | A system to support non-IT researchers in the automated analysis of human movement. | Paolo Alborno, Kelly Jakubowski, Antonio Camurri, Gualtiero Volpe |