| 2018 | A gesture recognition framework for exploring museum exhibitions. | Vincenzo Agate, Salvatore Gaglio |
| 2018 | BrainArt: a BCI-based Assessment of User's Interests in a Museum Visit. | Fabio Abbattista, Valeria Carofiglio, Berardina De Carolis |
| 2018 | Simple shape-based touch behavioral biometrics authentication for smart mobiles. | Ghazanfar Abbas, Shah Rukh Humayoun, Ragaad AlTarawneh, Achim Ebert |
| 2018 | Interaction modularity in multi-device systems: a conceptual approach. | Emmanuel Dubois, Augusto Celentano |
| 2016 | Inmersive End User Development for Virtual Reality. | Telmo Zarraonandia, Paloma Daz, Ignacio Aedo, Alvaro Montero |
| 2016 | YouTouch! Low-Cost User Identification at an Interactive Display Wall. | Ulrich von Zadow, Patrick Reipschlger, Daniel Bsel, Anita Sellent, Raimund Dachselt |
| 2016 | Treemaps and the Visual Comparison of Hierarchical Multi-Attribute Data. | Kent Wittenburg, Tommaso Turchi |
| 2016 | CHEST: Cultural Heritage Experience Scrapbook Tool. | Alan J. Wecker, Tsvi Kuflik, Oliviero Stock |
| 2016 | Visualizing Next-Generation Sequencing Cancer Data Sets with Cloud Computing. | Paul Walsh, Brendan Lawlor, Brian Kelly, Timmy Manning, Timm Heuss, Markus Leopold |
| 2016 | Designing Multimodal Interactive Systems using EyesWeb XMI. | Gualtiero Volpe, Paolo Alborno, Antonio Camurri, Paolo Coletta, Simone Ghisio, Maurizio Mancini, Radoslaw Niewiadomski, Stefano Piana |
| 2016 | End-User Development for Lifelogging and eWellness. | Stefano Valtolina, Barbara Rita Barricelli |
| 2016 | Fitmersive Games: Fitness Gamification through Immersive VR. | Elena Tuveri, Luca Macis, Fabio Sorrentino, Lucio Davide Spano, Riccardo Scateni |
| 2016 | Interface for Augmenting Spatial Orientation of Pilots via Low Cognitive Load, Peripheral Vision. | M. Eduard Tudoreanu |
| 2016 | PimVis: Exploring and Re-finding Documents in Cross-Media Information Spaces. | Sandra Trullemans, Audrey Sanctorum, Beat Signer |
| 2016 | A Multi-layered Context Modelling Approach for End Users, Expert Users and Programmers. | Sandra Trullemans, Beat Signer |
| 2016 | Instigating Imagination: Teaching Interface and Typography as Metaphor. | Donald Tarallo |
| 2016 | Toward Interactive Visualization of Results from Domain-Specific Text Analytics. | Tobias Swoboda, Christian Nawroth, Michael Kaufmann, Matthias L. Hemmje |
| 2016 | Interver: Drilling into Categorical-Numerical Relationships. | Maoyuan Sun, Gregorio Convertino |
| 2016 | Internet of T(eachi)ngs: Assessing Children's Learning in the IoT Era. | Fabio Sorrentino, Lucio Davide Spano, Riccardo Scateni |
| 2016 | Multimedia Responses in Natural Language Dialogues. | Antonio Sorgente, Paolo Vanacore, Antonio Origlia, Enrico Leone, Francesco Cutugno, Francesco Mele |
| 2016 | Three-Point Interaction: Combining Bi-manual Direct Touch with Gaze. | Adalberto Lafcadio Simeone, Andreas Bulling, Jason Alexander, Hans Gellersen |
| 2016 | PanoramaGrid: A Graph Paper Tracing Framework for Sketching 360-degree Immersed Experiences. | Frode Eika Sandnes |
| 2016 | Flexible Trees: Sketching Tree Layouts. | Javad Sadeghi, Charles Perin, Tamara Flemisch, Mark S. Hancock, Sheelagh Carpendale |
| 2016 | Simple is Good: Observations of Visualization Use Amongst the Big Data Digerati. | Daniel M. Russell |
| 2016 | Circulation of Opinions in Visualization Reading. | Dario Rodighiero |