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Computer Graphics International

CGI

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

1,211

1996–2025

Papers per year

1996148 peak2025

CGI papers

1,211 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2006Sketch Based Mesh Fusion.Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
2006A Visibility-Based Automatic Path Generation Method for Virtual Colonoscopy.Jeongjin Lee, Moon Koo Kang, Yeong-Gil Shin
2006Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces.Shuhua Lai, Fuhua (Frank) Cheng
2006Skin Color Analysis in HSV Color Space and Rendering with Fine Scale Skin Structure.Dae Hyun Kim, Myoung-Jun Kim
2006Anticipation Effect Generation for Character Animation.Jong-Hyuk Kim, Jung-Ju Choi, Hyun Joon Shin, In-Kwon Lee
2006Visualization of Whole Genome Alignment with LOD Representation.Hee-Jeong Jin, Hwan-Gue Cho
20063D City Model Generation from Ground Images.Kyung Ho Jang, Soon Ki Jung
2006Real-Time Rendering of Point Based Water Surfaces.Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita
2006Direct Volume Rendering of Volumetric Protein Data.Min Hu, Wei Chen, Tao Zhang, Qunsheng Peng
2006Automated Face Identification Using Volume-Based Facial Models.Jeffrey Huang, Neha Maheshwari, Shiaofen Fang
2006A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects.Hsien-Hsi Hsieh, Wen-Kai Tai
2006Optimized Framework for Real Time Hair Simulation.Rajeev Gupta, Melanie Montagnol, Pascal Volino, Nadia Magnenat-Thalmann
2006An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects.Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng
2006Content-Based Human Motion Retrieval with Automatic Transition.Yan Gao, Lizhuang Ma, Yiqiang Chen, Junfa Liu
2006Vision-Based Augmented Reality Visual Guidance with Keyframes.Timothy S. Y. Gan, Tom Drummond
2006Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes.Wolfram von Funck, Holger Theisel, Hans-Peter Seidel
2006Spatio-temporal Visualization of Battlefield Entities and Events.Qiyue Fong, Foo Meng Ng, Zhiyong Huang
2006Improving the Interval Ray Tracing of Implicit Surfaces.Jorge Flrez, Mateu Sbert, Miguel ngel Sainz, Josep Veh
2006Highly Stylised Drawn Animation.Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis
2006Rendering Optical Effects Based on Spectra Representation in Complex Scenes.Weiming Dong
2006A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace.Lionel Dominjon, Anatole Lcuyer, Jean-Marie Burkhardt, Simon Richir
2006Simulating Pedestrian Behavior with Potential Fields.Fbio Dapper, Edson Prestes e Silva Jr., Marco Aurlio Pires Idiart, Luciana Porcher Nedel
2006Feature Sensitive Out-of-Core Chartification of Large Polygonal Meshes.Sungyul Choe, Minsu Ahn, Seungyong Lee
2006Steganography for Three-Dimensional Models.Yu-Ming Cheng, Chung-Ming Wang, Yuan-Yu Tsai, Chung-Hsien Chang, Peng-Cheng Wang
2006Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches.Fuhua (Frank) Cheng, Gang Chen, Jun-Hai Yong
726750 of 1,211← PreviousNext →

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Other A*/A conferences filed under the same field of research.