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Computer Graphics International

CGI

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

1,211

1996–2025

Papers per year

1996148 peak2025

CGI papers

1,211 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2006Real-Time Simulation of Dynamic Mirage Scenes.Changbo Wang, Zhangye Wang, Qi Zhou, Zhidong Jin, Qunsheng Peng
2006A Video-Driven Approach to Continuous Human Motion Synthesis.Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong Xia
2006GVF-Based Transfer Functions for Volume Rendering.Shaorong Wang, Hua Li
2006Spline Thin-Shell Simulation of Manifold Surfaces.Kexiang Wang, Ying He, Xiaohu Guo, Hong Qin
2006Steganography on 3D Models Using a Spatial Subdivision Technique.Yuan-Yu Tsai, Chung-Ming Wang, Yu-Ming Cheng, Chung-Hsien Chang, Peng-Cheng Wang
2006Research on User-Centered Design and Recognition Pen Gestures.Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Dai
2006Simulating Reactive Motions for Motion Capture Animation.Bing Tang, Zhigeng Pan, Le Zheng, Mingmin Zhang
2006Dynamic Medial Axes of Planar Shapes.Kai Tang, Yong-Jin Liu
2006Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models.Min Tang, Jinxiang Dong, Shang-Ching Chou
2006Real-Time Facial Expression Mapping for High Resolution 3D Meshes.Mingli Song, Zicheng Liu, Baining Guo
2006Algorithms for Vector Graphic Optimization and Compression.Mingkui Song, Richard R. Eckert, David A. Goldman
2006Automatic Stained Glass Rendering.Vidya Setlur, Stephen Wilkinson
2006Controllable Multi-phase Smoke with Lagrangian Particles.Byung-Seok Roh, Chang-Hun Kim
2006Multi-layered Stack Mosaic with Rotatable Objects.Jin Wan Park, Kyung-hyun Yoon, Seung Taek Ryoo
2006Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics.Guillaume Nicolas, Franck Multon, Gilles Berillon, Francois Marchal
2006Feature Curves with Cross Curvature Control on Catmull-Clark Subdivision Surfaces.Ahmad H. Nasri, Malcolm A. Sabin, Rana Abu Zaki, Nasser Nassiri, Rami Santina
2006Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures.Pedro Morillo, W. Moncho, Juan M. Ordua, Jos Duato
2006Active Contours with Level-Set for Extracting Feature Curves from Triangular Meshes.Kyungha Min, Dimitris N. Metaxas, Moon-Ryul Jung
2006Detail-Preserving Local Editing for Point-Sampled Geometry.Yongwei Miao, Jieqing Feng, Chunxia Xiao, Hui Li, Qunsheng Peng
2006Adaptive Point-Cloud Surface Interpretation.Qinggang Meng, Baihua Li, Horst Holstein
2006Interactively Rendering Dynamic Caustics on GPU.Baoquan Liu, Enhua Wu, Xuehui Liu
2006Electric Field Force Features-Harmonic Representation for 3D Shape Similarity.Yujie Liu, Zongmin Li, Hua Li
2006Sub-sampling for Efficient Spectral Mesh Processing.Rong Liu, Varun Jain, Hao Zhang
2006Target Shape Controlled Cloud Animation.Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang
2006Addressing Scalability Issues in Large-Scale Collaborative Virtual Environment.Qingping Lin, Liang Zhang, Norman Neo, Irma Kusuma
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