| 2004 | Extracting Measurements from Existing Photographs of Ancient Pottery. | Geoff Wyvill, Dimitri Anson |
| 2004 | ARCO - An Architecture for Digitization, Management and Presentation of Virtual Exhibitions. | Martin White, Nicholaos Mourkoussis, Joe Darcy, Panos Petridis, Fotis Liarokapis, Paul F. Lister, Krzysztof Walczak, Rafal Wojciechowski, Wojciech Cellary, Jacek Chmielewski, Miroslaw Stawniak, Wojciech Wiza, Manjula Patel, James Stevenson, John Manley, Fabrizio Giorgini, Patrick Sayd, Franois Gaspard |
| 2004 | Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering. | Daniel Weiskopf, Manfred Weiler, Thomas Ertl |
| 2004 | Spatio-Temporal Photon Density Estimation Using Bilateral Filtering. | Markus Weber, Marco Milch, Karol Myszkowski, Kirill Dmitriev, Przemyslaw Rokita, Hans-Peter Seidel |
| 2004 | Exploring Collaboration with Group Pointer Interaction. | Florian Vogt, Justin Wong, Barry A. Po, Ritchie Argue, Sidney S. Fels, Kellogg S. Booth |
| 2004 | Multi-Path Algorithm for Triangle Strips. | Petr Vanecek, Ivana Kolingerov |
| 2004 | Interactive Rendering with LOD Control and Occlusion Culling Based on Polygon Hierarchies. | Tokuo Tsuji, Hongbin Zha, Ryo Kurazume, Tsutomu Hasegawa |
| 2004 | Ontology Based Interactive Graphic Environment for Product Presentation. | Ioannis Tsampoulatidis, Georgios Nikolakis, Dimitrios Tzovaras, Michael G. Strintzis |
| 2004 | Flat3D: A Shared Virtual 3D World Grown by Creative Activities and Communication through the Network. | Hiroaki Tobita, Jun Rekimoto |
| 2004 | A Versatile and Robust Model for Geometrically Complex Deformable Solids. | Matthias Teschner, Bruno Heidelberger, Matthias Mller, Markus H. Gross |
| 2004 | Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes. | Takehiro Tawara, Karol Myszkowski, Hans-Peter Seidel |
| 2004 | Deformable Object Model Matching by Topological and Geometric Similarity. | Gary Kwok-Leung Tam, Rynson W. H. Lau, Chong-Wah Ngo |
| 2004 | Computing Polygonal Surfaces from Unions of Balls. | Roger C. Tam, Wolfgang Heidrich |
| 2004 | Comparing CAVE, Wall, and Desktop Displays for Navigation and Wayfinding in Complex 3D Models. | Colin Swindells, Barry A. Po, Ima Hajshirmohammadi, Brian Corrie, John C. Dill, Brian D. Fisher, Kellogg S. Booth |
| 2004 | Determining Collisions between Moving Spheres for Distributed Virtual Environments. | Kier Storey, Fengyun Lu, Graham Morgan |
| 2004 | Using Poxels for Reproducing Traditional Pierced Byzantine Jewellery. | Vasiliki Stamati, Ioannis Fudos, Sofia Theodoridou, Christina Edipidi, Dimitris Avramidis |
| 2004 | Depicting Shape Features with Directional Strokes and Spotlighting. | Mario Costa Sousa, Faramarz F. Samavati, Meru Brunn |
| 2004 | A Virtual Light Field Approach to Global Illumination. | Mel Slater, Jesper Mortensen, Pankaj Khanna, Insu Yu |
| 2004 | A New Line Clipping Algorithm with Hardware Acceleration. | Vclav Skala |
| 2004 | Stabilizing Explicit Methods in Spring-Mass Simulation. | Mikio Shinya |
| 2004 | Feature-Sensitive 3D Shape Matching. | Andrei Sharf, Ariel Shamir |
| 2004 | The Complexity of Testing a Motivational Model of Action Selection for Virtual Humans. | Etienne de Sevin, Daniel Thalmann |
| 2004 | Visualizing Sunsets through Inhomogeneous Atmospheres. | Francisco J. Sern, Diego Gutierrez, Guillermo Gutirrez, Eva Cerezo |
| 2004 | Composing 6 DOF Tracking Systems for VR/AR. | Bernd Schwald, Helmut Seibert, Michael Schnaider |
| 2004 | Reuse of Paths in Light Source Animation. | Mateu Sbert, Francesc Castro, John H. Halton |