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Computer Graphics International

CGI

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

1,211

1996–2025

Papers per year

1996148 peak2025

CGI papers

1,211 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
1998Floating Ring: A New Tool for Visualizing Distortion in Map Projections.Jeffrey Brainerd, Alex Pang
1998Hierarchical Decomposition of Datasets on Irregular Surface Meshes.Georges-Pierre Bonneau, Alexandre Gerussi
1998Hierarchical Visibility Culling with Occlusion Trees.Jir Bittner, Vlastimil Havran, Pavel Slavk
1998An Array Processor Architecture with Parallel Data Cache for Image Rendering and Compositing.Mladen Berekovic, Peter Pirsch
1998Ridges and Ravines on Implicit Surfaces.Alexander G. Belyaev, Alexander A. Pasko, Tosiyasu L. Kunii
1998Visibility as an Intrinsic Property of Geometric Models.Adi Bar-Lev, Gershon Elber
1998Interactive Visualization of Particle Systems.Andreas Backes, Armin Dahr, Martin Rumpf
1998Rational Quadratic Bzier Triangles on Quadrics.Gudrun Albrecht
1998CVP: Recognizable and Hierarchical 3D Overviews of the WWW by Persistence Directory Placement.Steven Adler, Jan Heise, Matthias Mayer, Peter Schefe
1997Distortion Correction of Magnetic Fields for Position Tracking.Gabriel Zachmann
1997The Virtual Display Case.Geoff Wyvill
1997Integrating Flying and Fish Tank Metaphors with Cyclopean Scale.Colin Ware, Daniel J. Fleet
1997Curve and Surface Design Using Multiresolution Constraints.Shigeo Takahashi, Yoshihisa Shinagawa, Tosiyasu L. Kunii
1997Representing and Rendering Sweep Objects using Volume Models.George Sealy
1997Rational Spline Interpolation Preserving the Shape of the Monotonic Data.Muhammad Sarfraz
1997A User-Friendly Texture-Fitting Methodology for Virtual Humans.Gal Sannier, Nadia Magnenat-Thalmann
1997An Interpolation Subspline Scheme Related to B-Spline Techniques.Otto Rschel
1997Reversibly Visible Polygons and Polygonal Approximation in Two Dimensional Space.Sasipalli V. S. Rao, Harada Koichi
1997Sketching Shadows and Highlights to Position Lights.Pierre Poulin, Karim Ratib, Marco Jacque
1997An Algorithm for Polygon Subdivision Based on Vertex Normals.Cornelius W. A. M. van Overveld, Brian Wyvill
1997Sensor Based Synthetic Actors in a Tennis Game Simulation.Hansrudi Noser, Daniel Thalmann
1997The Visorama System: A Functional Overview of a New Virtual Reality Environment.Andr Matos, Luiz Velho, Jonas Gomes, Andr Parente, Heloisa Siffert
1997Internet Business Opportunities.Carl Machover
1997Geodesic Voronoi Diagrams on Parametric Surfaces.Richard Kunze, Franz-Erich Wolter, Thomas Rausch
1997Characterizing Images Based on Lines for Image Indexing.Tosiyasu L. Kunii, Shuta Murakami, Yoshihisa Shinagawa, M. Ohga
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Other A*/A conferences filed under the same field of research.