| 1998 | Floating Ring: A New Tool for Visualizing Distortion in Map Projections. | Jeffrey Brainerd, Alex Pang |
| 1998 | Hierarchical Decomposition of Datasets on Irregular Surface Meshes. | Georges-Pierre Bonneau, Alexandre Gerussi |
| 1998 | Hierarchical Visibility Culling with Occlusion Trees. | Jir Bittner, Vlastimil Havran, Pavel Slavk |
| 1998 | An Array Processor Architecture with Parallel Data Cache for Image Rendering and Compositing. | Mladen Berekovic, Peter Pirsch |
| 1998 | Ridges and Ravines on Implicit Surfaces. | Alexander G. Belyaev, Alexander A. Pasko, Tosiyasu L. Kunii |
| 1998 | Visibility as an Intrinsic Property of Geometric Models. | Adi Bar-Lev, Gershon Elber |
| 1998 | Interactive Visualization of Particle Systems. | Andreas Backes, Armin Dahr, Martin Rumpf |
| 1998 | Rational Quadratic Bzier Triangles on Quadrics. | Gudrun Albrecht |
| 1998 | CVP: Recognizable and Hierarchical 3D Overviews of the WWW by Persistence Directory Placement. | Steven Adler, Jan Heise, Matthias Mayer, Peter Schefe |
| 1997 | Distortion Correction of Magnetic Fields for Position Tracking. | Gabriel Zachmann |
| 1997 | The Virtual Display Case. | Geoff Wyvill |
| 1997 | Integrating Flying and Fish Tank Metaphors with Cyclopean Scale. | Colin Ware, Daniel J. Fleet |
| 1997 | Curve and Surface Design Using Multiresolution Constraints. | Shigeo Takahashi, Yoshihisa Shinagawa, Tosiyasu L. Kunii |
| 1997 | Representing and Rendering Sweep Objects using Volume Models. | George Sealy |
| 1997 | Rational Spline Interpolation Preserving the Shape of the Monotonic Data. | Muhammad Sarfraz |
| 1997 | A User-Friendly Texture-Fitting Methodology for Virtual Humans. | Gal Sannier, Nadia Magnenat-Thalmann |
| 1997 | An Interpolation Subspline Scheme Related to B-Spline Techniques. | Otto Rschel |
| 1997 | Reversibly Visible Polygons and Polygonal Approximation in Two Dimensional Space. | Sasipalli V. S. Rao, Harada Koichi |
| 1997 | Sketching Shadows and Highlights to Position Lights. | Pierre Poulin, Karim Ratib, Marco Jacque |
| 1997 | An Algorithm for Polygon Subdivision Based on Vertex Normals. | Cornelius W. A. M. van Overveld, Brian Wyvill |
| 1997 | Sensor Based Synthetic Actors in a Tennis Game Simulation. | Hansrudi Noser, Daniel Thalmann |
| 1997 | The Visorama System: A Functional Overview of a New Virtual Reality Environment. | Andr Matos, Luiz Velho, Jonas Gomes, Andr Parente, Heloisa Siffert |
| 1997 | Internet Business Opportunities. | Carl Machover |
| 1997 | Geodesic Voronoi Diagrams on Parametric Surfaces. | Richard Kunze, Franz-Erich Wolter, Thomas Rausch |
| 1997 | Characterizing Images Based on Lines for Image Indexing. | Tosiyasu L. Kunii, Shuta Murakami, Yoshihisa Shinagawa, M. Ohga |