| 1997 | A Cached Frame Buffer System for Object-Space parallel Processing System. | Hiroaki Kobayashi |
| 1997 | An Automatic Description of Volumetric Objects using Metaballs. | Jay Jeong Kim, Eun Seok Kim, Seung-Ki Park |
| 1997 | Calligraphic Character Synthesis using Brush Model. | Horace Ho-Shing Ip, Helena T. F. Wong |
| 1997 | An Advanced Graphics Chip with Bump-mapped Phong Shading. | Tsuneo Ikedo, Jianhua Ma |
| 1997 | Modifying Curvatures at Design Points for Convex B-spline Curves. | Hui Guan, Tatsuo Torii |
| 1997 | Controlling Fluid Animation. | Nick Foster, Dimitris N. Metaxas |
| 1997 | VUEMS: A Virtual Urban Environment Modeling System. | Stphane Donikian |
| 1997 | A Hybrid 2D / 3D User Interface for Immersive Object Modeling. | Karin Coninx, Frank Van Reeth, Eddy Flerackers |
| 1997 | Model-Based View-Extrapolation for Interactive VR Web-Systems. | Daniel Cohen-Or |
| 1997 | Autonomous Animated Interactive Characters: Do We Need Them?. | Bruce Blumberg |
| 1997 | DOOViE: An Architecture for Networked Virtual Environment Systems. | Jesung Ahn, Minjeong Lee, Huenjoo Lee |
| 1996 | Recent Advances in Image Morphing. | George Wolberg |
| 1996 | Using Kinematic Clones to Control the Dynamic Simulation of Articulated Figures. | Bill Westenhofer, James K. Hahn |
| 1996 | PC-based Quick Algorithm for Rendering Semi-Transparent Multi-Isosurfaces of Volumetric Data. | Ming Wan, Long Tang, Zesheng Tang, Xinyou Li |
| 1996 | Fast Realistic Human Body Deformations for Animation and VR Applications. | Daniel Thalmann, Jianhua Shen, Eric Chauvineau |
| 1996 | Three Major Extensions to Kirkpatrick's Point Location Algorithm. | A. Z. B. Haji Talib, Min Chen, Peter Townsend |
| 1996 | Smoothing Of Three Dimensional Models By Convolution. | George Sealy, Geoff Wyvill |
| 1996 | Generalized Geometric Cubic Splines. | Muhammad Sarfraz |
| 1996 | Classifications of Curve-Curve Intersections from the CAD/CAM Viewpoin. | Rainer F. Rohmfeld |
| 1996 | Ray Tracing Optimization Utilizing Projective Methods. | Frank Van Reeth, Patrick Monsieurs, Pieter Bekaert, Eddy Flerackers |
| 1996 | Geometric Computation Based on an Adaptive Data Length Computation Processor. | Masatoshi Niizeki, Makoto Yoshida, Tohru Kitamura, Fujio Yamaguchi |
| 1996 | Computer Modeling For The Occlusal Surface Of Teeth. | Karol Myszkowski, Vladimir V. Savchenko, Tosiyasu L. Kunii |
| 1996 | Virtual clothes, Hair and Skin for Beautiful Top Models. | Nadia Magnenat-Thalmann, Stphane Carion, Martin Courchesne, Pascal Volino, Yin Wu |
| 1996 | Simplicial Sets and Triangular Patches. | Veronique Lang, Pascal Lienhardt |
| 1996 | Conceptual Visual Human Algorithms: A Requirement-Driven Skiing Algorithm Design. | Tosiyasu L. Kunii |