| 2020 | Engaging a Calculus Course with Telepresence through Gamification. | Elvira G. Rincn Flores, Eunice Lpez-Camacho, Omar Olmos Lpez |
| 2020 | Work in progress Engaging professional competencies through gamification. | Elvira G. Rincn Flores, Brenda Nelly Santos Guevara |
| 2020 | Augmented Reality and Matlab for Visuospatial Competence Development. | A. Flores-Amado, C. J. Diliegros-Godines, Juan P. Trevino, Gibrn Sayeg-Snchez, Hugo G. Gonzlez-Hernndez |
| 2020 | RECoNE: A Remote Environment for Computer Networks Education. | Luis Alejandro Fletscher, Juan Felipe Botero, Natalia Gaviria, dison Fernando Aza, Jaime Vergara |
| 2020 | Increasing student motivation in computer programming with gamification. | Jos Figueiredo, Francisco Jos Garca-Pealvo |
| 2020 | Use of XR technologies to bridge the gap between Higher Education and Continuing Education. | Jos Manuel Martins Ferreira, Zain Imtiaz Qureshi |
| 2020 | Work-in-Progress: Matrix Analyser and Circuit Design Automator: a Software Tool. | Ricardo Martin Fernandez, Flix Garca Loro, Clara Mara Prez Molina, Manuel Castro |
| 2020 | Reconfigurable web-interface remote lab for instrumentation and electronic learning. | Jos Mara Sierra Fernndez, Olivia Florencias-Oliveros, Manuel-Jesus Espinosa-Gavira, Jos Carlos Palomares Salas, Agustn Agera Prez, Juan Jos Gonzlez de la Rosa |
| 2020 | Sustainability as a theme of interdisciplinarity between design and engineering courses. | Adriana Fernandes, Claudia Alquezar Facca, Jorge Lino Alves, Brbara Rangel, Rita Leite, Belmira Neto, Ana Mae Tavares Bastos Barbosa |
| 2020 | Predicting students' performance using survey data. | Catarina Flix, Snia Rolland Sobral |
| 2020 | A demo platform to teach and learn the behaviour of a PI controller. | Manuel C. Felgueiras, Kevin Serradeiro, Andr V. Fidalgo, Ricardo J. Costa |
| 2020 | Cybersecurity Education and Skills: Exploring Students' Perceptions, Preferences and Performance in a Blended Learning Initiative. | Ali Farooq, Antti Hakkala, Seppo Virtanen, Jouni Isoaho |
| 2020 | Integrating Soft Skills into English Language Teaching in Englineering Education. | Gulnaz Fakhretdinova, Liudmila Dulalaeva, Maria Suntsova |
| 2020 | Work in Progress: Engineering, Design and Business Interdisciplinary Knowledge and Technical Scientific Skills Applied in Engineering Fundamentals Discipline. | Claudia Alquezar Facca, Patricia Antonio de Menezes Freitas, Hector Alexandre Chaves Gil, Keiti Pereira Vidal de Souza, Angelo Eduardo Battistini Marques, Ana Mae Tavares Bastos Barbosa |
| 2020 | Gender Differences in Students' Assessment in a Fluid Mechanics Course. | M. Teresa Sena Esteves, Cristina Morais, Margarida M. Ribeiro, Isabel M. Brs Pereira, Anabela Guedes, Filomena O. Soares, Celina Pinto Leo |
| 2020 | Blended Academic International Mobility: tearing down barriers to mobility in a sustainable way. | Nuno Escudeiro, Ana Barata, Paula Escudeiro, Tatjana Welzer, Ricardo Almeida, Giorgos Papadourakis |
| 2020 | The Future of Things: Simulations and Next Generation Manufacturing. | Thomas Eppes, Ivana Milanovic, Devdas Shetty |
| 2020 | CodaRoutine: A Serious Game for Introducing Sequential Programming Concepts to Children with Autism. | Menna Elshahawy, Khaled Aboelnaga, Nada Sharaf |
| 2020 | MuLE - a Multiparadigm Language for Education. The Procedural Sublanguage. | Nikita Dmmel, Bernhard Westfechtel, Matthias Ehmann |
| 2020 | Detecting Learner Engagement in MOOCs using Automatic Facial Expression Recognition. | Abhilash Dubbaka, Anandha Gopalan |
| 2020 | Towards the development of learner autonomy of Portuguese mechanical engineering students. | Marina Duarte |
| 2020 | Multidisciplinary and Multicultural Knowledge Transfer and Sharing in Higher Education Teamworking. | Elli Doukanari, Despo Ktoridou, Epaminondas Epaminonda |
| 2020 | Methodology for training engineers teamwork skills. | Rubn Dorado-Vicente, Eloisa Torres-Jimnez, Jos Ignacio Jimnez-Gonzlez, Roco Bolaos-Jimnez, Cndido Gutirrez-Montes |
| 2020 | The Institute of Coding: A University-Industry Collaboration to Address the UK's Digital Skills Crisis. | James H. Davenport, Tom Crick, Rachid Hourizi |
| 2020 | Serious Games or Challenge-based Learning - A comparative analysis of learning models in the teaching of lean manufacturing. | Jonathan Cuevas-Ortuo, Joel C. Huegel |