| 2018 | Perceptions of computer science among children after a hands-on activity: A pilot study. | Julie Henry, Bruno Dumas |
| 2018 | Engagement in a mixed-method course: The case of project management. | Alvin Henao, Maria Calle |
| 2018 | Karel releams C: Teaching good software engineering practices in CS1 with Karel the Robot. | Markus Heckner, Alexander Bazo, Christian Wolff, Stefanie Scherzinger |
| 2018 | Teaching agile principles and software engineering concepts through real-life projects. | Andreas Heberle, Rainer Neumann, Ingo Stengel, Stefanie Regier |
| 2018 | Reflective team meetings: A learning experience for first-year engineering students in joint projects. | Marietjie Havenga |
| 2018 | Research competence: Modification of a questionnaire to measure research competence at universities of applied scienes. | Florian Hauser, Rebecca Reuter, Hans Gruber, Jrgen Mottok |
| 2018 | Evaluation of a diagnostic test for cognitive competences that are relevant for computer science: Detailed focus on methodical competences. | Sabine Hammer, Daniela Zehetmeier, Axel Bttcher, Veronika Thurner |
| 2018 | Using laboratory examination to assess computer programming competences: Questionnaire-based evaluation of the impact on students. | Sabine Hammer, Martin Hobelsberger, Georg Braun |
| 2018 | Using the visualization tool SimReal to orchestrate mathematical teaching for engineering students. | Said Hadjerrouit, Harald H. Gautestad |
| 2018 | Conception of a Lego Mindstorms EV3 simulation for teaching C in computer science courses. | Valentin Haak, Joerg Abke, Kai Borgeest |
| 2018 | Enhancing the teaching effect of ESP for engineering students with interactive tools based on WeChat. | Haiyun Gu, Lei Ren |
| 2018 | Best practices in e-assessments with a special focus on cheating prevention. | Dirk Von Gruenigen, Fernando Benites de Azevedo e Souza, Beatrice Pradarelli, Amani Magid, Mark Cieliebak |
| 2018 | Learning electronics through head, heart and hands: An unconventional and holistic approach in engineering education. | Gerhard Gruhler, Tim Fischer |
| 2018 | Fair exams in split groups: (Implementation of equitable computer based exams for large groups in small test centers). | Norbert Grotz |
| 2018 | The impact of video clips on teaching in technical study programs - learning faster or learning desaster? An approach from the perspective of a "manufacturing technology" module. | Damian Groskreutz, Doina Logofatu, Anna Schott |
| 2018 | Location based games as the bridge between capstone students, junior students and the public. | Jacob J. Greeff, Reolyn Heymann, Andre L. Nel, Johnson Carroll |
| 2018 | Aligning student and educator capstone project preferences algorithmically. | Jacob J. Greeff, Reolyn Heymann, Andre L. Nel, Johnson Carroll |
| 2018 | The order of skills development for technician and technologist training curricula. | Samuel Gqibani, Norah Clarke, Andre L. Nel |
| 2018 | Gender and engineering: Developing actions to encourage women in tech. | Carina Soledad Gonzlez-Gonzlez, Alicia Garca-Holgado, Maria de los Angeles Martinez-Estevez, Maica Gil, Alicia Martin-Fernandez, Ainhoa Marcos, Cristina Aranda, Talia S. Gershon |
| 2018 | Motivation for students in computer science and design. | Carina Soledad Gonzlez-Gonzlez, Jos Luis Snchez de la Rosa, Vanesa Muoz-Cruz, Pedro Antonio Toledo Delgado |
| 2018 | The use of digital games to teaching computer graphics: An open opportunity. | Jos Sal Gonzlez-Campos, Joan Arnedo-Moreno, Jordi Snchez-Navarro |
| 2018 | Space chain: A math game for training geometric and arithmetic progressions. | Ane Caroline Gomes, Brendoon Ryos, Gustavo Rodrigues, Joaquim Pessoa Filho |
| 2018 | Using grounded theory methodology to discover undergraduates' preconceptions of software engineering. | Carolin Gold-Veerkamp |
| 2018 | Acquiring mathematical competences towards modelling: Example using cluster analysis. | Snezhana Georgieva Gocheva-Ilieva, Hristina N. Kulina, Desislava Stoyanova Voynikova, Atanas Valev Ivanov, Anton I. Iliev, Pavlina Kh. Atanasova |
| 2018 | Evaluation of the degree of intellectual maturity in the development of literacy through immersive virtual worlds: SAPIE methodology. | Darwin Gabriel Garcia-Herrera, Cristina Pez Quinde, Javier Snchez Guerrero, Ruth Infante-Paredes, Mayra I. G. Barrera |