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International Conference on Interactive Digital Storytelling (2008 merger of 'ICVS International Conference on Virtual Storytelling' and 'TIDSE Technology for Interactive Digital Storytelling')

ICIDS

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

842

2008–2025

Papers per year

200880 peak2025

ICIDS papers

842 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Qualifying and Quantifying Interestingness in Dramatic Situations.Nicolas Szilas, Sergio Estupin, Urs Richle
2016Intertwined Storylines with Anchor Points.Mei Si, Zev Battad, Craig Carlson
2016Bad News: An Experiment in Computationally Assisted Performance.Ben Samuel, James Owen Ryan, Adam J. Summerville, Michael Mateas, Noah Wardrip-Fruin
2016The Design of Writing Buddy: A Mixed-Initiative Approach Towards Computational Story Collaboration.Ben Samuel, Michael Mateas, Noah Wardrip-Fruin
2016Expressionist: An Authoring Tool for In-Game Text Generation.James Owen Ryan, Ethan Seither, Michael Mateas, Noah Wardrip-Fruin
2016Recognizing Coherent Narrative Blog Content.James Owen Ryan, Reid Swanson
2016Media of Attraction: A Media Archeology Approach to Panoramas, Kinematography, Mixed Reality and Beyond.Rebecca Rouse
2016Using BDI to Model Players Behaviour in an Interactive Fiction Game.Jessica Rivera-Villicana, Fabio Zambetta, James Harland, Marsha Berry
2016GeoPoetry: Designing Location-Based Combinatorial Electronic Literature Soundtracks for Roadtrips.Jordan Rickman, Theresa Jean Tanenbaum
2016Reading Between the Lines: Using Plot Graphs to Draw Inferences from Stories.Christopher Purdy, Mark O. Riedl
2016Evaluating Accessible Graphical Interfaces for Building Story Worlds.Steven Poulakos, Mubbasir Kapadia, Guido M. Maiga, Fabio Znd, Markus H. Gross, Robert W. Sumner
2016Beyond the Gutter - Interactivity and Closure in Comics.Tiffany Neo, Alex Mitchell
2016Using Theme to Author Hypertext Fiction.Alex Mitchell
2016Location Location Location: Experiences of Authoring an Interactive Location-Based Narrative.David E. Millard, Charlie Hargood
2016Right, Left, High, Low Narrative Strategies for Non-linear Storytelling.Sylke Rene Meyer
2016A Rules-Based System for Adapting and Transforming Existing Narratives.Jo Mazeika
2016Improvisational Computational Storytelling in Open Worlds.Lara J. Martin, Brent Harrison, Mark O. Riedl
2016Generating Abstract Comics.Chris Martens, Rogelio Enrique Cardona-Rivera
2016Interactive Chart of Story Characters' Intentions.Vincenzo Lombardo, Antonio Pizzo, Rossana Damiano, Carmi Terzulli, Giacomo Albert
2016The Character as Subjective Interface.Jonathan Lessard, Dominic Arsenault
2016A Reflexive Approach in Learning Through Uchronia.Mlody Laurent, Nicolas Szilas, Domitile Lourdeaux, Serge Bouchardon
2016The Narrative Quality of Game Mechanics.Bjarke Alexander Larsen, Henrik Schoenau-Fog
2016An Integrated and Iterative Research Direction for Interactive Digital Narrative.Hartmut Koenitz, Teun Dubbelman, Noam Knoller, Christian Roth
2016Rough Draft: Towards a Framework for Metagaming Mechanics of Rewinding in Interactive Storytelling.Erica Kleinman, Valerie Fox, Jichen Zhu
2016Exit 53: Physiological Data for Improving Non-player Character Interaction.Joseph Jalbert, Stefan Rank
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Comparable venues

Other A*/A conferences filed under the same field of research.