| 2011 | Rummaging in the Geek Culture Toolbox. | Christopher Tihor |
| 2011 | The Reading Glove: A Non-linear Adaptive Tangible Narrative. | Theresa Jean Tanenbaum, Karen Tanenbaum |
| 2011 | Imagining New Design Spaces for Interactive Digital Storytelling. | Theresa Jean Tanenbaum |
| 2011 | Being in the Story: Readerly Pleasure, Acting Theory, and Performing a Role. | Theresa Jean Tanenbaum |
| 2011 | Sharing Interactive Digital Storytelling Technologies. | Nicolas Szilas, Thomas Boggini, Paolo Petta |
| 2011 | Specification of an Open Architecture for Interactive Storytelling. | Nicolas Szilas, Thomas Boggini, Monica Axelrad, Paolo Petta, Stefan Rank |
| 2011 | Extending CRPGs as an Interactive Storytelling Form. | Anne Sullivan, April Grow, Tabitha Chirrick, Max Stokols, Noah Wardrip-Fruin, Michael Mateas |
| 2011 | Situating Quests: Design Patterns for Quest and Level Design in Role-Playing Games. | Gillian Smith, Ryan Anderson, Brian Kopleck, Zach Lindblad, Lauren Scott, Adam Wardell, Jim Whitehead, Michael Mateas |
| 2011 | Interactive Non-Fiction: Towards a New Approach for Storytelling in Digital Journalism. | J. Hunter Sizemore, Jichen Zhu |
| 2011 | "Making Interactive Stories Meaningful" Workshop on Story and Character Development through Theatre Games. | Lori Shyba |
| 2011 | Event-Centric Control for Background Agents. | Alexander Shoulson, Norman I. Badler |
| 2011 | Hooked! - Evaluating Engagement as Continuation Desire in Interactive Narratives. | Henrik Schoenau-Fog |
| 2011 | Using Information Visualization to Understand Interactive Narrative: A Case Study on Faade. | Serdar Sali, Michael Mateas |
| 2011 | The User Experience of Interactive Digital Storytelling: Theory and Measurement. | Christian Roth, Peter Vorderer, Christoph Klimmt, Ivar E. Vermeulen |
| 2011 | A Method for Transferring Probabilistic User Models between Environments. | David L. Roberts, Fred S. Roberts |
| 2011 | Voodoo: A System That Allows Children to Create Animated Stories with Action Figures as Interface. | Pedro R. Ribeiro, Ido Iurgel, Manuel Ferreira |
| 2011 | Calliope: A Portable Stage for Co-creative Storytelling. | Edwina Portocarrero, Ye Wang, V. Michael Bove Jr. |
| 2011 | Adaptive Storytelling and Story Repair in a Dynamic Environment. | Richard Paul, Darryl Charles, Michael McNeill, David McSherry |
| 2011 | Multi-user Interactive Drama: The Macro View - Three Structural Layers. | Bronwin Patrickson |
| 2011 | Multi-user Interactive Drama: A Micro User Drama in Process. | Bronwin Patrickson |
| 2011 | A New Approach to Social Behavior Simulation: The Mask Model. | Francesco Osborne |
| 2011 | A Knowledge-Based Framework for the Collaborative Improvisation of Scene Introductions. | Brian O'Neill, Andreya Piplica, Daniel Fuller, Brian Magerko |
| 2011 | Why Paris Needs Hector and Lancelot Needs Mordred: Using Traditional Narrative Roles and Functions for Dramatic Compression in Interactive Narrative. | Janet H. Murray |
| 2011 | Supporting Rereadability through Narrative Play. | Alex Mitchell, Kevin McGee |
| 2011 | Rereading in Interactive Stories: Constraints on Agency and Procedural Variation. | Alex Mitchell, Kevin McGee |