| 2011 | Socially Optimized Learning in Virtual Environments (SOLVE). | Lynn C. Miller, Stacy Marsella, Teresa Dey, Paul Robert Appleby, John L. Christensen, Jennifer Klatt, Stephen J. Read |
| 2011 | HIP-Storytelling: Hand Interactive Projection for Storytelling. | Narciso Melo, Pedro Salgado, Ido Iurgel, Pedro Branco |
| 2011 | Performatology: A Procedural Acting Approach for Interactive Drama in Cinematic Games. | Chris Topher Maraffi, Arnav Jhala |
| 2011 | Computational Model of Film Editing for Interactive Storytelling. | Christophe Lino, Mathieu Chollet, Marc Christie, Rmi Ronfard |
| 2011 | Director Agent Intervention Strategies for Interactive Narrative Environments. | Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2011 | Towards a Unified Theory for Interactive Digital Storytelling - Classifying Artifacts: A Workshop at ICIDS 2011. | Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Tonguc Ibrahim Sezen |
| 2011 | Extensible Tools for Practical Experiments in IDN: The Advanced Stories Authoring and Presentation System. | Hartmut Koenitz |
| 2011 | Full Body Gestures Enhancing a Game Book for Interactive Story Telling. | Felix Kistler, Dominik Sollfrank, Nikolaus Bee, Elisabeth Andr |
| 2011 | assimilate: An Interface for Collaborative Narrative Construction. | Damian Hills |
| 2011 | Scaling Mobile Alternate Reality Games with Geo-location Translation. | Sanjeet Hajarnis, Brandon Headrick, Aziel Ferguson, Mark O. Riedl |
| 2011 | "I'm Sure I Made the Right Choice!" - Towards an Architecture to Influence Player's Behaviors in Interactive Stories. | Rui Figueiredo, Ana Paiva |
| 2011 | Exploration of User Reactions to Different Dialog-Based Interaction Styles. | Birgit Endrass, Christoph Klimmt, Gregor Mehlmann, Elisabeth Andr, Christian Roth |
| 2011 | How Authors Benefit from Linear Logic in the Authoring Process of Interactive Storyworlds. | Kim Dung Dang, Steve Hoffmann, Ronan Champagnat, Ulrike Spierling |
| 2011 | Arithmetic Methods in Personality Modeling. | Chris Crawford |
| 2011 | Representing Dramatic Features of Stories through an Ontological Model. | Mario Cataldi, Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo |
| 2011 | Agent-Oriented Methodology for Interactive Storytelling (AOMIS). | Yundong Cai, Zhiqi Shen, Chunyan Miao |
| 2011 | Adaptive Art - A Shape Language Driven Approach to Communicate Dramaturgy and Mood. | Ren Bhling, Emilie Brihi, Michael Winer, Elisabeth Andr |
| 2011 | A Computational Model for Finding the Tilt in an Improvised Scene. | Antnio Brisson, Brian Magerko, Ana Paiva |
| 2011 | StoryFactory - A Tool for Scripting Machinimas in Unreal Engine 2 and UDK. | Michal Bda, Cyril Brom, Markta Popelov, Rudolf Kadlec |
| 2011 | Framing Storytelling with Games. | Karl Bergstrm |
| 2011 | Research in Interactive Drama Environments, Role-Play and Story-Telling. | Ruth Aylett, Sandy Louchart, Allan Weallans |
| 2011 | A Method to Check the Satisfaction of Continuous-Time Constraints by Nonlinear Stories. | Eric T. Araujo, Angelo E. M. Ciarlini, Cesar Tadeu Pozzer, Bruno Feij |
| 2011 | Values Impacting the Design of an Adaptive Educational Storybook. | Jason B. Alonso, Angela Chang, Cynthia Breazeal |
| 2011 | Surround Vision - A Hand-Held Screen for Accessing Peripheral Content around a Main Screen. | Santiago Alfaro, V. Michael Bove Jr. |
| 2010 | Users and Evaluation of Interactive Storytelling. | Nelson Zagalo, Sandy Louchart, Mara T. Soto-Sanfiel |