| 2023 | A Multimodal Document Viewer in Fully Immersive Virtual Reality. | Rogelio Romero, Hubert Cecotti |
| 2023 | Digitising the Cultural Landscape of North Uist. | Sharon Pisani, Alan Miller, Miri Morrison |
| 2023 | Immersive Learning Environments for Self-regulation of Learning: A Literature Review. | Daniela Pedrosa, Leonel Morgado, Dennis Beck |
| 2023 | sc IVE: An Immersive Virtual Environment for Automotive Security Exploration. | Richard Owoputi, Md Rafiul Kabir, Sandip Ray |
| 2023 | Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment. | Sebastian Oberdrfer, Anne Elssser, Silke Grafe, Marc Erich Latoschik |
| 2023 | STEAM Project Exhibition in the Metaverse for Deaf High School Students' Affective Empowerment: The Power of Student Museum Exhibitions in Social Virtual Reality. | Stylianos Mystakidis, Peny Theologi-Gouti, Ioannis Iliopoulos |
| 2023 | Immersive Learning Research from the Perspective of Its Researchers and Practitioners: Questionnaire Validation and Early Results from a Survey on a Conceptual Framework for the Field. | Leonel Morgado, Dennis Beck, Christian Gtl, Teresa Oliveira, Jonathon Richter |
| 2023 | Shifts in Student Attitudes and Beliefs About Science Through Extended Play in an Immersive Science Game. | Shari J. Metcalf, David J. Gagnon, Stefan Slater |
| 2023 | Opening the "Black Box" of VR for Workforce Development: Investigating Learners' Device, Usage, and Identities. | Eileen McGivney, Tessa Forshaw, Rodrigo Medeiros, Mingyue Sun, Tina A. Grotzer |
| 2023 | Exploring the Needs and Preferences of Autistic Users in Extended Reality: A Participatory and Human-Centered Approach. | Jie Lu, Matthew Schmidt |
| 2023 | Digital Twins, Metaverse, and Learning. Review and Proposal of Conceptual Framework. | Gustavo Alberto Moreno Lpez, Hernando Recaman Chaux, Paula Andrea Molina Parra |
| 2023 | Trial Assessment of Online Learners' Engagement with 360-Degree Architecture Videos. | Fengyuan Liu, May Kristine Jonson Carlon, Mohamed Rami Gaddem, Jeffrey S. Cross |
| 2023 | Failure Stories and Surprising Findings: Learning from When VR Did Not Work. | Xichen Li, Joey J. Lee |
| 2023 | The Role of Context and Interaction When Learning With Augmented 360° Photos. | Jule M. Krger, Mariam Koch, Daniel Bodemer |
| 2023 | Teachers' Experience When Using Interactive Applications with Augmented Reality Glasses. | George Koutromanos, Ioannis Vrellis, Tassos A. Mikropoulos, Tryfon Sivenas |
| 2023 | Teachers' Perceptions Towards the Use of Augmented Reality Smart Glasses in Their Teaching. | Georgia Kazakou, George Koutromanos |
| 2023 | A Portable Multi-user Cross-Platform Virtual Reality Platform for School Teaching in Malawi. | Francis Kambili-Mzembe, Neil A. Gordon |
| 2023 | Flood Adventures: Evaluation Study of Final Prototype. | Robson Araujo Junior, Zilong Pan, Alec M. Bodzin, Kathryn Semmens, Thomas C. Hammond, David Anastasio, Sarah Sechrist, Nathan Lerro, Evan Rubin, Jessica Vogel |
| 2023 | Introducing a New Technology Quality Indicator for Intervention Design in Special Education. | Georgia Iatraki, Tassos A. Mikropoulos |
| 2023 | Novel Behaviors of Youth in a Virtual Reality Chemistry Lab. | Elliot Hu-Au, Pooja Addla, Janani Harinarayanan, Zhanlan Wei, Chuhe Wu, Zoey Yichen Liu, Mara Danoff |
| 2023 | An Immersive Laboratory Environment for a Customized Learning Experience. | Michael Holly, Sandra Brettschuh, Johanna Pirker |
| 2023 | Learning Analytics and Classroom Management in Specialized Environments: Enhancing the VR Classroom for CS Teacher Education. | Birte Heinemann, Ulrik Schroeder |
| 2023 | A Review of Immersivity in Distance Higher Education STEM Subjects. | Andr Roberto Guerra, Luciano Frontino de Medeiros, Manuel G. Gericota |
| 2023 | Work, Trade, Learn: Developing an Immersive Serious Game for History Education. | David Fernes, Sebastian Oberdrfer, Marc Erich Latoschik |
| 2023 | A Serious Game Based on Hidden Objects for Art History in Fully Immersive Virtual Reality. | Hubert Cecotti |