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International Conference of the Immersive Learning Research Network

iLRN

C

CORE rank

CORE rank (raw)

C

Fields of research

Applied Computing · Human-Centred Computing

Papers indexed

424

2016–2024

Papers per year

201697 peak2024

iLRN papers

424 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Exploring Data Visualization in Mixed Reality Simulations to Measure Teacher Responsiveness.Rhonda Bondie, Zid Mancenido, Happi Adams, Chris Dede
2023Are Students Ready to Be Immersed? Acceptance of Mobile Immersive Virtual Reality by Secondary Education Students.Carl Boel, Tijs Rotsaert, Martin Valcke, Yves Rosseel, Alexander Vanhulsel, Tammy Schellens
2023Evaluating the Efficacy of a Desktop Virtual Reality Field Trip for Public Outreach.Alec M. Bodzin, Robson Araujo Junior, Thomas C. Hammond, David Anastasio, Chad Schwartz
2023Emotional and Cognitive Empathy, Enjoyment and Ease of Use of a Virtual Reality Environment about Migration in Colombia.Jorge Bacca-Acosta, Myriam Sierra-Puentes, Cecilia Avila-Garzon, Natalia Molina-Pinzon, Guillermo Luigui Nieto, Carol Torres-Urrea, Juan Rodriguez-Velasquez
2023Framework of Pedagogic and Usability Principles for Effective Multi-user VR Learning Applications.Anna Ansone, Lana Franceska Dreimane, Zinta Zalite-Supe
2023Outdated or Not? A Case Study of How 3D Desktop VR Is Accepted Today.Hao He, Xinhao Xu, Jhon Bueno Vesga, Shangman Li, Yuanyuan Gu
2023Research Agenda 2030: The Great Questions of Immersive Learning Research.Andreas Dengel, Alexander Steinmaurer, Lea Marie Mller, Melanie Platz, Minjuan Wang, Christian Gtl, Andreas Pester, Leonel Morgado
2022Work-in-Progress - Embedding cross-cultural humorous and empathetic functions to facilitate language acquisition.Chunpeng Zhai, Santoso Wibowo, Michael A. Cowling
2022Exploring the Effect of Virtual Reality with Haptics on Educational Research: A Meta-analysis From 2010 to 2020.Xuesong Zhai, Yulian Sun, Minjuan Wang, Fahad Asmi, Wenjing Cai, Xiaoyan Chu
2022Enhancing K-16 Science Education with Augmented Reality: A Systematic Review of Literature from 2001 to 2020.Xin Yin, Gege Li, Xinyan Deng, Heng Luo
2022Virtual Spaces as Learning Media for Flipped Classroom: An Evaluative Study.Kojiro Yano
2022An Explore of Virtual Reality for Awareness of the Climate Change Crisis: A Simulation of Sea Level Rise.Zixiang Xu, Yuan Liang, Abraham G. Campbell, Soumyabrata Dev
2022Work-in-Progress - Towards an AR Materials Library for Design and Engineering Education.Yuanyuan Xu, Mengjie Huang, Massimo Imparato, Rui Yang, Hai-Ning Liang
2022Work-in-Progress - Preliminary Analysis of Spatial Perception in AR application with Eye-Tracking Data.Hongyu Xiang, Kukhyeon Kim, Jeeheon Ryu
2022Game-Based Virtual Reality for Languaculture Learning: An Example of the Forbidden City.Junjie Gavin Wu, Danyang Zhang, Minjuan Wang
2022Work-in-progress - Enhancing Art Appreciation Through Immersive Recreation Games.Jonah Warren
2022Evaluating Co-Creative XR Resource Design and Development; Observations From the Field.Annita Varella, Panagiotis E. Antoniou, James D. Pickering, Charalampos Chatzimallis, Panagiotis D. Bamidis
2022Reflecting on Research: a Virtual GLAM Proposal.Michael Vallance
2022Teachers' Attitudes and Technology Acceptance Towards AR Apps for Teaching and Learning.Jennifer Tiede, Silke Grafe, Eleni E. Mangina
2022A Virtual Learning Model for Virtual Reality and Literature.Rachel R. Tatro-Duarte
2022Work-in-Progress - Unity between the Two Worlds: Microscopic Data-Based Immersive Experience.Sayuri Tanabashi, Toshiyuki Tange
2022Work-in-Progress - Microscopic Immersion: Dive into the Subcellular Journey.Sayuri Tanabashi, Toshiyuki Tange
2022Work-in-Progress - Designing Evaluation Modules in the VR-based Simulation for Learners with Intellectual Disabilities.Yeonju Tak, Daeun Kim, Jeeheon Ryu
2022Developing and Evaluating a Multiplayer Game Mode in a Programming Learning Environment.Alexander Steinmaurer, David Eckhard, Julius Dreveny, Christian Gtl
2022Work-in-Progress - Developing an Undergraduate Geology Virtual Field Environment.Laura E. Speir, Ruan du Plessis, Danielle Oprean, Sarah M. Jacquet
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Comparable venues

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