Skip to content

Johanna Pirker

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

56

Venues

14

Active years

2014–2026

Best venue rank

A*

Where they publish

Papers

56 indexed papers, newest first.

YearVenueTitleAuthors
2026FDGThe Pacing Diagram: A Step Toward a Shared Player Experience Language for Game Design.Daniel Dyrda, Julian Geheeb, Martin Schacherbauer, Johanna Pirker, Gudrun Klinker
2026FDGGame Design Pillars: Between Concept and Practice.Daniel Dyrda, Felipe Wink Rodrigues Lucas, Martin Schacherbauer, Chrysa Bika, Julian Geheeb, Johanna Pirker
2026FDGPerformance Of Large Language Models As Hearthstone Agents.Christian Poglitsch, Philipp Bardakji, Johanna Pirker
2026HCIArthroTour: A Serious Game to Educate About Osteoarthritis.Georg Henning, Johanna Pirker, David A. Plecher, Christian Eichhorn
2026VRHydra - a Hybrid Controller for Multi-Haptic Feedback to Mimic Impulsive Forces in Virtual Reality.Christian Eichhorn, Jonas M. Weigand, Janna Elghabaty, Stephan G. Lukosch, Gudrun Klinker, Johanna Pirker, David A. Plecher
2026VRHapticServant - Delivering Haptic Products in a Virtual Reality Supermarket.Valentin Lampelsdorfer, Jonas M. Weigand, Gudrun Klinker, Johanna Pirker, David A. Plecher, Christian Eichhorn
2026VRCombining Retrieval-Augmented Generation and Augmented Reality for Automatic Assembly Instructions.Fabian Seiler, Altug Emiroglu, Johanna Pirker, Gudrun Klinker, David A. Plecher, Christian Eichhorn
2026VRGiving a Humanoid Robot a Face - 3D Avatar Generation for Remote Hospital Visits via Telepresence.Tim Simecek, Alisa Buetikofer, Alona Pammer, Rafael Hostettler, Martina Steinbck, Carmen Krewer, Klaus Jahn, Abhijit Chandrakant, Himangshu Sarma, Gudrun Klinker, Johanna Pirker, David A. Plecher, Christian Eichhorn
2025FDGThe Elusive "Gaming Culture": Assessing Cluster Stability of Players' Experience from 26 Countries.Georg Palasser, Johannes Pfau, Alessandro Canossa, Ahmad Azadvar, Johanna Pirker, Casper Harteveld
2025FDGEvaluating Large Language Models through Communication Games: An Agent-Based Framework Using Werewolf in Unity.Christian Poglitsch, Fabian Szakcs, Johanna Pirker
2025FDGCash Action: An Educational Multiplayer Game for Teaching Financial Concepts.Carina Weichselbraun, Michael Holly, Barbara Strachwitz, Nina von Gayl, Johanna Pirker
2025ICALTVRTeaching: Mental and Psychophysiological Effects in Virtual Reality Remote Lectures.Florian Glawogger, Michael Holly, Janine Tasia Stang, Hanna Schumm, Fabia Lang, Emil Criscione, Jack Dennis Pham, Verena Wagner-Hartl, Johanna Pirker
2025ISMARSeamlessly Integrating Forces into the Environment: A Flying Augmented Drone Ball for Superhuman Sport.Christian Eichhorn, Yixuan Liu, Min T. Luong, Julie Vernet, Hossameldien Abdalaleem, Mohamed B. Jazia, Henrik D. Flemmen, Yuri Mikawa, Yuta Itoh, Johanna Pirker, David A. Plecher
2025ISMARDriveQuest - Enhancing In-Car Navigation through the Use of Gamification and Augmented Reality.Houssein M. Zaghdane, Johanna Pirker, David A. Plecher, Christian Eichhorn
2025MIGA Time- and Space-Efficient Adaptation of the Space Foundation System for Digital Games.Daniel Dyrda, Kerstin Pfaffinger, Claudio Belloni, Martin Schacherbauer, Johanna Pirker, Gudrun Klinker
2025MIGSocial Presence in Virtual Reality: A Comparative Study of AI NPCs and Human Instructors.Markus Schmidbauer, Johanna Pirker, Elisabeth Mayer, Thomas Odaker
2024CHICountry as a proxy for culture? An exploratory study of players in an Online Multiplayer Game.Alessandro Canossa, Ahmad Azadvar, Jichen Zhu, Casper Harteveld, Johanna Pirker
2024EGVETutorial Generation For Virtual Reality from Example Playtroughs.Saeed Safikhani, Dorian Lux, Dieter Schmalstieg, Johanna Pirker
2024FDGGameDevDojo - An Educational Game for Teaching Game Development Concepts.Michael Holly, Lisa Habich, Johanna Pirker
2024iLRNA Computer-Supported Collaborative Learning Environment for Computer Science Education.Michael Holly, Jannik Hildebrandt, Johanna Pirker
2024iLRNThe Application of Procedurally Generated Libraries in Immersive Virtual Reality.Saeed Safikhani, Benedikt Gross, Johanna Pirker
2024iLRNA Literature Review and Taxonomy of In-VR Questionnaire User Interfaces.Saeed Safikhani, Lennart E. Nacke, Johanna Pirker
2024ICSoftIt's not Just a Game. It's a Game Changer.Johanna Pirker
2024VRSTGame-Based Motivation: Enhancing Learning with Achievements in a Customizable Virtual Reality Environment.Michael Holly, Sandra Brettschuh, Ajay Shankar Tiwari, Kaushal Kumar Bhagat, Johanna Pirker
2024VRSTVR4UrbanDev: An Immersive Virtual Reality Experience for Energy Data Visualization.Saeed Safikhani, Georg Arbesser-Rastburg, Anna Schreuer, Jrgen Suschek-Berger, Hermann Edtmayer, Johanna Pirker
2023ICALTThe Influence of Isolation on Learning in an Immersive Laboratory Environment.Michael Holly, Samuel Sommer, Thomas Ruh, David Stadlbauer, Christoph Rameshan, Johanna Pirker
2023iLRNAn Immersive Laboratory Environment for a Customized Learning Experience.Michael Holly, Sandra Brettschuh, Johanna Pirker
2022FDGThe Panorama of Steam Multiplayer Games (2018-2020): A Player Reviews Analysis.Simone Petrosino, Enrica Loria, Alexander Kainz, Johanna Pirker
2022FDGVirtual Reality and Education - The Steam Panorama.Johanna Pirker, Enrica Loria, Alexander Kainz, Johannes Kopf, Andreas Dengel
2022iLRNAn Interactive Chess-Puzzle-Simulation for Computer Science Education.Michael Stefan Holly, Jan-Heliodor Tscherko, Johanna Pirker
2022iLRNWork-In-Progress - Exploring the Feasibility of Using Hand Tracking in VR Application for Memory Training Exercises.Stefan Kocher, Saeed Safikhani, Johanna Pirker
2022VRVirtual Reality in Small and Medium-Sized Enterprises: A Systematic Literature Review.Sandra Brettschuh, Michael Stefan Holly, Maria Hulla, Patrick Hersttter, Johanna Pirker
2022VRThe Potential of Augmented Reality for Digital Twins: A Literature Review.Andreas Knz, Sabrina Rosmann, Enrica Loria, Johanna Pirker
2022VRImmersive Virtual Reality for Virtual and Digital Twins: A Literature Review to Identify State Of The Art and Perspectives.Johanna Pirker, Enrica Loria, Saeed Safikhani, Andreas Knz, Sabrina Rosmann
2021CHIThe Quirks of Being a Wallflower: Towards Defining Lurkers and Loners in Games Through A Systematic Literature Review.Enrica Loria, Lennart E. Nacke, Johanna Pirker
2021FDG#StayHome Playing LoL - Analyzing Players' Activity and Social Bonds in League of Legends During Covid-19 Lockdowns.Simone Petrosino, Enrica Loria, Johanna Pirker
2021iLRNBeyond the Horizon: Integrating Immersive Learning Environments in the Everyday Classroom.Andreas Dengel, Josef Buchner, Miriam Mulders, Johanna Pirker
2021iLRNVirtual Reality Applications for the Treatment of Anxiety and Mental Disorders.Saeed Safikhani, Johanna Pirker, Selina Christin Wriessnegger
2021ITiCSEBeyond Gaming: The Potential of Twitch for Online Learning and Teaching.Johanna Pirker, Alexander Steinmaurer, Aleksandar Karakas
2021VRThe Potential of Virtual Reality for Computer Science Education -Engaging Students through Immersive Visualizations.Johanna Pirker, Johannes Kopf, Alexander Kainz, Andreas Dengel, Benjamin Buchbauer
2021VRSTThe Influence of in-VR Questionnaire Design on the User Experience.Saeed Safikhani, Michael Stefan Holly, Alexander Kainz, Johanna Pirker
2020iLRNRoom Scale Virtual Reality Physics Education: Use Cases for the Classroom.Johanna Pirker, Michael Stefan Holly, Christian Gtl
2020iLRNWork-in-Progress - Conceptual Framework for User Interface in Virtual Reality.Saeed Safikhani, Michael Stefan Holly, Johanna Pirker
2020VRSTVirtual Reality in Computer Science Education: A Systematic Review.Johanna Pirker, Andreas Dengel, Michael Stefan Holly, Saeed Safikhani
2019FDGSocial interactions in game jams: a jammer recommender tool.Johanna Pirker, Andreas Punz, Johannes Kopf
2017HCIGesture-Based Interactions in Video Games with the Leap Motion Controller.Johanna Pirker, Mathias Pojer, Andreas Holzinger, Christian Gtl
2017ICALTMaroon VR: A Room-Scale Physics Laboratory Experience.Johanna Pirker, Isabel Lesjak, Christian Guetl
2017iLRNMythHunter: Gamification in an Educational Location-Based Scavenger Hunt.Armin Hutzler, Rudolf Wagner, Johanna Pirker, Christian Gtl
2016EuroPLopPattern-oriented approaches for design-based research in collaborative research projects: a knowledge maturing perspective.Christine Kunzmann, Andreas P. Schmidt, Johanna Pirker
2016iLRNExploratory and Collaborative Learning Experience in Immersive Environments - Implementation and Findings from an Archaeological Domain.Christian Gtl, Lisa Maria Tomes, Johanna Pirker, Vanessa Chang
2016ITiCSEUnderstanding the benefits of game jams: Exploring the potential for engaging young learners in STEM.Allan Fowler, Johanna Pirker, Ian Pollock, Bruno Campagnola de Paula, Maria Emilia Echeveste, Marcos J. Gomez
2016ITiCSEInterdisciplinary and International Game Projects for Creative Learning.Johanna Pirker, Daphne Economou, Christian Gtl
2015FDGLearning in Collaborative and Motivational Virtual Environments.Johanna Pirker
2014ITiCSEMotivational active learning: engaging university students in computer science education.Johanna Pirker, Maria Riffnaller-Schiefer, Christian Gtl
2014SIGCSEMotivational active learning for computer science education (abstract only).Johanna Pirker, Christian Gtl
2014SIGCSECollaborative programming exercises in virtual worlds (abstract only).Johanna Pirker, Christian Gtl, Frank Kappe