| 2019 | Educational Escape Room - Challenges and Obstacles. | Michal Mijal, Martyna Ciesla, Monika Gromadzka |
| 2019 | Simulated Construction of State's Intersubjective Reality in Virtual Games: An Emerging Tool of Social Power? | Svetlana Lobastova |
| 2019 | A Journey to the Role of Facilitator: Personal Stories Unfolding Alongside World Trends. | Elyssebeth Leigh, Elizabeth Tipton, Marieke de Wijse-van Heeswijk |
| 2019 | The Trust Game: The Influence of Trust on Collaboration in the Light of Technological Innovations. | Anique Kuijpers, Heide K. Lukosch, Alexander Verbraeck |
| 2019 | The Perception of Business Wargaming Practices Among Strategic and Competitive Intelligence Professionals. | Adam Kowalik |
| 2019 | Through a Mirror Darkly - On the Obscurity of Teaching Goals in Game-Based Learning in IT Security. | Klemens Koehler, Ren Rpke, Martin R. Wolf |
| 2019 | Evaluation of a Pilot Game to Change Civil Servants' Willingness Towards Open Data Policy Making. | Fernando Kleiman, Marijn Janssen, Sebastiaan A. Meijer |
| 2019 | Differences Between Facilitator-Guided and Self-guided Debriefing on the Attitudes of University Students. | Toshiko Kikkawa, Willy Christian Kriz, Junkichi Sugiura |
| 2019 | The Development of the 3D Role-Playing Game on PC with an Assistive System for Deuteranopia. | Paiboon Kiattikomol, Ratchadawan Nimnual, Pavarisa Sittisanguansak |
| 2019 | Gamification Design Strategies - Summary of Research Project. | Michal Jakubowski |
| 2019 | Video Game Monetization Mechanisms in Triple A (AAA) Video Games. | Martin Ivanov, Helmut Wittenzellner, Marcin Wardaszko |
| 2019 | Resolving Migrant Issues in Thailand Using the Framework of 'Simulation Game - Project PAL'. | Ryoju Hamada, Nanako Iwasa, Tomomi Kaneko, Masahiro Hiji |
| 2019 | Playing (in) a Crisis Simulation - What is the Playful Engagement in a Serious Simulation Made of? | David Goutx, Sophie Sauvagnargues, Laurent Mermet |
| 2019 | Food-Web Modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. | Magali Goncalves, Jeroen Steenbeek, Maciej Tomczak, Giovanni Romagnoni, Rikka Puntilla, Ville Karvinen, Carlos Santos, Xander Keijser, Lodewijk Abspoel, Harald Warmelink, Igor Mayer |
| 2019 | Review of Haptic and Computerized (Simulation) Games on Climate Change. | Andreas Gerber, Markus Ulrich, Patrick A. Wger |
| 2019 | The Funnel of Game Design - Proposing a New Way to Address a Problem Definition Using the IDEAS Approach. | Maria Freese, Heide K. Lukosch |
| 2019 | Learning from a Business Simulation Game: A Factor-Analytic Study. | Vinod Dumblekar, Upinder Dhar |
| 2019 | Interpersonal Competitiveness in a Cohesive Team: Insights from a Business Simulation Game. | Vinod Dumblekar, Upinder Dhar |
| 2019 | Wonders of the World Simulation Program by Virtual Reality. | Naraphol Deechuay, Ratchadawan Nimnual, Panya Makasorn, Supanat Permpoon |
| 2019 | Simulation Games as a Framework to Conduct Scientific Experiments - The Example of Prospect Theory Research. | Malgorzata Cwil |
| 2019 | Group-Based Learning and Group Composition on the Provision of Public Goods: Incorporating Agent-Based Simulation and Gaming. | Shuang Chang, Hiroshi Deguchi |
| 2017 | Facilitating 21st Century Skills and Increasing Active Learning Environment of Students by Games and Simulations. | Songsri Soranastaporn, Nophawan Yamchuti, Urairat Yamchuti |
| 2017 | Design Thinking: Project Portfolio Management and Simulation - A Creative Mix for Research. | Saeed Shalbafan, Elyssebeth Leigh |
| 2017 | The Design and Evaluation of a Multi-player Milk Supply Chain Management Game. | Mizuho Sato, Manami Tsunoda, Hitomi Imamura, Hajime Mizuyama, Masaru Nakano |
| 2017 | Knowledge Management of Games for Decision Making. | Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |