| 2019 | The Shanzhai City. | Teis De Greve, Bieke Zaman, Jessica Schoffelen |
| 2019 | Ray-Casting Based Interaction Using an Extended Pull-Out Gesture for Interactive Tabletops. | Shun Fujita, Naoki Yanagihara, Buntarou Shizuki, Shin Takahashi |
| 2019 | Designing Smart for Sustainable Communities: Reflecting on the Role of HCI for Addressing the Sustainable Development Goals. | Joel Fredericks, Callum Parker, Glenda Amayo Caldwell, Marcus Foth, Hilary Davis, Martin Tomitsch |
| 2019 | Virtual and Augmented Reality for Positive Social Impact. | Kate Ferris, Ryan M. Kelly, Ross Brown, Greg Wadley, Steven Baker, Jenny Waycott, Eduardo Velloso, Selen Trkay |
| 2019 | Seed to Feed: Leveraging HCl and Capitalising on Office Environments to Grow Food. | Geremy Farr-Wharton |
| 2019 | Handling Work Complexity with AR/Deep Learning. | Hitesh Dhiman, Sebastian Bttner, Carsten Rcker, Raphael Reisch |
| 2019 | Towards a Probe Design Framework. | Eleanor Chin Derix, Tuck Wah Leong |
| 2019 | 1st Workshop on Human Technologies and Interaction Design in Outer Space: SpaceUX'19. | Katarina Damjanov, Artur Lugmayr |
| 2019 | The Effects of Customisation on Player Experiences and Motivation in a Virtual Reality Game. | Robert Cuthbert, Selen Trkay, Ross Brown |
| 2019 | The "Least-Adult" Role in Participatory Design with Children. | Bronwyn J. Cumbo, Eva Eriksson, Ole Sejer Iversen |
| 2019 | The (Ir)relevance of Robot Cuteness: An Exploratory Study of Emotionally Durable Robot Design. | Catherine Barbara Caudwell, Cherie Lacey, Eduardo B. Sandoval |
| 2019 | Designing User Interfaces for a Wellbeing Persuasive App. | Marina Buzzi, Franca Giugni, Oberdan Parodi, Beatrice Rapisarda, Federico Vozzi |
| 2019 | A Visual Programming Tool for Creative Practice Pedagogy in Embodied Interaction and Media Arts. | Scott Andrew Brown, Michael Gratton, Bronwen Williams |
| 2019 | Challenges and Opportunities in Using Augmentative and Alternative Communication (AAC) Technologies: Design Considerations for Adults with Severe Disabilities. | Filip Bircanin, Bernd Ploderer, Laurianne Sitbon, Andrew A. Bayor, Margot Brereton |
| 2019 | Women and the Spatial Politics of Community Networks: Invisible in the sociotechnical imaginary of wireless connectivity. | Nicola J. Bidwell |
| 2019 | How can social robots spark collaboration and engagement among people with intellectual disability? | Saminda Sundeepa Balasuriya, Laurianne Sitbon, Margot Brereton, Stewart Koplick |
| 2019 | Plural Navigation: Navigation for a Wholesome Experience. | Apoorva Avadhana |
| 2019 | SNS and the Lived Experiences of Queer Youth. | Tommaso Armstrong, Tuck Wah Leong |
| 2019 | BLASTNEL: Collision Sensation Display for Virtual Reality Games Using Highly Compressed Air. | Takahiro Arai, Akifumi Inoue |
| 2019 | Buzz-Buzz Chat: Encouraging Parent-Child Communication with Multiple-Agent Chats. | Ryosuke Aoki, Kosuke Sato, Naoki Ohshima, Naoki Mukawa |
| 2019 | Towards Designing Agent Based Virtual Reality Applications for Cybersecurity Training. | Sonam Adinolf, Peta Wyeth, Ross Brown, Roger Altizer |
| 2019 | A Microsociological Approach to Understanding the Robot Collaborative Motion in Human-Robot Interaction. | Naoko Abe, David C. Rye, Lian Loke |
| 2018 | Bridging the cross-cultural language divide through design. | Chunnan Zheng, Awais Hameed Khan, Ben Matthews |
| 2018 | VRFit: an interactive dashboard for visualising of virtual reality exercise and daily step data. | SooJeong Yoo, Phillip Gough, Judy Kay |
| 2018 | The challenges in adopting assistive technologies in the workplace for people with visual impairments. | Herman Wahidin, Jenny Waycott, Steven Baker |