| 2018 | Study of socially appropriate robot behaviors in human-robot conversation closure. | Toshihiko Isaka, Ryosuke Aoki, Naoki Ohshima, Naoki Mukawa |
| 2018 | Center of pressure estimation and gait pattern recognition using shoes with photo-reflective sensors. | Konomi Inaba, Akihiko Murai, Yuta Sugiura |
| 2018 | Tesla blocks: magnetism-based tangible 3D modeling system using block-shaped objects. | Koshi Ikegawa, Buntarou Shizuki |
| 2018 | Structuring and engaging: the roles of design fictions in a co-design workshop. | Maria Huusko, Yiying Wu, Virpi Roto |
| 2018 | High computer gaming experience may cause higher virtual reality sickness. | Xavier Hunt, Leigh Ellen Potter |
| 2018 | Designing for citizen-centric smart cities: supporting people's needs of a community garden. | Trevor Glyn Hunter, Peter Worthy, Stephen Viller, Ben Matthews |
| 2018 | Improving virtual reality safety precautions with depth sensing. | Shaoyan Huang, Huidong Bai, V. B. H. Mandalika, Robert W. Lindeman |
| 2018 | Understanding two graphical visualizations from observer's pupillary responses and neural network. | Md. Zakir Hossain, Tom Gedeon, Atiqul Islam |
| 2018 | What can speculative design teach us about designing for healthcare services? | Ti Hoang, Rohit Ashok Khot, Noel Waite, Florian 'Floyd' Mueller |
| 2018 | A generalized, rapid authoring tool for intelligent tutoring systems. | Bradley M. Herbert, Mark Billinghurst, Amali Weerasinghe, Barrett Ens, Grant B. Wigley |
| 2018 | Tools to think with: augmenting user interviews with rapid modular prototypes. | Hamish Henderson, Martin Tomitsch, Tuck Wah Leong |
| 2018 | Teaching interaction design by research through design. | Nicolai Brodersen Hansen, Kim Halskov |
| 2018 | Investigating blind people's preferences when exploring maps using static and rotatable audio-tactile maps at different orientations. | Nazatul Naquiah Abd Hamid, Wan Adilah Wan Adnan, Fariza Hanis Abdul Razak |
| 2018 | Value for money: co-designing with underbanked women from rural Sri Lanka. | Thilina Halloluwa, Pradeepa Bandara, Hakim Usoof, Dhaval Vyas |
| 2018 | Conceptualizing the everyday life application components: a scoping review of technology mediated experience. | Harry Fulgencio, Jane Farmer |
| 2018 | Evaluation of shape I/O controller for video games. | Takeru Fukunaga, Hayato Kajiyama, Akifumi Inoue, Tohru Hoshi |
| 2018 | The right metric for the right stakeholder: a case study of improving product usability. | Arik Friedman, Ilias N. Flaounas |
| 2018 | Social media question asking (SMQA): whom do we tag and why? | Hasan Shahid Ferdous, Dipto Das, Farhana Murtaza Choudhury |
| 2018 | Acoustic sound localisation: visualisations of a 1 | Stuart Favilla, Matthew Shackleton, Carl Looper, David Sly, Joanne Cannon |
| 2018 | Adapting HCI techniques for the design and evaluation of canine training technologies. | Jai Farrell, Chris McCarthy, Caslon Chua |
| 2018 | Insights from people with ID on a transport application. | Shanjana Farhin, Laurianne Sitbon, Margot Brereton |
| 2018 | A proposed system to increase work readiness of fresh IT graduates at interviews. | R. H. A. Dulmini H. Ehaliyagoda, Laurianne Sitbon |
| 2018 | Exploring the use of social media: implications for participatory design with undergraduate students. | Linda Duffett-Leger, Amy J. Beck |
| 2018 | Engaging assessments: interface design of a referral support tool for adults and children. | Andreas Duenser, Daniel V. Smith, Jill Freyne, Elizabeth Gilleran, Kristy de Salas, Hilary Cinis |
| 2018 | InstInt: enacting a small-scale interactive installation through co-design. | Emanuel Felipe Duarte, Fabrcio Matheus Gonalves, M. Ceclia C. Baranauskas |