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Australian Computer Human Interaction Conference

OZCHI

Australasian

CORE rank

CORE rank (raw)

Australasian B

Fields of research

Human-Centred Computing

Papers indexed

1,667

2005–2025

Papers per year

2005109 peak2025

OZCHI papers

1,667 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017The development and use of personas in a user-centred mHealth design project.Leanna Woods, Elizabeth Cummings, Jed Duff, Kim Walker
2017Towards thriving: extending computerised cognitive behavioural therapy.Cara Wilson, Steve Draper, Margot Brereton, Daniel M. Johnson
2017Experience of designing and deploying a tablet game for people with dementia.Bree J. Westphal, Hyowon Lee, Ngai-Man Cheung, Chor Guan Teo, Wei Kiat Leong
2017Strive: exploring assistive haptic feedback on the run.Frederik Mrch Valsted, Christopher V. H. Nielsen, Jacob Qvist Jensen, Tobias Sonne, Mads Mller Jensen
2017Exploring relatedness in single-player video game play.April Tyack, Peta Wyeth
2017Appeal of online collectible card games: social features of hearthstone.Selen Trkay, Sonam Adinolf
2017Proposing augmentation of live sporting events with gamification and social sharing.Alexandra Thompson, Leigh Ellen Potter
2017Diversity and coherence in a hackerspace for people from a low socioeconomic community.Jennyfer Lawrence Taylor, Dhaval Vyas, Tony Sharp
2017WePatch: a system enabling users to improve bad user interfaces on the web.Kazuki Tajima, Satoshi Nakamura
2017Designing an app for pregnancy care for a culturally and linguistically diverse community.Wally Smith, Greg Wadley, Oliver Daly, Marianne Webb, Jo Hughson, John Hajek, Anna Parker, Robyn Woodward-Kron, David Story
2017Co-designing interactive applications with adults with intellectual disability: a case study.Laurianne Sitbon, Shanjana Farhin
2017Data in the garden: a framework for exploring provocative prototypes as part of research in the wild.Geraint Rhys Sethu-Jones, Yvonne Rogers, Nicolai Marquardt
2017The bird is the word: a usability evaluation of emojis inside text passwords.Tobias Seitz, Florian Mathis, Heinrich Hussmann
2017PASDJO: quantifying password strength perceptions with an online game.Tobias Seitz, Heinrich Hussmann
2017Challenges of situational impairments during interaction with mobile devices.Zhanna Sarsenbayeva, Niels van Berkel, Chu Luo, Vassilis Kostakos, Jorge Gonalves
2017Birdsound: enticing urban dwellers to engage with local birds around their home.Mangalam Sankupellay, Anna Kalma, Sean Magin, Jessica L. Cappadonna, Paul Roe, Margot Brereton
2017Otago polytechnic accessibility software hub: an open source repository of accessibility software for motor impairment.David Rozado Fernandez, Patricia Haden
2017Exploring the flexibility of everyday practices for shifting energy consumption through clockcast.Majken Kirkegaard Rasmussen, Mia Kruse Rasmussen, Nervo Verdezoto, Robert S. Brewer, Laura L. Nielsen, Niels Olof Bouvin
2017Does culture matter?: understanding the impact of cultural contents in digital games on older people.Aung Pyae, Leigh Ellen Potter
2017To be (me) or not to be?: photorealistic avatars and older adults.Arushi Puri, Steven Baker, Thuong N. Hoang, Romina Carrasco Zuffi
2017Regen: collaborative co-production of upcycled products.Namrata Primlani, Shreeyash Salunke, Kavya D, Sagar Sutar, Kshitiz Sharma
2017Deepening user involvement through living labs.Gareth Priday, Sonja Pedell
2017The transition of stroke survivors from hospital to home: understanding work and design opportunities.Bernd Ploderer, Jonathon Stuart, Vivian Tran, Theresa L. Green, Jennifer Muller
2017Exploring in-hospital rehabilitation exercises for stroke patients: informing interaction design.Michelle Pickrell, Elise van den Hoven, Bert Bongers
2017Collective interaction: a designerly visual analysis of seven research prototypes.Marianne Graves Petersen, Majken Kirkegrd Rasmussen, Peter Gall Krogh
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Comparable venues

Other A*/A conferences filed under the same field of research.