| 2004 | Simulation and Control of Physical Phenomena in Computer Graphics. | Jos Stam |
| 2004 | An Improved N-Bit to N-Bit Reversible Haar-Like Transform. | Joshua G. Senecal, Peter Lindstrom, Mark A. Duchaineau, Kenneth I. Joy |
| 2004 | Discontinuous Free Form Deformations. | Sagi Schein, Gershon Elber |
| 2004 | Dual Marching Cubes: Primal Contouring of Dual Grids. | Scott Schaefer, Joe D. Warren |
| 2004 | Multi-Dimensional Transfer Functions for Interactive 3D Flow Visualization. | Sung W. Park, Brian Budge, Lars Linsen, Bernd Hamann, Kenneth I. Joy |
| 2004 | Classification for Fourier Volume Rendering. | Zoltn Nagy, Gero Mller, Reinhard Klein |
| 2004 | Direct Anisotropic Quad-Dominant Remeshing. | Martin Marinov, Leif Kobbelt |
| 2004 | Non-Photorealistic Real-Time Rendering of Characteristic Faces. | Thomas Luft, Oliver Deussen |
| 2004 | Segmentation of 3D Meshes through Spectral Clustering. | Rong Liu, Hao Zhang |
| 2004 | Perceptually Based Approach for Planar Shape Morphing. | Ligang Liu, Guopu Wang, Bo Zhang, Baining Guo, Heung-Yeung Shum |
| 2004 | A Robust Method for Shape-Based 3D Model Retrieval. | Yi Liu, Jiantao Pu, Guyu Xin, Hongbin Zha, Weibin Liu, Yusuke Uehara |
| 2004 | Real-Time 3D Fluid Simulation on GPU with Complex Obstacles. | Youquan Liu, Xuehui Liu, Enhua Wu |
| 2004 | Unlifted Loop Subdivision Wavelets. | Denggao Li, Kaihuai Qin, Hanqiu Sun |
| 2004 | Accelerated Geometric Queries and Physical Simulation Using Graphics Processors. | Ming C. Lin |
| 2004 | Intelligent Mesh Scissoring Using 3D Snakes. | Yunjin Lee, Seungyong Lee, Ariel Shamir, Daniel Cohen-Or, Hans-Peter Seidel |
| 2004 | Hardware-Accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids. | Thomas Klein, Simon Stegmaier, Thomas Ertl |
| 2004 | Physically Based Animation and Rendering of Lightning. | Theodore Kim, Ming C. Lin |
| 2004 | Pattern Oriented Remeshing For Celtic Decoration. | Matthew Kaplan, Emil Praun, Elaine Cohen |
| 2004 | Glare Generation Based on Wave Optics. | Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishita, Takeshi Naemura, Hiroshi Harashima |
| 2004 | Snaking Across 3D Meshes. | Moonryul Jung, Haengkang Kim |
| 2004 | A Progressive Refinement Approach for Image Magnification. | Henry Johan, Tomoyuki Nishita |
| 2004 | NeuroEnveloping: A Transferable Character Skin Deformation Technique. | Zheng Guo, Kok Cheong Wong |
| 2004 | Adaptive Real-Time 3D Acquisition and Contour Tracking within a Multiple Structured Light System. | Andreas Griesser, Thomas P. Koninckx, Luc Van Gool |
| 2004 | Density Measure for Line-Drawing Simplification. | Stphane Grabli, Frdo Durand, Franois X. Sillion |
| 2004 | Controllable Single-Strip Generation for Triangulated Surfaces. | Meenakshisundaram Gopi |