Skip to content

Pacific Conference on Computer Graphics and Applications

PG

Journal Published

CORE rank

CORE rank (raw)

Journal Published

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

756

1997–2025

Papers per year

199771 peak2025

PG papers

756 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2004Simulation and Control of Physical Phenomena in Computer Graphics.Jos Stam
2004An Improved N-Bit to N-Bit Reversible Haar-Like Transform.Joshua G. Senecal, Peter Lindstrom, Mark A. Duchaineau, Kenneth I. Joy
2004Discontinuous Free Form Deformations.Sagi Schein, Gershon Elber
2004Dual Marching Cubes: Primal Contouring of Dual Grids.Scott Schaefer, Joe D. Warren
2004Multi-Dimensional Transfer Functions for Interactive 3D Flow Visualization.Sung W. Park, Brian Budge, Lars Linsen, Bernd Hamann, Kenneth I. Joy
2004Classification for Fourier Volume Rendering.Zoltn Nagy, Gero Mller, Reinhard Klein
2004Direct Anisotropic Quad-Dominant Remeshing.Martin Marinov, Leif Kobbelt
2004Non-Photorealistic Real-Time Rendering of Characteristic Faces.Thomas Luft, Oliver Deussen
2004Segmentation of 3D Meshes through Spectral Clustering.Rong Liu, Hao Zhang
2004Perceptually Based Approach for Planar Shape Morphing.Ligang Liu, Guopu Wang, Bo Zhang, Baining Guo, Heung-Yeung Shum
2004A Robust Method for Shape-Based 3D Model Retrieval.Yi Liu, Jiantao Pu, Guyu Xin, Hongbin Zha, Weibin Liu, Yusuke Uehara
2004Real-Time 3D Fluid Simulation on GPU with Complex Obstacles.Youquan Liu, Xuehui Liu, Enhua Wu
2004Unlifted Loop Subdivision Wavelets.Denggao Li, Kaihuai Qin, Hanqiu Sun
2004Accelerated Geometric Queries and Physical Simulation Using Graphics Processors.Ming C. Lin
2004Intelligent Mesh Scissoring Using 3D Snakes.Yunjin Lee, Seungyong Lee, Ariel Shamir, Daniel Cohen-Or, Hans-Peter Seidel
2004Hardware-Accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids.Thomas Klein, Simon Stegmaier, Thomas Ertl
2004Physically Based Animation and Rendering of Lightning.Theodore Kim, Ming C. Lin
2004Pattern Oriented Remeshing For Celtic Decoration.Matthew Kaplan, Emil Praun, Elaine Cohen
2004Glare Generation Based on Wave Optics.Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishita, Takeshi Naemura, Hiroshi Harashima
2004Snaking Across 3D Meshes.Moonryul Jung, Haengkang Kim
2004A Progressive Refinement Approach for Image Magnification.Henry Johan, Tomoyuki Nishita
2004NeuroEnveloping: A Transferable Character Skin Deformation Technique.Zheng Guo, Kok Cheong Wong
2004Adaptive Real-Time 3D Acquisition and Contour Tracking within a Multiple Structured Light System.Andreas Griesser, Thomas P. Koninckx, Luc Van Gool
2004Density Measure for Line-Drawing Simplification.Stphane Grabli, Frdo Durand, Franois X. Sillion
2004Controllable Single-Strip Generation for Triangulated Surfaces.Meenakshisundaram Gopi
401425 of 756← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.