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Pacific Conference on Computer Graphics and Applications

PG

Journal Published

CORE rank

CORE rank (raw)

Journal Published

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

756

1997–2025

Papers per year

199771 peak2025

PG papers

756 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2003Bounding Recursive Procedural Models Using Convex Optimization.Orion Sky Lawlor, John C. Hart
2003Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples.Christopher D. Kulla, James D. Tucek, Reynold J. Bailey, Cindy Grimm
2003Freeform Shape Representations for Efficient Geometry Processing.Leif Kobbelt
2003Blending Multiple Polygonal Shapes.Henry Johan, Tomoyuki Nishita
2003Non-Photorealistic Rendering and Content-Based Image Retrieval.Xiaowen Ji, Zoltan Kato, Zhiyong Huang
2003Feature-Based Surface Light Field Morphing.Eunhee Jeong, Mincheol Yoon, Yunjin Lee, Minsu Ahn, Seungyong Lee, Baining Guo
2003Neural Meshes: Statistical Learning Based on Normals.Won-Ki Jeong, Ioannis P. Ivrissimtzis, Hans-Peter Seidel
2003Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping.Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert Jttler
2003RGVis: Region Growing Based Techniques for Volume Visualization.Runzhen Huang, Kwan-Liu Ma
2003From a Closed Piecewise Geodesic to a Constriction on a Closed Triangulated Surface.Franck Htroy, Dominique Attali
2003Machine Learning for Computer Graphics: A Manifesto and Tutorial.Aaron Hertzmann
2003OPENNPAR: A System for Developing, Programming, and Designing Non-Photorealistic Animation and Rendering.Nick Halper, Tobias Isenberg, Felix Ritter, Bert Freudenberg, Oscar Meruvia, Stefan Schlechtweg, Thomas Strothotte
2003Dynamic Sculpting and Deformation of Point Set Surfaces.Xiaohu Guo, Hong Qin
2003Realistic Rendering of Surface Appearance Using GPU.Baining Guo
2003Efficient Representation and Extraction of 2-Manifold Isosurfaces Using kd-Trees.Alexander Gre, Reinhard Klein
2003Interactive Visualization of Complex Real-World Light Sources.Xavier Granier, Michael Goesele, Wolfgang Heidrich, Hans-Peter Seidel
2003Computer Graphics in its Fifth Decade: Ferment at the Foundations.Ron Goldman
2003Implicitizing Bi-Cubic Toric Surfaces by Dixon? - Resultant Quotients.Mao-Ching Foo, Eng-Wee Chionh
2003A Fast Finite Element Solution for Cloth Modelling.Olaf Etzmu, Michael Keckeisen, Wolfgang Straer
2003Interactive Global and Local Deformations for Virtual Clay.Guillaume Dewaele, Marie-Paule Cani
2003Iso-Splatting: A Point-Based Alternative to Isosurface Visualization.Christopher S. Co, Bernd Hamann, Kenneth I. Joy
2003G2 Blending of Corners with Piecewise Algebraic Surfaces.Falai Chen, Xing Tang
2003High-Quality Point-Based Rendering on Modern GPUs.Mario Botsch, Leif Kobbelt
2003A State Machine for Real-Time Cutting of Tetrahedral Meshes.Daniel Bielser, Pascal Glardon, Matthias Teschner, Markus H. Gross
2003Surface Reconstruction with Volume Preservation.Kimiya Aoki, Hiroki Yokota, Toyohisa Kaneko
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